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Major Trouble

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About Major Trouble

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  1. You could buy a new 1070 or, like I did, take advantage of people upgrading from a 1080 to a 1080ti. Many are just a couple of months old. You can get a nearly new one for less money than a new 1070.
  2. Radial Menu for weapon switching

    Yes, left click to select but you have to be quick or, as you've found, you will fire your current weapon.
  3. Radial Menu for weapon switching

    I agree radial would be nice and more keeping with the theme the SL gets. I find it hard to select down on multi menu items in the heat of battle. If I want a bandage in a hurry, instead of med pack, using the scroll wheel is cumbersome and if I use the keys it's slow as I may pull out my last used med pack first. The same situation applies to rpg rocket selection, gl smokes etc, etc. The radial menu would eliminate that as you can select exactly what you want first time. Just to be clear I wouldn't want to lose weapon switch using numbers just have the option for radial for the multi items that are assigned to a single number key.
  4. IF

    Well I'd still play Squad because they are exactly the same game and I've already bought Squad. Besides the Frostbite one would have to be sued for a blatant copy.
  5. IF

    That really depends how good the game was. You can make a copycat game but if it doesn't play as well then I am not interested. There are a few arena shooters and battle royal games about but there is only one Overwatch and PUBG.
  6. [WIP] Samland Peninsula [Vanilla]

    Heli hype!!!! We have an airbase.
  7. [WIP] Samland Peninsula [Vanilla]

    I didn't see a catapult or arresting lines for simulated carrier ops so I guess VTOL (helis) would be the only option. I have no idea what the regs say the length of such a runway should be but it just looked a scary short length to land on, even in a glider. I am not one to worry to much about technical details just as long as it looks right. If I am totally honest I don't think the refueling? station in the foreground should be directly in line with the runway run off either. But hey, it might be there IRL which you seem to be modelling from.
  8. Release - Alpha 9.11

    Gosh, darn. I got all excited. Squad update. V10. V10. V10.........ohhh another hotfix. Thanks for the hard work even if it's not V10.
  9. Awesome Squad VOIP recordings!

    If you want some humour try Nano's vids.
  10. [WIP] Samland Peninsula [Vanilla]

    Looks sweeet. Can't wait to see how it plays. Runway seem a little short if indeed that's what it is.
  11. What are you working on?

    Maybe someone, also as talented, might have modelled one already. At least the shooting mechanics for grenade launchers are already in Squad. I remember when quick firing grenade launcher hacks infiltrated Squad. They were devastating. US version of the rocket techie would be something to fear.
  12. Player's stats

    Welcome These topics come up again and again. Search is friend. As a quick answer player stats should be implemented at some point in the future. Ranking/player progression will never happen. Steam achievements may be the only player progress you see.
  13. Why the need for *manual* "Clear Game Cache"

    As Squad is still an EA alpha game I accept a cache reset with each new version update and don't understand why is not automatic as it solves a lot of game breaking issues which are often reported. If there was a way to keep user settings, both keyboard & graphics that would be great. Not clearing the cache seems to bring so much more negative press than not understanding why it has to be done imho. Scenario 1. OMG, my fps has tanked with this update and it's constantly crashing. Bloody OWI don't have a clue what they're doing. I can't recommend this game. Scenario 2. OMG, every update it forgets my user settings. It's bloody inconvenient and annoying to spend 5 mins changing it to what I want. Wow look at the new stuff and my fps is improved. Gotta get my buddies playing.
  14. Release: Alpha 9.10

    It does follow the rules of numbers as long as you take the . as a delimiter and not a decimal place. You can still have 9.9.1 as a version number which, for me, would be a hotfix for version 9.9
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