Jump to content

Noxxid3

Moderator
  • Content count

    1,333
  • Joined

  • Last visited

2 Followers

About Noxxid3

  • Rank
    Company Commander

Profile Information

  • Gender
    Male
  • Location
    Wisconsin
  • Interests
    PC Specs
    i7- 6700k - 4.0ghz
    MB- z170-A Asus
    GPU- GTX 1080
    Ram- Jigsaw 32gb
    SSD- 120gb
    HDD- 2TB
    Aircooler - Cooler Master Hyper 212 EVO
    Case- 450D

Recent Profile Visitors

2,967 profile views
  1. [WIP] Sarau Desert (Revamped and reworked) [vanilla]

    So i have been dappling about my map for some time. Im thinking of adding a AC130, like what Axton done with his a-10. But the thing with the AC130, it would take a minute to "travel" to the map, and circle around the map for 30 seconds or a minute as Air support. (Just like axton, it would have a LARGE circle radius of the guns). Reason being is because my map is Inspired by Kashan, and the difference i want to make is to have breathing room for the Infantry, calling in Air support. I will also be working on a Holographic sight for the US. Air Support For Factions: US/Brits: AC130 RUS: SU-30 Bomber (Other type Aircraft) INS/Militia (?) Rocket Barrage like in RO2 (Or something way way less) INS/Militia: AA like SAM's. Cool downs: 10 minute cool down for the AC130 (Long time being the air and causing heavy hits to enemy armor) 7 minute (Or less) cool down for the SU-30 like in PS. Would to make this balanced as much as possible. Would need a lot of feedback.
  2. [WIP] Sarau Desert (Revamped and reworked) [vanilla]

    I know its been awhile but i still have been working on this map quiet often, ill post some new screen shots. What is new is i added new areas, finished up the FASP, and finished the ruined building area's. Will post new screen shots in the next few hours
  3. [WIP] Sarau Desert (Revamped and reworked) [vanilla]

    Yes ive been working on it, was pretty busy the last few weeks!
  4. Noxxid3's Video Gameplay And Funny moments!

    probably one of my more intense gameplays
  5. PR Vets, vote here.

    Hopefully calling in air strikes will come in this one
  6. PR Vets, vote here.

    Could be a layer too, i was thinking that. Im waiting for Official dev release
  7. PR Vets, vote here.

    Its not a remake but more of my own take on the inspiration of that map, and what it created. I will be putting it up on steam workshop later when layers are added after some other assets as well and optimization There will be
  8. [WIP] Sarau Desert (Revamped and reworked) [vanilla]

    I could then i would have to reedit the entire map, which i wouldnt want to do, but i could do that for one of the layers.
  9. [WIP] Sarau Desert (Revamped and reworked) [vanilla]

    Sure I'll get those up tomorrow!
  10. [WIP] Sarau Desert (Revamped and reworked) [vanilla]

    Correct, both teams are on the end of the map. And explain new prints? And the tunnels are under progress but prob start soon on it.
  11. PR Vets, vote here.

    So im not going for a major/Small mid city on the southern end, so i ended up doing a southern village with the buildings from Al Basarah but i plan on adding a oil field with buring smoke in the air like from the gulf war.
  12. [WIP] Sarau Desert (Revamped and reworked) [vanilla]

    New screen shots are up! Removed city of Sodul and added southern village, reworked/removed a lot of rocks on the hills! Added new texture on the ground
×