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Major Trouble

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About Major Trouble

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    Battalion Staff

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    Norwich, UK

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  1. Maybe because they are so strong they can dominate a game and it's putting inf players off so server admins are not running them to much. Future damage modelling should help. As LAT you may get a mobility kill if not an outright kill which should give you more of a chance.
  2. Redeploy From Main Base

    It's not just me though. I would expect a majority of players who sat down to play a tactical fps game would dislike taking time out to return a vehicle to main. There are other games out there that cater to truck driving and deliveries much better than Squad does. I would expect players that enjoy that aspect would be playing those games instead.
  3. movement in ADS

    I don't mind the removing ADS view for a cradled rifle when crawling as long as when you stop and ADS again you don't have the excessive sway.
  4. Redeploy From Main Base

    Yep. Logi run is the necessary evil and can be somewhat exciting trying to get back undetected and provide the resources to aid your team. Returning a vehicle is just a boring trip to put the vehicle back in the pool while the rest of your squad moves on for some fun.
  5. January 2019 Recap

    FOB hunting gets so much easier with a UAV. Many are going to be placed indoors which will limit their possible location drastically.
  6. Redeploy From Main Base

    I don't see players taking the time returning logi vehicles to main when they can leave them at their fob ready for another logi run. They also use transports to shuffle around the battlefield. The trouble comes when they're squad wiped with no rally and the vehicle way out in the middle of nowhere. No one is really going to take the time to return vehicles to main to then redeploy. I have a few times inadvertently spawned at main and would of loved the option to redeploy at a fob/rally though.
  7. Wheel support for vehicles

    I think it's due to come in a QoL update in the future. At least I hope so as I struggle with keyboard driving as the vehicles get faster, especially the bikes.
  8. January 2019 Recap

    No one would ride a chopper off road. Where is the realism? Small little dirt bikes are much better. You'll have to fulfill your Hell's Angels indulgence with the current 'ring a ding' insurgent bike.
  9. January 2019 Recap

    So you mention some very good reasons not to have player controlled CAS in Squad and still want them?
  10. January 2019 Recap

    You're probably correct. They always play better in invasion and insurgency game modes.
  11. January 2019 Recap

    Loving the new vehicles they look fantastic. Hopefully the improved damage modelling will take some of their current domination of infantry away. I know Squad puts asymmetric gameplay at its heart when it comes to factions in particular insurgents vs US. I am wondering what they will get to counter drones/superior armour/A10s. Insurgents will always struggle against conventional forces by their very nature unless its compensated artificially. I hope its not just a ticket adjustment thing.
  12. Feedback from old PR dev :)

    Have many of you played skirmish maps. They're pretty much seeding maps and offer similar tdm game play but in Squad lite format. You're never far from the action. I play them now as warm up rounds or if I don't have a lot of time. I'd rather Squad did not do pure tdm and keep its unique gameplay of capping points, role limits etc on smaller map to keep its gameplay consistent and easier to learn for new players.
  13. movement in ADS

    The prone ads sway is just plain ridiculous. That's the most stable stance but gets the worst extended sway. Yes let's have a mechanic to discourage dolphin divers but it shouldn't penalise those choosing to advance / defend while already prone.
  14. Is it likely we'll get the humvee's back?

    Iconic but sadly not really fit for purpose. Can't see why GM play the licence card they could do with all the advertising they can get.
  15. Vehicle damage in the future

    Just caught up with how vehicles are damaged in the future for PS and I guess there is close collaboration with OWI so expect Squad to take a similar path. I really like it and it's very similar to the way War Thunder does their damage model. Hadn't seen anything on here so thought I'd share. https://store.steampowered.com/news/?appids=736220