sorry if I explain myself wrong .... I use google traslator.
I do not speak for the community, I express my opinion about something that I think is being wasted and would help to pass the delays better.
and I'm still open to ideas, for those I end up with a question in my dissertation.
I do not seek to force others in downloads ...
just make it a unique list by default, but as it says to the friend before there is the possibility of using a filter .. or something like that.
If you do not want to see custom servers, you could pre-select it.
use a single list and that the section to select favorites was working I think it would also help a lot.
Currently, in my opinion, almost does not test the custom maps because you have to be entering the other list, go to the workshop to download it first, turn off the game, wait for it to start, another 10 min, we go for 20 min, etc. .
So, people who would like to play custom content, leave it out of boredom.
that's why I believe in the only list with filters (including pure or not) and that the favorites are working.
So you would not have a list, unwanted, having selected the filters to your liking.
Currently, in my opinion, people do not just enter the custom server, unless there is a massive hangout by some clan.
I think that this equipment needs time to think, if they want to keep alive squad a lot of time and they are wasting the work that the creative fans give them.
I feel disagree ...
and I'll explain it to you, in fh2, you're wrong, there's CMP. community of maps, that make clans, and there is an application to download and integrate them in FH2, the servers usually indicate fh2 + CMP, that is official maps + maps of the community.
since they also realized that community support was necessary.
Name of the program: FH2 Community Updater.
I share your opinion in PR2, with a clarification.
if they do not put maps of the community, as far as I know, but instead, the advances were very continuous and faster, which in my opinion, apart from the changes or incorporations of new developers, of different nationalities, have managed to make more and more maps and factions. keeping the project alive.
The other part is that they worked on a finished game.
creative fans have to modify their creations, every time a new version of squad comes out, and that's another thing that loads more.
but I understand that it is the price that is paid when you make mods for a game in development. and it makes total sense.