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About zwindle

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  • Birthday 12/03/1993

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    Michigan, United States
  1. End of crash log. [2017.03.21-01.11.08:217][404]LogD3D11RHI:Error: Direct3DDeviceIMContext->Map(Texture,0,D3D11_MAP_READ,0,&LockedRect) failed at d:\g\pipelines\owi-squad-a-9\U\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RenderTarget.cpp:1103 with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG [2017.03.21-01.11.08:225][404]LogSquadVoice:Warning: Excessive data buildup in voice input, dropping frame. [2017.03.21-01.11.08:225][404]LogWindows: Windows GetLastError: The operation completed successfully. (0)
  2. Is there any known issue with overclocking GPU's in SLI to crash squad? I've had this error multiple times after overclocking my GPU's. I'm not sure if it's because the overclock is bad or if it's because of the game not working with an overclocked gpu.
  3. When you see post like this you really realize how spoiled we are to have such hardworking and dedicated development team. I'm really blown away at the work being done. This is why Squad is my number one game. It's more than just the gameplay. We have an amazing community and it all starts with impeccable leadership and teamwork!
  4. This looks almost like a burning sands/silent eagle type of map mixed together. Large open areas, some tree cover, and large hills. Should make for future vehicle and air assets to become even more important!
  5. Wow the lighting at dusk/dawn looks really incredible with the sun barely peaking over the hills.
  6. I thought I did but maybe I did it before I was out of town. Regardless I spent $400 dollars supporting the game I expect more from that than getting treated like dirt.
  7. I backed Squad with the Ranger pack and linked my account a while back but I launched up the game today after being gone for a while and my name isn't in the in-game credits.