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Everything posted by LugNut

  1. Steal supplies

    Supplies could be persistent, so as an enemy who captured a fob, you could either steal the supplies or destroy them like a cache.
  2. Scope kits dominating gameplay

    Just practice hip shooting.... Once rifles with optics get back up iron sights, they'll be the uber weapon.
  3. Mods are the answer. If the population migrates to one particular mod, (which never happens, let's be honest) they might review their gameplay design, but it appears that the pace and feel of Squad as it is now, is what we will end up with. Not that I don't enjoy it, but it's not all that I was hoping for. I'd love to see a PR mod.
  4. Where Did My FPS Go?

    My crappy fps has stayed the same from V9, @ 45 or so max.
  5. Night map?

    look on YT for vids of night maps, they're there, but not played any longer. If we get NV I bet we'd see them again.
  6. Yeah, it's like the 1st and 3rd person animations aren't exactly in sync
  7. I also see weird enemy animations from time to time. Their arms and weapon are moving around oddly or pointing off to the side and they still shoot me out of their chest. Haven't had the slime, but all the others.
  8. Scope kits dominating gameplay

    That's my experience too. With IS, you can either hit or get close enough to pretty much anyone on the map to cause them to move, unfortunately, if that guy has a scope, he's already domed you waaaay before you have a chance to see him.
  9. Ridiculous accuracy.

    True, but if more rl inaccuracy was modeled into the game, it would play better IMO, it's far too easy to line up on and hit a long range target. I'm a hunter, and shoot scoped long rifles, hitting a man sized target while standing out past 500m isn't easy. You move, there's wind, there's inaccuracy in your barrel, in your loads and more. It's certainly doable, but bullets don't always exactly go where you're aiming or think you're aiming IRL.
  10. All three games will draw from elsewhere, not just from Squad. There are a lot of people who aren't interested in modern shooters for example, as well as people who might be initially drawn to PS and then after that into Squad.
  11. Ridiculous accuracy.

    No kidding, hard to argue with that 1200m video. Nice

    If you ain't wearing flip flops, you shouldn't be able to swim.....
  13. I prefer WW2 over modern combat, so I'll likely spend a lot of time there.
  14. Opinion on vaulting

    Nice post OP, I agree with the sentiment of it, while I'm so happy to have it in game, we've become gymnasts, able to climb up on a fence and walk along it among other unrealistic behaviors. It could be dialed back a tad, as well add time to reset after climbing, and a stamina hit. It would also provide a way to tweak the asymmetry of the forces, lightly equipped soldiers would be more nimble than a heavily loaded conventional soldier. It's great, but needs a little adjusting
  15. FOB = my love

    I don't like super fobs, too easily defeated. I really, really like the idea of tying deployables to a Shipping container type thing instead of a spawn point so you could then build defenses ANYWHERE that would make strategic sense, instead of flagging your FOB.
  16. Spikes of horrible FPS

    Same for me and others on the servers I were on. I couldn't correlate it to anything happening around me, big explosions, smoke etc. Some people said it would happen when they opened their map, but I did it all the time without an issue, so it was hard to say.
  17. Yeah, I did. There's apparently no solution to my being an idiot, but I found that if I turned up my master volume above zero (d'oh!) I could again hear things. It was all me....
  18. V10 Public Test live again!

    Enter the password first, hit "check code" and it should show up as an option. If it won't start downloading, click Opt Out and then do it again.
  19. I've lost sound with this version of V10, anyone else? It's not my system, I have sound in other apps and it's been fine in Squad up until now.
  20. Hmmm, it's not DLing..... I played the first time around, did I lose my spot?!? Update: Had to opt out first, and then opt back in. All is rosy now.
  21. January 2018 Recap

    The code for planes/airstrikes existed in Squad before PS, so it's probably safe to assume they shared it, it's my understanding that there is good cooperation between the two teams, so I would expect advances would be made available to each other. The armor in PS shares the same ability to drift as the armor in Squad, so presumably, other than the meshes, nothing is different. The main difference that you see with PS is that they can focus on content and not writing the underlying code, OWI is doing much of that heavy lifting on their end. So, they've got a lot of content in place already, we don't know what OWI has or doesn't yet have on the shelf.
  22. How'm Does one set up Effective FOB Fortifications?

    On urban maps, especially Sumari, it's also can be useful for the Insurgents to use cheap techies for roadblocks and deny access or trap the enemies vehicles. Block the main roads and mine the small ones. I hate when people use them for taxis and then abandon them in random places, you might as well put them to use.
  23. Little Peeves I Have With Squad

    I agree that suppression is a tough thing to implement in a game, where you have no actual fear of getting shot. I'm not a fan of blurring, but I do like adding more sway, so you can return fire and attempt to suppress your target, but you're not tempted to stand there and go for a headshot, which is exactly how you could play in RO2. Sprint out in the open, come under fire and instaADS and bang without any suppression at all. I agree that making a calculation as to if you're willing to wait in a respawn over the chances of shooting your way out of a bad situation is the most effective way. With increased bullet penetration and longer respawn times, you wouldn't peek windows in many of the wood framed buildings we have trying to pop the guy shooting at you, it would be a low percentage tactic, you'd be better off crawling away and calling for support from your squadmates.
  24. Alpha 10 Public Test

    Nope, this is true, it doesn't always show the correct name, tags are often missing as well.