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Everything posted by Pharanaiton

  1. Black Lives Matter

    I like this donation spirit, i vote a mod team as the next one.
  2. Wont Load

    Clear cache in the in game settings menu. reinstall easy anticheat seems to work for some.
  3. A Letter to the Squad Community

    they are doing the right thing, to some this case matters you know.
  4. How should armoured vehicles be used?

    Well, the fact that most maps are diliberately being spammed by tree's to break line of sight is a big obstacle for using a tank in a responsible way.
  5. I definitly heard the difference between the explosion above or below you. Seems more muffled when it blows lower then you, and more voluminous when the explosion is above you. It's minute but better then the indeed " 2 dimensional sound".

    Assign the quick map to mouse button 3 or 4 if you have a mouse that supports that. Imo it's very quick and accessible.
  7. Stuff I like/don’t like about the game

    The only way to keep squad a good game is to make the learning curve unforgiving and without mercy!!!
  8. Post Scriptum...wow

    My favourite bodyparts simulator!
  9. Tutorials are not going to save the game from people who just don't have the Squad mentallity. When i started playing i asked stuff in game to squad members, and so they explained, and i learned. And it made me feel part of a unique game!
  10. Fully customize weapon select hot keys

    I adressed this (multiple items on 1 key issue) and what it comes down to is that they would need to do a lot of recoding to give for example the frag rpg and AT rpg a different key. If they adress this issue ever, it's not going to be soon i think.
  11. OPTIC VARIATION FOR MILITIA cold war era optic M4

    I was a bit to quick on this, thx for the response.
  12. The optic for the AK get's a bit of a drag visually imo. Why not have a older style optic for the M4 so you can shoose between them.
  13. Deployable Field Hospital: M*A*S*H*

    i would like to see an armored ambulance as well.

    yeah but for some reason they don't do it in squad so when i said 'in the vanilla' about the A-10 i see it as the middle line between no jets and a.i. jets. of course fully flyable jets would be awesome...

    Upping up the tactical/communication is what it's all about. First things first... There are 2 commanders , a first commander and a second commander called out by saying "This is first command" or "This is second command". Now the difference between is that First command is not physically on the map. Second command is present as a player on the map. First command finds himself in a control room with different features to access, such as all the ordnance the present commander system has now. Only First command sees all the friendly players on the map, Second command who's physically on the map does not! All players except for First command only see a blank map and what First command draws on it. (friendly positions and there desired maneuvering primarily). Now for example, when Second command gives the order for the A-10 gun-run, it is only half of the job. First command needs to verify the go signal for the actual gun-run. Witch spawns First command inside the A-10 (for about 60 seconds maybe), perform the gun-run and spawn back to the control room. The A-10 is being taken over by AI and fly's out of the theater. Second command keeps the ability of utilizing a recon drone without First command involved. Each individual squad leaders can draw (maybe rather just place markers as it is now) on the map as well, though only visible for his own squad. Armored squads of type APC and IFV have the ability to link up by request and approval with a separate infantry squad to stimulate cohesion between. I want to see the IFV covering a squad way more then as it is today seeing them all drive straight into town a get wrecked after 1 minute. Disable all form of in-game markers? (not the ones on the map) Insta death? duh! Limited rally-spawns, i believe so... Way more detail to be added... of course there's going to be inconsistencies and reasons why it wouldn't work, but overall i like this idea and would like to hear your opinion on this.
  16. Squad Issue: Won't Launch.

    I was able to solve this problem by reinstalling easy anti cheat, since i did that, i never ran into 100% cpu usage issue again. *Didn't do the no eac command.

    No, that's why the title also suggest's MOD. What i do like to see in the vanilla is a player temporarily spawning in the A-10 when it is triggered. Would the game handle it? Ignoring the question 'who' spawns in it (for now).

    yes, but... this only makes players more impaired as to a commander drawing the desired position and desired manouvering is more of a game changing element hence MOD/new game mode.

    Am i the only one who doesn't want to see friendly positions on the map?
  20. Pixelated textures/objects at distance

    I'm seeing a kind of grey grid area on the sides of roads again, maybe it's my nvidia settings but about the pixelation, it happened for me after they anounced the removal of some 4k textures in vegetation. I think they just downscaled some other stuff as well as TXAA doesn't feel the same anymore.
  21. Jamming Comms!

    Sounds effective on a private server with squads who train and stuff, and play the game with actual strategy involved. On public servers people would be relieved that coms is down for a while...and see it as a gap to go full call of duty. Bit of a negative impression though but i believe there's truth in it. (talking about my reaction)
  22. Remove option to "Give Up"?

    @STC - RaZoR I've thought of a nice fix for that and also more teamwork and SL responsibilities. Make an approval system like for the vehicle for a player to give up, you'd have the same HUD that you get when you die but instead of ''give up'' you'd have "Request give up" I'm afraid squad is a balance between sim and arcade with a growing weight on arcade since the playerbase expanded. Requesting permission to give up is what i believe just not in line with what OWI has in mind for the (growing) 'player base'.
  23. Iron sight zoom better in post scriptum

    I think the truth is in between. With picture in picture you could simulate a focus and replace zoom by supersampling. Theoretically of course. EDIT: Basically what ecchi says in the post above.
  24. Data mining

    Thanks for replying.
  25. Data mining

    Does OWI collect data from their users to sell to companies? and if so, does that function use in-game resources? (...think i'm getting paranoid). hope i don't offend anybody asking this.