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About Quacken

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    Squad Leader

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  1. The developers of Squad are doing just fine.
  2. POLL - v10

    Change will happen no matter what anyone says, all you can do is adapt or quit. Some of the changes in v10 are negative but the majority are positive, really positive to be honest. I managed to test it for a couple of hours and it felt great even with the bugs and glitches. It's slowly evolving to something in between arcade and milsim games and I believe it's a good thing. All I am waiting for now is for v10 to get polished and then later down the line more content like vehicles, weapons and equipment. Great work OWI! Have a good holiday now and a fantastic new year!
  3. The Road to Fallujah, Part 1

    "Map layout concept"
  4. The Road to Fallujah, Part 1

    Looking at this picture with the old Fallujah map from PR I would guess the map size to be around 2x2 or 3x3.
  5. The Road to Fallujah, Part 1

    I think it's a good call not to make all buildings enterable.
  6. These things aren't really an issue. If people don't want to squad lead then don't squad lead, as a server admin and your fellow clan members should step up and play as SL if you are having problems on your server. All you need is a name, I don't see why you need know what type of weapon did the doing. Ask in chat what happen, it's not really that hard to confirm someone intentionally teamkilling. 900 hours and from closed alpha til now, I've never had any issues with main base camping even before they introduced the protection barrier around the main.
  7. Release - Alpha 9.12

    Someone mod them back into the game please.
  8. FOB Mechanics Too Harsh

    The problem is not the 1.000 ammo cap, it's enough to supply a team for a while. The problem are players who rearm at a crate after they've fired 1 rocket, 2 GLs or patched someone. If players would stop rearming like that it would save ammo for the more important roles like AT and Medics. OffTopic: Commander role could still be the leader of a squad, all it means is that this player got some more options then a regular squad leader.
  9. Mortar & Destruction

    Some screens from a public match on the Mumblerines teamwork server.
  10. When will the British Faction be released?

    The British models are pretty much done(?) since we saw some good footages of them a while ago. But just because the models are done doesn't mean they can simply release it, they need to model all the weapons, deployables, vehicles and so on. There's a lot of stuff that needs to be created and finished before it can be released. My guess is v10 or later, so maybe 2-4 months.
  11. Teamkillers and 1-man squads

    Just play on well administered servers and you wont see this.
  12. Helicopters.

    Well, my guess is that the anti-air kit will be similar to the HAT kit, 2-3 max on each team. It won't be like battlefield where you have 20 people with stingers. Ground vehicles are not pointless, I guess you never got to experience squad without vehicles. Also there is this video, IT'S NOT MADE BY THE DEVS but it shows you what it could look like.
  13. Helicopters.

    I am pretty sure some maps will get bigger when they introduce airwarfare. Remember that the biggest maps in Project Reality are 4x4 km2 (there's in one 8x8 km2), so everything depends on how realisticly they're gonna make them
  14. Vehicle driver scoring.

    Don't get caught up with the "score", the real reward is the teamplay you have with your crew and how good you perform.