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tmpwhore

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About tmpwhore

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    Fireteam Leader
  1. Revamp Russian Ground Forces

    The BDRM in my opinion is superior to the MAT-V in almost every way. Not only is the crew under full armour cover. But the armament is also more powerful. The 14.5mm machine gun is more powerful than the .50 BMG(Almost double the ft-lbs of muzzle energy) plus it has a coax as well, and the gunner can't get sniped by a guy running around in flip flops and an SKS. The Spandrel BDRM is also much superior to the TOW MAT-V as well. You can fire off 5 rounds without having to load every shot and you are under armour cover the whole time. I'll keep my BDRM if you please.
  2. V17 Radio man role

    I think the commander platoon should get a Radio man role so the commander can call in support on the move instead of parking his ass and most of his squad near habs just to be able to call in support. This would make him more mobile and actually use his platoon to take objectives instead of camping a hab. Have it so the commander has to be within 20m or so of the Radio man to call in support. And if the Radio man dies, well he can't call in anything until the Radio man respawns and gets within 20m again. This is how it's done in post scriptum and it works well. The commander needs to be near the front so he can direct support not miles behind with at least a few other guys doing nothing and out of the game. I've seen games where there is NO support because we needed the commander and his squad to help us take objectives. This defeats the whole purpose of the commander role.
  3. Make Militia/Insurgents more common

    Just to let you know that's not a T-55 turret it's a BMP-1 turret, look at the sagger missle on there. A T-55 turret would probably make the truck un drivable from the weight. They probably salvaged a turret from a dead BMP-1 and just stuck it on the truck.
  4. FPS drops since V16 update

    With a 1060 you should have plenty of power for this game. I had a R9-280x which is way worse and I had everything on high, not ultra, and it played fine. I'm glad you sorted it out though. Also from v15 on I've seen and INCREASE in FPS not a decrease.
  5. FPS drops since V16 update

    Is your HDD an SSD? My guess is your caching the textures and on an old shit mechanical drive it's going to slow as ****. How much RAM is on your video card? I got 8 gig on mine and I never have problems. Try turning off "cache textures" in the video settings. If it runs fine and only goes tits up for a second or two it's definitely loading textures up, and if you have a shit drive it's going to stutter.
  6. ROADMAP - but why?

    Insurgency sandstorm is just a slightly more realistic version of Counter Strike. Sqaud and Insurgency play different roles. He'll I played insurgency way back when it was a half life 2 mod. Back then it was much closer to squad then it is now.
  7. BMP-1 Vs BMP-2

    The BMP-2 is far better. Not only does it have more elevation for the main gun(a lesson learned in Afghanistan), it's up armoured and more engine power, better sights and night vision, updated NBC system and has a more powerful and accurate ATGM. That's why it's called a BMP-"2" instead of BMP-"1+". The BMP-3 is even more crazier, if we get that in the game it might even be OP. That has a 100mm gun/missle launcher, a 30mm and a coax machine gun and is even more up armoured and better in everyway. It would really destroy the Bradley's out there and become even more of a threat to MBT's than the BMP-1 or 2.
  8. Any Scottish Clans out there?

    Well I'm in the Sinclair clan and our coat of arms has a rooster on it with the words "Commit thy works to God" if that helps any.
  9. Make Militia/Insurgents more common

    I'm the opposite I love playing the insurgents, after all....A little Jihad never hurt anyone... Get up close and personal and use ambush shoot and scoot tactics.
  10. You know when you go into a town or tight terrain you are in CQB correct? Even if it takes you miles to get there...
  11. Call the Bullyhunters?? :-) Jk. Don't worry about it, the real players won't care, and the dumb ones ignore.
  12. No Shadow has to go quick

    How shit do the computers and vid cards have to be to not have shadows on? I play on a 3rd generation i7 which is approaching 8 YEARS OLD and was playing on a R9-280x and had everything on high including shadows. Are you playing on an Atari 400 or something? Using dad's Commodore 64? Did your mom give you her used Apple II+ for Christmas? You could only afford the tape drive and not the floppy drive version? Are you using a 300 Baud acoustic coupler modem for internet? I recently bought a USED R9-580 for $200 CDN and have everything maxed out at 1920x1080 which is the max my monitor will do and have zero slowdowns, even with shitloads of explosions and tons of people etc, etc. While I understand the developer is trying to be kind and allowing guys who panhandled for their computer systems to play, it is effecting gameplay negatively. The easiest solution is to have the "low shadows" permanently turned on. I don't care if the shadows look like graphics from a Gorf cartridge for a Vic20. It can look like something out of minecraft for all I care. That way it's fair to both parties. Don't like the Atari 2600 shadows? Suck d!ck if you have to, to get a better graphics card. If you're willing to spend $50 on this game, why not save up $150 bucks and get a decent used card and be able to run not only this game properly, but other games as well. After you wipe your mouth off and grab yourself something decent, used from kajiji or Craiglist, all that time you spent on the corner, on your knees, will be well worth it. After seeing how nice looking and smooth Squad and other games play, you'll thank yourself.
  13. Iron Sights

    When we were getting switched over to the C7 from the FAL in the early 90's they all had iron sights. It was just the standard 2 position M16 standard sight with full auto capability and the carrying handle and straight stocks. Unfortunately for you they are all flat tops now with an ELCAN sight standard. If only you were born in the 70's you could have experienced the joys of not seeing shit past 200m with those old school 2 recticle iron sights. A tear comes to my eye as I remember fondly trying to hit shit past 200m while looking through the Vietnam era sights. At night, in my dreams, I can almost hear the Vietnamese girl call to me "Me love you long time G.I., 10 Dollah!!"
  14. Squad and PR (Project Reality)

    While I agree that some of the elements of Squad has sort have gone backwards on some things, like removing the dead dead feature which is a mistake. I'm sorry you're not getting back up after getting a 30mm to the skull. I don't think it's fair to compare a game with 15 years of development to one with 5. PR has over 3 times the development time so yeah it's going to be a more complete game and have more maps etc. I'm sure the programming overhead for PR on that old engine is probably a lot less as the basic game mechanics and assets are already in game. This thing is still in active development, things will change. It's probably better to have polls which will help the developers tune the game to what the playerbase wants. Ie start a poll. "Who wants the return of the dead dead feature?" and 79% of people say yes, they will re-introduce it. Start polls, let the players vote. In fact their should be a whole " Feature Poll" section not just a suggestions section where people put their ideas and people vote on them.
  15. helicopter and health

    As a balance I would say bandage, but not heal. In order to heal you need a medic to be able to freely walk around the vehicle and heal people. From a programming perspective I feel this is an extreme amount of programming overhead for a minorly used feature. However being able to bandage yourself while sitting down would require almost no overhead, just the bandage animation that currently is in the game. The only programming overhead would be, being not able to steer, or use weapons while the bandaging animation is in effect, which may be bad if your a pilot. If there was a way to hit a key to allow a co-pilot to control the aircraft while your bandaging that would solve this unless you were straight and level for at least the 3 seconds or whatever it takes to bandage. However having a key to give controls to a co-pilot is again more programming overhead. Maybe limit it to people who are not actively driving or piloting the vehicle
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