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About Overwatch

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    Fireteam Leader

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    Everett, WA

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  1. Target Range Feature

    Yes! Please add this. I would love to practice as marksman on a moving target. Important.
  2. 100 man server. CHECK!

    Maybe new i9 chip gets us there?
  3. Squad radar

    If already stated, apologize, just dont want to read 13 pages here. Dont know what new radar might or might not have but I would like to see at least, the blips NOT show direction the player is facing.
  4. Maybe already asked for a million times (if so sorry) but please consider adding more dust kicked up by prone gunfire. The blast (as shown in the video here) demonstrates the real life problems this can cause. See video from 1:18 in.
  5. No foosteps sound

    While I can hear footsteps, I'll request that they (and the sounds from a soldiers gear etc) are made louder. It is sometimes hard to hear this...as it seems lower then expected...IMHO...and hard to hear someone running in your building trying to find you for example.
  6. Some questions about the game's audio

    Atmos sells on Windows 10 store for 16$ and it is really nice. I use it with my Sennheiser 363d headphones over the Sennheiser G4me software. I hope we get support for it in this game.
  7. SLI Configuration Trick

    So I can confirm this works great. One does have to turn AA down to FXAA or OFF. And there is a very slight shimmering to some objects every now and then but the boost is super good. I was able to get both 980tis working and saw them under load using afterburner. Does work. Was able to turn up all the graphics including supersampling to 2x and still held at 60 frames.
  8. RADAR - Remove player blips

    Bunch up?? Who said anything about bunching up?? This is about working together as a team; as a squad. No one said everyone had to stand on the same rock.
  9. RADAR - Remove player blips

    Actually Ive been playing Project Reality since 0.1 way back and all the way through the updates. It is very enjoyable. This map thing is something that I really never liked to be honest. It just allows a cheat and nips away at both that feeling of vulnerability when alone (because you dont stick with your teammates or have a buddy system) and allows people to game it...by say turning their back on their defense point or cache and being able to SPY on how many teammates are still alive defending said cache as opposed to (with it off) hearing a helluva amount of gunfire from said cache and not knowing just how your team is actually holding up. The blips on the map in realtime allow the player to lone wolf and skirmish out away from said cache and not really have to worry about sticking with their squad to put up a real defense. In other words, the HUD with realtime info is gamey and it is used as such.
  10. The ingame radar that shows friendly player positions in real time should be eliminated or have the option to find an ironman server with it off. It creates lone wolfing. It breaks the importance of staying with a squad to avoid friendly fire incidents. It allows unrealistic ability to know where a teammate is in real time. If it was off, I think this world not only force squads to stick together because that alone and isolated feeling is not fun but it would make the game more intense by constantly forcing the player to get some target acquisition..not just anything that comes at me from this sector is enemy because I see no friendlies are there on the map mentality.
  11. FIX: Game crashes on loading

    So no matter what I tried, the game always crashed on loading. Im not sure if this happened due to one of the latest patches or if it only did it after I added my second 980ti in SLI mode. I just remember if I played this game after adding the second card several weeks ago. Regardless, Squad now crashes no matter what at startup. No amount of tweaking, reinstalling, verifying game folder through steam, or anything worked. The only thing that works is if I go into my Nvidia control panel and disable SLI. Then the game will run. Even leaving SLI on and configuring a game profile for Squad to force SINGLE GPU doesnt work. Disabling SLI first allows the game to load and run. Please consider a fix for this devs if it is in your wheelhouse.
  12. Struggling with target acquisition.

    Do players with their graphics settings purposely set to low (whether they have a high end system or not) gain an advantage over everyone else whose graphics are set at ULTRA? Does this make it easier for them to spot people if the grass and everything else is turned off or scaled way down?
  13. Just a little feedback, and I know this is pre alpha... The models, particularly the US models, seem squatty; their legs are just a little too short compared to their torso. And that squatty not "Squadie". Just my opinion. Thanks for the game. It looks great.
  14. Project Reality vets sign in here

    Present sir (since PR 0.1 way back at the beginning)
  15. Factions You Would Like To Play As Or Against

    Would like to see Syria via IS or Iraqi Army against IS.