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ChanceBrahh

Developer
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About ChanceBrahh

  • Rank
    Take a Chance.

Profile Information

  • Gender
    Male
  • Location
    Sydney, Australia
  • Interests
    Paintball, Movies, Games and Shagging

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  1. in case you missed it, we released these not too long ago, https://imgur.com/a/CfZxJue Four different sizes: 1920 x 1080 2560 x 1440 3440 x 1440 3840 x 2160
  2. Official Wallpapers

    in case you missed it, we released these not too long ago, https://imgur.com/a/CfZxJue Four different sizes: 1920 x 1080 2560 x 1440 3440 x 1440 3840 x 2160
  3. Vehicles Constantly Getting Stuck

    kamdesh is not vehicle friendly off road......
  4. Alpha 11

    bring it on
  5. Kamdesh map and map UI in general

    rocks are fixed and just waiting on next hotfix. as for road network, i know its abit crazy but its got a reason behind its madness and unlike belaya 90% of the roads lead to some sort of village where as roads on belaya are just different routes to the same location.
  6. BLACKHAWK DOWN in SQUAD

    *raises pimp hand* Ive always wanted to do a ramiel inspired map, even came up with a basic concept. We do plan on making more middle eastern maps... personally id love to do a mix of sbeneh outskirts and ramiel.... But you'll just have to wait and see
  7. Mod Integration With The Core Game

    As someone who was once a modder for squad now a developer, i can safely say we are always looking at what modders are creating. Kokan was the first community made map turned official which i created based off the PR map. Basrah was the second community made map turned official which i also created based off the PR map with the help of other modders such as @Stom @Assi and modder turned developer @Axton. Im not 100% sure the guys names so i cant mention them but we had community members from the modding discord create the Russian resupply ammo crate, the ammo boxes on Mestia and with mentioning Mestia, it was a created by @Axton as a modder which turned official based off the PR map. Like i've said we do look at what content is out there but we need to ask ourselves. Is it suited to what we have so far? as in we cant go having island maps cause we dont have boats. weapons we dont currently have the system for. is there much work required to get it to official standards... we might see something that has potental but do we really have the time to help that modder get to that stage and continue with our own work..... and many other things... Id also suggest anyone thinking they have something that could be official shouldnt go chasing devs around, we will come to you. We're always watching
  8. Death and Glory - Short SDK Video

    WOW <3
  9. How many will be moving from SQUAD to Post Scriptum?

    after playing in the closed alpha for that somewhat public event i couldnt play squad for afew days after, tho i think that was due to such the high level of teamwork it had. Of course when its released to every *** and his dog that will change and youll get situations like you do with squad now. Overall i love it and will continue to play both as evenly as possible..... Some times it may come down to which mates are playing what game and who i feel like playing with
  10. Al Basrah feels Somewhat Empty?

    Basrah probably wont see any real changes for some time due to working on other maps, currently working on Belaya (snow map)
  11. Timeline and deadlines.

    As alot of know i started off as one of the backers / regular squad players, i can safely say without a doubt the things we have cominh out in the next few months will blow your mind! We want to release good solid content, sometimes there's setbacks and such but we are always working our asses off to provide the best experience possible
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