Waldo

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About Waldo

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    Fireteam Leader

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  1. Contorl over automatic teamkill limit vefore a ban. ability to set timer on afkers. Ability to right click a person name a hit ban or kick. Ability to set factions for each map.
  2. Thank you for the reply. I will check that out.
  3. Sorry if this topic has been brought up before. I tried searching... maybe I used the wrong terminology. Is it possible to make a change to a /Squad/ServerConfig cfg file and have it go into effect immediately without restarting the server? Or do the scripts get "refreshed," every so often, to allow for new changes? I ask because I notice my server is full 24/7 and I hate restarting... I keep losing the server's player base.
  4. I likes. Even better (I dare say...) limit it to 1 repair station per fob
  5. Try the discord. You may get your question answered faster.
  6. Guys there's a solution! It's called.... Join/find a private match! You won't find a lot of these problems there!
  7. Sometimes I see it on my shoulder when I reload the HHMMV gun. Once I seen it on another shoulder; sometimes I dont. Opps... just realized i responded to an old post
  8. I think it's fine the way it is now. Probably the best way I've seen it implemented I'm a game.
  9. Wow thanks for the heads up!
  10. Maybe using ropes, splines and sprite built into UE4.
  11. This topics had been discussed many times before. For that reason there is a thread (somewhere) dedicated to acknowledging good squad leaders... Take note of the bad ones and leave their squad. Take note of the good ones and try to join there squad. Not much else you can do about it.
  12. Huh? Stop focusing on the word "tons"... something that's used in a broad sense can never used for 100% accuracy... but it doesn't mean that its the wrong assessment. Facts, if you have smaller squads (as in the number of players per squad), either "locked" or not, there will more squads or as i put it.. tons of squads (in relationship to what we normally see...) If its true, why would they put a limit on the number of squads that can be ceated? I'm for openned unlocked squads in public matches.
  13. I did not give any exact numbers, so how can it be inaccurate? My point is that I'm for less squads... Need sniper? Why have two man sniper team? Need tank crew? Why make 3-4 man squad? Do we really need 4 man artillery squad so we can role play? Just grab the vehicle and give the rest of the squad orders...