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r0tzbua

Moderator
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About r0tzbua

  • Rank
    Platoon Leader

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  • Gender
    Male
  • Location
    Austria

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  • Website URL
    http://www.r0tzbua.net
  • Skype
    guenni-ptd

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  1. Hi everyone! Now that the V11 SDK is out and hopefully you're all happily working on your new (or old) stuff it's time to let the community see it again! Submit your content over here: https://goo.gl/forms/0O1ry6yqwCLygmp72 Deadline is the 13th of June!
  2. What are you working on?

    Replied on Reddit as well, but in the end it doesn't matter as long as it can export FBX files. I'm using Max 2018, the team is using Max 2016 afaik.
  3. [WIP] Korengal Valley [Vanilla]

    Please don't spam mappers topics guys with useless discussions like that.
  4. What are you working on?

    SpecterDR + AN/PEQ-15 + KAC NT4 = ? No matter what it is, it's Operator AF (As multiple people said the suppressed gun sounds are horrible, yes I know that, I'm not a sound designer, obviously :P)
  5. Can we modify how sound works?

    Sadly showing you everything about UE4 and it's audio system would be a quite complex task. Especially since I'm no sound designer at all. I'd suggest reading into UE4 and sounds. That can best be done in their documentation on that topic: https://docs.unrealengine.com/latest/INT/Engine/Audio/ Also there's quite a lot of tutorials out there on sounds in general in UE4, it's really hard to say "that setting is there, and you do this here".
  6. Can we modify how sound works?

    Yes, you can play around with those, change them, all you want. At least everything that the UE4 Editor has to offer sound-wise. But like I said, right now it's not possible to release it as a mod yet, because the functionality to "overwrite" certain game aspects is not there yet in the modding support. It will some day be though.
  7. [WIP] Sarau Desert (Revamped and reworked) [vanilla]

    God this map needs an MEC-type faction sooooo bad, looking great!
  8. What are you working on?

    AN/PEQ-15 still isn't functional, but the SpecterDR works!
  9. Can we modify how sound works?

    Well it's quite a specific topic and a quite unspecific question. What exactly do you want to do? Also how I understand it right now it's possible to make new sounds and change sounds, but it's not possible to publish a sound mod which simply changes sounds that are already in the game, you'd have to link it all to map, for example make a copy of the US faction which uses the new sounds and use them in a map (or a copy of an already existing map). This may change in the future though.
  10. build v9 compatibility on v10 ?

    You should wait until the new SDK version comes out, since there are some changes, especially with vehicle names that may make your map not work right in v10 if built from the v9 SDK.
  11. What are you working on?

    it's a AN/PEQ-15, it has a IR illuminator and infrared as well as a visible aiming laser. No it's not functional (yet).
  12. What are you working on?

    Stuff
  13. What are you working on?

    Looking great Valepatto! I couldn't look at those guys sitting in a green forest any more, so I made them a quick scene to sit around:
  14. The Wrench - December 2017 Edition

    Al-Basrah and Kokan originally started out as Modder-made maps by Chancebraah and made it into the full game. Adding to that, Chancebraah also joined the dev team as a mapper
  15. What are you working on?

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