Jump to content

KumbulaDuhaniya

Member
  • Content count

    29
  • Joined

  • Last visited

About KumbulaDuhaniya

  • Rank
    Fireteam Leader
  1. With the direction the game has been heading in since the beginning, I just don't see how suppressors could be implemented.
  2. Helping with Vehicle Code in UE4

    Without sounding like a complete anus, your points hold no water whatsoever. If you've played ARMA, PR or even Red Orchestra 1, you'd know full well that vehicles go with realistic infantry combat like shoes go with feet. Trying to say that putting vehicles into Squad would turn it into CoD sounds like the ramblings of a madman, especially when you take into consideration that CoD is an arena shooter with no vehicles. The same can be said about trying to compare Battlefield to Squad. One is firmly grounded in realistic gameplay mechanics, the other one isn't. Adding vehicles doesn't change the fact that the Squad is still going to be more realistic, because those realistic gameplay mechanics will still apply to vehicles.
  3. U.S. Marines or U.S. Army?

    Ooooh. The US army is probably a pretty obvious one seeing as most people know what they look like. But what about the insurgents? Do you guys have any source material (pictures or whatever) that you're willing to share?
  4. U.S. Marines or U.S. Army?

    Are the changes going to be pretty big, like a complete overhaul? Or are you guys just going to make them prettier?
  5. Looking for input on Soldier Models

    LOL my bad. Still, I'm glad I'm not the only one who likes it.
  6. Factions You Would Like To Play As Or Against

    I'd be curious to see how the Iran-Iraq war would play out in squad.
  7. How Useful is Leaning in FPSes Actually?

    Its served me well a whole bunch of times. It stops me from having to run in out of doorways when I'm trying to engage people. It also makes me a smaller target.
  8. The Chora map

    I'm really looking forward to fighting on flatter terrain.
  9. Animations and Detail

    This isn't really an animation thing; it has more to do with detail. I've seen quite a few videos coming out of Syria and Iraq where after a tank has been hit with a TOW or an RPG, flames shoot out of the turret. Would something like that be at all possible to do UE4?
  10. Looking for input on Soldier Models

    SM082 looks dope. Also, I know everyone hates ACUs because they're impractical and don't really conceal you from anything. But they look so, so cool. I can't be the only one who thinks ACU is a great looking camo pattern?
  11. African Militia and General Butt Naked

    I'd love to see an African conflict being represented in Squad. However, I don't think your average African insurgent struts around in a wedding dress. If they did, then I'd be perfectly fine with it.
  12. Camo Problem: russians - militia

    Yeah, the balaklava wearing gorka suit guys I don't have a problem with. Same with the squad leaders. Its the dudes with the PASGT helmets that really throw me off. From a distance, they look just enough like the Russians for it to get confusing. Honestly, just giving them watch caps or something would probably help.
  13. Factions, Conflicts and Weapons

    I still think that one of the least represented, and probably the easiest to make mod wise, conflicts is the Soviet-Afghan war. Most of the weapons are already covered. You wouldn't need to change the Taliban, maybe replace the AK74 with the AKM and give them a lot of bolt actions. The Russians already have the rifles and the grenades they need.
  14. What conflicts would you like to see in game?

    If Syria does get made, my guess is that the opfor will look like ISIS, but won't actually be ISIS. They'll probably be given a made up name.
×