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About Axel

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    Squad Leader

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  1. If you are expecting PR standards, where INS Mode was a truly unique experience, it is no wonders you disappointed. And it will never be, for obvious reason. No red cars, big reds or garys. Insurgents Faction in Squad is more like Militia in PR. Missing game mechanics, like Intel System ans so on... It is also itself an unpopular game mode and from what I see, was long time abounded by the Devs.
  2. What SPECIFICALLY is your problem?

    There is your answer. People have certain expectation from Squad, some changes made with updates differ from their expectation or vision of the game. We already had the same discussions when v10 dropped. Witch is totally okay in my opinion, since the direction of Squad and witch audience it wants to please is not clear. Also the Devs never clearly stated their vision of the game.
  3. I would welcome more transport vehicles, but i guess they have been removed due to performance reasons.
  4. Alpha 13 Survey Review

    You should check some of your Diagrams.
  5. Building is useless

    Yes. That is the reason we all hate people that builds so called "super FOBs".
  6. Feedback: Current Run and Gun Meta

    Yeah the new game mode looks interesting hopefully it plays different to RAAS. Also the changes to Radio Placement are looking promising, maybe the appearance off dedicated logi squads?
  7. Feedback: Current Run and Gun Meta

    Glad to see you are not one of those bunny hoppers who made appearance witch v13.
  8. Feedback: Current Run and Gun Meta

    Haha, same here. I bought 3 clan packs I believe they were called.
  9. But why new squad managements tools when you can just kick people from the squad who don't listen? At least this the way i do it.
  10. Feedback: Current Run and Gun Meta

    Do you like movies? If some one makes a sequel of your favorite movie you expect it to be related to it, story and content wise. NO? It is the same here with PR and Squad, i don't get the people who rage about it. Concerning the more than boring meta we have, I totally agree witch Phoenixstorm. This rush the middle and throw yourself in the meat grinder is not enjoyable. I expect more from a game that claims: "The battlefield of Squad is built around organized teams using both the environment and the assets available within the game to wage a tactical battle against an opposing team.... teamwork amplifies the effectiveness of the tools at your disposal". I hope we see tweaks and changes to game mechanics in the future, that will transform the gameplay we currently have. Many ideas have already been posted in this forum and can be viewed in.
  11. SquadChat - 12 - ft. Phil Merricks (Producer)

    Did he actually said something like making the game more arcade? I had more the impression he gave a foggy answer like a politician, neither way.
  12. Over a million copies, but where are those players? You develop Products for a determined Group of Consumers, a Company has to know the Persons who buys there stuff. For OWI this seems to be Players who are more interested in a FPS Games with deeper mechanics and involving Teamplay. Most likely those 3000 Players fall in this Category, the 997.000 remaining obviously not, otherwise they would be playing. In my understanding it would make no sens, to alter the Product more towards an arcade Playstyle and losing my previous Playerbase. Also if done so, Squad would lose it differentiation Aspect and would then have to compete with other Games who already target the arcade Crowd, like Battlefield. Do we have someone on the forums into economics? Could be interesting, was the optimal responds to this is. And thinking of this, lets take a look at Post Scriptum. Are they not an bad example of what happens when you try to alter an Game/ Product? All Squad Founders got a Key, but none is playing. Daily Peek is 560.
  13. That would be sad and makes no sens for me on a marketing stand point.
  14. I guess too many players where claiming they want more action and the game be less punishing. I believe the problem is more the supply system we have, the change should have been made there. I would bring back transport trucks. Rework the logis, increase their climbing abilitys, maybe more capacity, Rework the fob mechanics. Many changes can be made on these compartments.
  15. Site when down with no warning.