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About Sovietdoge

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  1. I think Basrah's assets are well-suited to Karbala as well.
  2. Well, you see, the problem is that maps are square in Squad. Sure, it can be expanded horizontally, but then, when fully zoomed out, it wouldn't be possible to view the entire map (the top and bottom would be cut off). Alternatively, when zoomed out the map would be fully visible but the UI element where the map fits within would be blank on the left and right side. Either way I think the best solution is to match the Map UI element's aspect ratio with that of the actual maps (meaning, square), and accept that there's a bit more empty space between the map and role / squad element.
  3. In my mind I had the deploy button double as a 'give up' button. When down, it's used to give up (and will obviously say that on the button itself), when dead, it's used to spawn. Suicide is only for those who already spawned in, and want to redeploy somewhere else.
  4. Thanks for the tips! I added the additional margin to all of the squad bars for consistency. Also added tile-view for the role tab:
  5. Thanks! Made some adjustments:
  6. Heya, thanks for the feedback. I appreciate the honesty. You've got some very good points; I'll be making adjustments accordingly.
  7. Team setup downsample: 4K original: Right here.
  8. You're right, if we were talking about generic shapes (like a square house). However, most of the BF2 buildings have distinct shapes (i.e., the house of pain), and the buildings used in Chance's Al Basrah are almost 1:1 copies of those models. I fully understand OWI's position in deciding not to include this map officially due to risk of plagiarism lawsuits.
  9. Good catch. I'll turn it down a bit. Also, team setup tab coming soon™
  10. Gave it another go. 1080p downsample: 4K original: Right here. Click the thumbnail and scroll up till you're at 100%. Thoughts and feedback always appreciated.
  11. I believe this to be related to low VRAM. Squad streams textures according to the amount of VRAM that you have; less VRAM equals lower-res textures. Also note that the system isn't perfect: sometimes you run out of VRAM sooner than expected, which causes the game to load incredibly blurry and low quality textures (for the ones that haven't been loaded yet).
  12. Cool idea. I'll experiment with it. Edit: OP updated.
  13. Update! Finally got around to finishing the new spawn menu. 4k versions here, here, and here. Click the download button using the middle mouse button; a new tab will open. 1080p downsamples (prepare for artifacts):
  14. Man, deviantart does not like hotlinking. Fixed the images, but for the 4K versions I'll have to link to deviantart itself from now on.
  15. Did some work on the squad tab. Let me know what you think: Full res versions here and here (click the 'download' button on the right; a new browser window will open). White - 1080p Black - 1080p