Jump to content


  • Content count

  • Joined

  • Last visited

About -LEO-

  • Rank
  1. Flickering Ground

    Anisotropic sample is turned off..... I realised in the public testing version there are no problems at all. Unfortunately the main game still has the problem
  2. Flickering Ground

    Hey i am quite new to the game but i came across some issues. If i use SMAA or T-FXAA the groundtextures start to flicker especially when i look arround. My setup : Gigabyte GTX1060 6gb / i53570k / 16 GB RAM ---> besides Squad my setup is working fine