Elirah

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About Elirah

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    Squad Leader
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  1. In a 1 v 1 game, that might be true, if landing succesful hits is easy. Its not a 1 v 1 game though.
  2. I like long firefights, but I enjoy the time between long firefights, where walking, defending, and talking to your squadmember builds a bond and tension, helping with winning the next long firefight. I remember looking at one door for 2 hours, killing on or two walking through.. but it never felt boring, because talking about hot girls and shit while waiting for something to happen, and winning the round because the enemy couldnt defeat our defending position. So a mix of long firefights and social experience is what i want from squad, because thats what i experienced in Project Reality most of the time.
  3. Im sorry, I never got banned on any server. Its not often that you have to kill you squadmate as a squadleader. The squadmember knows why he got shot and gets healed. Never got reported for it either. I did that maybe 10 times... You only use it, if you want the member to stay in the squad, else you would kick him anyway. Didnt want to trigger anyone with some disciplinary action. My point still is that pistols are for squadlead and sniper only, and not used often. I think most of the people playing this game see it the way i do.
  4. In Project Reality the pistol was used as a disciplinary act for your squadmembers. In my over 1000 hours of squadleading in PR i never used my pistol to shoot or kill enemies, i shot and killed my squadmembers with it though. It should stay like that in squad too i think.
  5. Doesnt have anything to do with fear of life. You shouldnt be able to run and gun like that. Weaponsway, more inaccurate fire, slower time to aim, and you cant pull off things like that.
  6. It perfectly shows what needs to be fixed in the game. You cant fix the player, you can only fix the game. Its too easy to do these solo runs and killing sprees. Run and gun is more effective than playing in a team. Thats exactly my experience ingame too.
  7. I mean, it sure is annoying that a lot of people are talking useless things in squadchat, and local chat is not used at all. Music also should only be locally played anyway. Both things only stop, if you tell them to stop, thats how society works, the few that dont stop if someone says stop get punished, in game and in society. Anyway, if you dont want to hear music, tell him to stop, it takes you sec, why only stopping him from playing music, and sharing a good time with others, while you are close to him. Anyway, i got a lot of good memories in project reality, where music was played, sometimes during firefights, sometimes during travel, sometimes during defending. Its what you do with you friends when you meet too, listening to music while talking and haveing fun. I think thats what project reality and squad should be about.
  8. I think it should be handled in a mature way. If you hear someone who is playing music and YOU dont like it, tell him to stop. If you are playing music and someone tells you to stop, STOP. In my opinion thats common sense for adults, and just a kind way to live with eachother. Dont annoy people with you music, but also dont annoy people who play music, because you think it shouldnt be allowed. The music wont hurt you, if you just pass by and hear it for less than one minute. If you have to bear it longer and it annoys you, just tell him to stop. If he doesnt stop, report him.
  9. Looks really good. Getting closer to the perfect clean layout of project reality. One thing that i still dont like is the small map. The map is actually the most important thing, more important than the team setup and whatever. Please make the map bigger. It should fill most of the screen. http://i.imgur.com/f59U5tO.png Thats the project reality spawn menu. Its really clean and you can see whats going on very easily. I think thats the most important part. Make the important thinks most visible and intuitive, and the less important things dont need a lot of space
  10. Well, if you are not a squadleader, dont give commands that the squadleader didnt give. Its impolite and disrespectful to the squadleader.
  11. I can confirm that yes, indeed our providers kick people from their internet and give them a new IP, daily. Not all of our providers but some.
  12. What you are saying is, that you want the footsteps to be as loud as the gunsounds. Welcome to war, where footsteps are actually nothing that you can hear past a few meters. Even your own are quite silent in reallife
  13. ...that people who dont want to use it, dont have to use it. I dont get it either. Its like a key you dont have to bind to anything, unless you want to lower and raise your weapon. So its just for the people who want to use lower and raise weapon. It doesnt affect the people who argue against this feature in any way. Thats what baffles me most.
  14. I think thats just selfish. Groups of friendlies are fighting just the same way as you are. You can only kill and survive with them, not without. Pay some respect if you want any for your own. I cant take people like you serious. Btw, there are situations where you keep your squad alive when you dont shoot or kill.
  15. I have to say it: Thats why we cant have nice things. In my eyes it should be this way: No matter what position you are playing these are the rules: your team is the greatest asset, try everything to keep everyone in you team alive. Kills are not important, just a side effect to keep your team alive and help them to victory. your task is to be the one who decides where and when to fight. Not the enemy decides that, no one, except you (the rules for victory). The squadleader is the one, who lives those rules, and the squadmember are the ones who follow this rule to their victory. This game should never be about an individual, its about the group. A group is only so strong as its weakest link, so the strongest support the weakest to strengthen the group, and not see the weakest as bait to be even stronger.