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Smee

Member
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About Smee

  • Rank
    Battalion Staff

Profile Information

  • Gender
    Male
  • Location
    Hemel Hempstead
  • Interests
    Computer , gaming having fun.

    PC Spec
    Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz Speed 3.9 GHz Cores 8AMD Radeon R9 200 Series Chipset AMD Radeon R9 200 Series Dedicated Memory 6.2 GB Total Memory 4.0 GB Memory 34 GB Operating System Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit Service Pack 1 Size 64 Bit Edition Ultimate Display Maximum Resolution 3440 x 1440 ( lg34um95 ) 2 X 120 SSD

Recent Profile Visitors

4,237 profile views
  1. SL Quality of life suggestion

    I'd like the previous build item to default in green until next build item choosen. i.e. if you building sandbags default to sandbags till you change so pressing T would be sandbag.
  2. Weapon Cache rearm

    Addendum to this How about allowing to store ammo like a FOB.
  3. please fix the vehicle flipping

    Its not the people are always to blame, just happens too often things happening like vehicles stuck in objects, small walls that float vehicles in the air, general glitches that are just too numerous. How about when you start the map and 2 of the vehicles are flipped at the start is that the players fault too. No ones asking for the world. If you can pull a Radio out of your butt think a command to reset the vehicle isnt too much.
  4. Might I suggest that you slow down, try and work on your surviving. Running around trying to get kills gets you killed. Thinking about your positions will help, work with your squad mates and keep close to the medic. Having a full health will increase your chances of wining in a shoot out. Full fatigue will have you better accuracy and improve your odds. Look for cover and not just concealment something that reduces your target size will make it harder for you to be shot. just a couple of points
  5. please fix the vehicle flipping

    Its the tossing a logi , its like a new Highland event.
  6. Smee SL

    Have to remember that there are a lot of new people out there, when you have your clan mate and you can just lead and gun with fun its a different round. PUB games generally your end up explaining what a smoke grenade is. Glad you enjoyed it.
  7. Smee SL

    Warning these video's contain Cockney accent, unabridged and with fragrant disregard for the class system. If you find this tone or videos offensive for the tone of language and inflection then you're in the wrong place. Can't keep the boy down. " DAMN , those medics been working"v13
  8. Front Line Game Mode

    Thanks for the update
  9. Ingame Interface

    Might be nice to have more faction based UI too. Even with more customised options too.
  10. Front Line Game Mode

    A little bump, any news of this game mode or has it been canned? Territory Control Game Mode Prototype?
  11. Alpha 13 Patch Notes

    Did the accuracy change from the tested public to the shipped version. Feels like it lots quite a lot of accuracy in shipping?
  12. Is it time to give up the shovel. At present we have the tasks of shovelling building everything, is it now the time to push away a lot of the tasks of players. Maybe the assets should built over time instead of dug up. Or allow them to be overtime with the soldiers be able to decrease the construction time by digging. Maybe even allow soldiers to build sandbags where they like with their shovels but have SL's focus on the infrastructures. We have a lot more tasks now than we have ever had and maybe its a thought that we could be more toward elevated towards more game play. Even thinking is it time Medics lose their shovels focus them to ward combat. We've have had a couple of years digging and don't think it brings much to the table, maybe uses of the spanner to build Weapons stations but non ammo assets we could leave that to history. Thoughts on that.
  13. Cant talk ingame

    Can be just a case of restarting squad. Is annoying
  14. Artillery Jeep removed?

    Hard to find doesn't seem to pop up as it did. Might need to be update in map layers
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