MVPiet13

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About MVPiet13

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  1. Community Clan Fight Night - Week 59 Teams 'Spice of Life’ Sunday 19 February 2017 @ 1840 UTC Servers: Community Clan Fight Night - CCFN #1 & 2# & 3# Map: Chora AAS V1 Password: via discord #the_lightroom SERVER ONE: CCFN 59 #1 - Community Clan Fight Night (server host: Synopsy) Team 1 Les Indies Mistakes Were Made Queen’s Fighting Force Exodus Team 2 Squad Ops ParadiSe Spec Ops Echo Clandestine Operations Group SERVER TWO: CCFN 59 #2 - Community Clan Fight Night (server host: MVPiet) Team 1 Husaria Finnish Squad Mumblerines Tactical Combat Division Team 2 Old Men Bring Death Squad Beans Squad Denmark Fear Academy SERVER THREE: CCFN 59 #3 - Community Clan Fight Night (server host: XtremeB3) Team 1 Seranian Vanguard Those Other Guys Fighting Honey Badgers Zulu X-Ray Delta Team 2 Warriors Fire / Team 20th Regiment Of Foot Full Contact *** ADVISORY - All signed clans need to confirm attendance and numbers in discord at the 1600 UTC final call *** *** ADVISORY - Daylight Time Saving has ended and is now - Please use UTC standard *** *** ADVISORY - Games will begin at hosts discretion between 1900 - 1910 UTC *** Community Clan Fight Night event breakdown: (timings in UTC format) 1840: Join your server 1840 - 1850: Team up / Squad up / Warm up / Discuss tactics 1900: Change to map game LIVE - round one Halftime: Five minute break / server changes map twice Halftime: Break finished / Change back to map LIVE - round two Finish: Round two ends Games usually start at 1900 UTC. Make sure your team is on the server and on the correct side by 1850 UTC. We begin the twenty minute period before LIVE on the game map to be played. Use this time to warm up and discuss team tactics. The event will go LIVE on the change to the chosen map and LIVE will be announced. Same again at half time, five minute break, two maps changes to swap the teams, then LIVE will be announced. Pay attention to host broadcast messages as you may be required to wait short periods and listen to instructions NO TEAM KILLING prior to the start of the rounds or at any time. Use the time to squad up, warm up, discuss team tactics and brief your squad. Be sensible, formulate your team strategy and disperse it to your squad members. HOLD IN MAIN / UNCAP you will be asked to hold in your main base / uncap at round start. Please be patient, don't discharge weapons, don't enter vehicles, and wait for live to be announced. NO GLOBAL SIDE CHAT DURING LIVE if you have any issues during the game, inform your clan rep or squad leader who should contact the server host via steam. Please do not allow your squad members to post messages in global chat during game live. We are playing Chora AAS V1 “Spice of Life”. As always teamwork will win the day. It’s going to be a battle, make sure you come prepared. ***v8.11*** See you on the servers. Game on! Community Clan Fight Night on Discord Community Clan Fight Night YT Community Clan Fight Night Twitch Squad-Up for Stack-Up
  2. Squad Box is live now! Join some community members for a couple of quality Squad rounds! Password and info on the Squad Box discord: https://discord.gg/W5JDwSZ
  3. Can't wait for this album to drop!
  4. COMMUNITY CLAN FIGHT NIGHT - Week 57- 'Intel Received' Sunday 05 February 2017 1840 / 1900 UTC Servers: Community Clan Fight Night - CCFN 57 Maps: See below Password: TBA - One map, two rounds - - Post to confirm attendance - - First come first serve sign-up - - Maximum 1 squad per a clan - - Nine players per a squad, per a sign-up - - Confirm squad internally before signing - - Each squad signed requires its own sign-up post - - One map vote per clan - One map vote per a clan. Edited posts will not count toward the map vote. In order to give the new staff members some breathing room to adapt to organizing the event, we decided to temporarily scale down the event in size. CCFN 57 will be played on 2 servers. Only 1 squad per clan can sign up. We apologize if some clans aren’t able to participate because of this, but we have decided to go for quality instead of quantity. Contact staff through Discord if your clan offers to provide a server and/or host for the event. Kohat AAS v1 / OP First Light AAS v1 / Gorodok AAS v1 / Sumari AAS v1 CCFN Discord CCFN You Tube CCFN Twitch
  5. Community Clan Fight Night - Week 56 Teams 'Settling Score’ Sunday 29 January 2017 @ 1840 UTC Servers: Community Clan Fight Night - CCFN #1 & 2# & 3# & 4# Map: Fool’s Road AAS v2 Password: via discord #the_lightroom SERVER ONE: CCFN 54 #1 - Community Clan Fight Night (server host: Haze) Team 1 20th Regiment Of Foot Magister Mortalis Fire/Team Fear Academy Team 2 Raki Husaria #1 Rusty In Places #2 Special Reconnaissance Regiment SERVER TWO: CCFN 54 #2 - Community Clan Fight Night (server host: Mother) Team 1 Indies Old Men Bring Death Warriors Husaria #2 Team 2 Finnish Squad #1 Fighting Honey Badgers Zulu X-Ray Delta #2 Rusty In Places #1 SERVER THREE: CCFN 54 #3 - Community Clan Fight Night (server host: Nordic) Team 1 Clandestine Operations Group Squad Ops Mumblerines #1 Games De Guerra Team 2 ParadiSe Seranian Vanguard Those Other