Jump to content

Fewtas

Member
  • Content count

    1
  • Joined

  • Last visited

About Fewtas

  • Rank
    Grunt
  1. So the idea is that when a squad leader makes a squad, he chooses one of a few type squad compositions. You can only have one per team of the specialized squads, and can have up to 3 normal mismatch squads (current style). The advantage for the specialized squads is that they can pick extras of a few different roles. Examples: Assault: Can have: Standard SL kit. 1-2 Medics 2-4 Riflemen 1-3 Grenadiers 1 Light AT 1-3 Automatic Riflemen Fire Support: Standard SL Kit. 1 Medic 1-2 Riflemen 1 Marksmen 1-3 Machine Gunner 1-2 Light AT OR Heavy AT 1-2 Combat Engineer OR Sapper That's the basic idea. These squads would be more focused on specific things, and be unable to fully switch gears to deal with different scenarios, IE the assault squad wouldn't be able to deal very well with armor, but they end up being better at assaulting a point with all the smoke from the grenadiers. These are all still just barely thrown together scraps of ideas, and I have others as well but this covers my point. (Edit: also another point, it would mean less games would have people randomly take crewman vehicles and do nothing with them, since if squads had these they wouldn't be able to pick crewman at all)
×