Jump to content

Psyrus

Member
  • Content count

    2,010
  • Joined

  • Last visited

1 Follower

About Psyrus

  • Rank
    Junior Member

Profile Information

  • Gender
    Male
  • Location
    Tokyo, Japan
  • Interests
    Hiking, Snowboarding, Bike riding, Programming

Recent Profile Visitors

4,278 profile views
  1. CAF Patch and Alpha 16 Status

    @Gatzby If you're doing any meet and greets around Tokyo please let us know, you have at least a few squad fans over here who'd love to say hi, myself included!
  2. https://gameflip.zendesk.com/hc/en-us/articles/212477968-How-to-activate-Steam-Game-Key-Code
  3. Massive desync

    The amount of trading is a little high..
  4. Wow.... People bitch when there are gaps between patches... Other people bitch when the devs release regular patches. It's almost like they should just do whatever they want because no matter what, there's gonna be some guy bitching
  5. Insane update hassle

    Yeah it would be really nice if OWI could figure out the patching thing... None of my other steam games have so much drama updating
  6. Whats the Deal with the DLC/CAF Mod?

    Agreed on all points except this one!
  7. Losing my access

    Not a problem for me... but I use a password manager to input all my passwords for me
  8. Now Testing Alpha 15

    Hmm yeah maybe they should make an "event" of it on US/EA servers to at least fill up a server to make sure everything's working as expected. Hard to test when you haven't even got a full squad on each side
  9. Now Testing Alpha 15

    Logistics squad with two members, making fobs / re-supplying the team with two logistics trucks
  10. Headset audio reversed/inverted

    What model headphones are they?
  11. why we cant destory trees ?

    It's the unreal engine, where your imagination is the limit. Implementing destructible foliage does not entail an overhaul of the "entire game"... Not sure where you got that idea
  12. Mic imput

    Have you tried it without the voice mod program to do isolation testing?
  13. Request: Trigger Volume for each vehicle

    If they work out could you post the gist of the work around in the thread, I'd be fascinated to know how you got around the issue since my brother had a similar issue and the best I could do for him was create level logic that added child components to anything that spawned as a inherited class of sqvehicle. Messy but it got the job done, but not repeatable. I really wish it was possible to create a blueprint override of the c++ classes like sqvehicle or sqclass or sqweapon etc. Would make things so much simpler from what I understand
  14. AK for Milita medic?

    +1 on this for sure
  15. Man up and seed one of the empty servers then. If all the people in line did some server seeding, you'd have had a 40% full server in no time
×