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google "chemtrails"

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    Insurgency in Squad is awful
  2. Just my experience but I find invasion mode extremely unbalanced in favor of defenders, especially big maps like gorodok. Constantly getting stuck on the second flag isn't very fun. It is fun to see assets and FOBs given more importance.
  3. Battlefield V

    All of these are terrible practices that only reaffirm my point about them being cynical, money grubbing devs/publishers. (Also I was thinking of BC2 Vietnam when I mentioned it)
  4. Battlefield V

    why bother setting it in WW2 at all? What's the point? People would like to have the assets in a game reflect the setting, having cartoon characters running around ruins it for many. There WAS immersion in games like Battlefield Vietnam and WaW, even if it wasn't full on hyper realism. If there was a guy with a lightsaber on the cover of 1942, it wouldn't make any sense. It's a cynical move by the devs. I guess they think having a bionic woman on the cover of their ww2 game will appeal to a larger audience. I don't buy these AAA titles anymore so my opinion might not count for much, but do we really need every game to look like Fortnite now?
  5. Post Scriptum: The Bloody Seventh

    Played for a bit, there's a severe lack of communication between squad members, no one really seems to know what's going on, and no features or mechanics are explained. Also my textures don't load in.
  6. Battlefield V

    There's a difference between realism and authenticity. While old CoD and Battlefield games were never realistic, they always kept the setting and aesthetics grounded in reality. Of course both series have thrown that out the window for pandering purposes, but pretending like there's not a distinction is silly.
  7. [ USA ] Firestorm Server

    My new favorite server, the clan boys are good at the game and arent pricks either