Guys Queens Fighting Force SERVER FOUR: CCFN 54 #4 - Community Clan Fight Night (server host: Chronic) Team 1 Mumblerines #2 303rd Tiger Battallion Zulu X-Ray Delta #1 Team 2 Exodus Finnish Squad #2 Spec Ops Echo *** ADVISORY - All signed clans need to confirm attendance and numbers in discord at the 1600 UTC final call *** *** ADVISORY - Daylight Time Saving has ended and is now - Please use UTC standard *** *** ADVISORY - Games will begin at hosts discretion between 1900 - 1910 UTC *** Community Clan Fight Night event breakdown: (timings in UTC format) 1840: Join your server 1840 - 1850: Team up / Squad up / Warm up / Discuss tactics 1900: Change to map game LIVE - round one Halftime: Five minute break / server changes map twice Halftime: Break finished / Change back to map LIVE - round two Finish: Round two ends Games usually start at 1900 UTC. Make sure your team is on the server and on the correct side by 1850 UTC. We begin the twenty minute period before LIVE on the game map to be played. Use this time to warm up and discuss team tactics. The event will go LIVE on the change to the chosen map and LIVE will be announced. Same again at half time, five minute break, two maps changes to swap the teams, then LIVE will be announced. Pay attention to host broadcast messages as you may be required to wait short periods and listen to instructions NO TEAM KILLING prior to the start of the rounds or at any time. Use the time to squad up, warm up, discuss team tactics and brief your squad. Be sensible, formulate your team strategy and disperse it to your squad members. HOLD IN MAIN / UNCAP you will be asked to hold in your main base / uncap at round start. Please be patient, don't discharge weapons, don't enter vehicles, and wait for live to be announced. NO GLOBAL SIDE CHAT DURING LIVE if you have any issues during the game, inform your clan rep or squad leader who should contact the server host via steam. Please do not allow your squad members to post messages in global chat during game live. We are playing Fool’s Road AAS v2 “Settling Score”. As always teamwork will win the day. It’s going to be a battle, make sure you come prepared. ***v8.11*** See you on the servers. Game on! Community Clan Fight Night on Discord Community Clan Fight Night YT Community Clan Fight Night Twitch Squad-Up for Stack-Up
  6. COMMUNITY CLAN FIGHT NIGHT - Week 56- 'Settling Score' Sunday 29 January 2017 1840 / 1900 UTC Servers: Community Clan Fight Night - CCFN 56 Maps: See below Password: TBA - One map, two rounds - - Post to confirm attendance - - First come first serve sign-up - - Maximum 2 squads per a clan - - Nine players per a squad, per a sign-up - - Confirm squad internally before signing - - Each squad signed requires its own sign-up post - - One map vote per clan - One map vote per a clan. Edited posts will not count toward the map vote. Kohat AAS v1 / Fool’s Road AAS v2 / Chora AAS v1 Night/ OP First Light AAS v1 CCFN Discord CCFN You Tube CCFN Twitch
  7. Nobody knows and nobody knows
  8. Are you serious right now? Some of those ini tweaks (removing shadows and vegetation etc), allow those players to see stuff that they otherwise would not see in the 'normal' game. When a squad is laying prone in a field, they just see 9 guys laying down in the open. A FOB hidden in a bush is just a radio standing in the middle of nothing. People using shadows to their advantage get spotted straight away because the tweaker does not see shadows. And so on... I'm pretty sure everyone would consider wall-hacking cheating, cause you are able to see enemies when they should be hidden... THIS IS EXACTLY THE SAME THING. The only way to solve this is zero tolerance. ini-tweakers should not be able to connect to multiplayer servers.
  9. In response to the last part of your post: Here's an invite to the Squad Modding Hub discord, that might be a good place to start for you, and to get to know the part of the community that shares your interests https://discord.gg/SUm4jZ5
  10. Then your server will remain in 'custom' browser
  11. 1) I believe snipers are confirmed, but one of the lowest priorities (as they do not promote teamwork, as previously said). 2) No idea, Kickstarter backers have stuff that show they backed the game in an early stage (both on the forums and in-game), but no word on if something similare would happen to people that join in the 'standard' alpha phase. 3) 50v50 is the goal for the full release. In the current stage of the game 40v40 are the most players a server can handle. Obviously more optimisation is on the way. But at the moment no 50v50, 40v40 is the max. 4) I believe it is eventually planned, but a long way down the road 5) around 9 i believe, enough to keep us excited in alpha stage 6) Never met a community as this one. Most people want Squad to succeed, and therefore try to help new players as much as they can. 7) You can select kits as in PR. You cannot pick up kits in-game as in PR
  12. 20r in Fool's Road AAS 2
  13. Here are the scoreboards of us and our brothers in FHB taking on the Polish legion that is HSR on good ol' Sumari. US forces walked away with a decisive victory in both rounds.
  14. Find us on our Discord too! https://discord.gg/DwdzZnH