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Minipops

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Everything posted by Minipops

  1. Front Line Game Mode

    As an alternative mode of game play, how about an active front line scenario. Much the same as how they do it in the game Steel Division. Map begins with a 50/50 claim of sides. and the objective is simply to push back the opposing side through combat. The front line is visible on the map and moves according to who pushes and digs in. By digging in maybe that means the front line is determined, or claimed by placing fortifications, or machine gun nests or mortor. Of course Fobs as well. That way if a squad wanted to sneak behind the enemy lines they would not be given away by the movement of the front line. This scenario would cause the entire map to be utilized and not just the cap point paths. Perhaps 1 sides ability to win can be determined by who has the larger % of map control over a period of time. Or to make a battle potentially even longer, maybe 1 side loses if they are reduced to only 10% of map control....
  2. As the post says, Our server is not showing up in the browser list. Instead it displays in the custom server even though it is a licensed server. In fact half of the licensed servers are not showing in the Browser list, but instead are displaying as Custom servers. This didn't begin happening until i reinstalled Squad. I have other teammates that have reinstalled Squad recently and are experiencing the same issue, but there are also teammates that have not reinstalled and have the issue as well. What is going on?
  3. Alpha 12.1

    Is there somewhere we can read any server side updates? Tallil outskirts was crashing servers in v12. And server tps was getting as low as 4tps on that map.
  4. Alpha 12.1

    Insurgent Logi trucks have no visual supplies in the back of the trucks..
  5. Squad Competition Ladder

    Hello Offworld, As the title says, Squad Competition Ladder. The All For One Gaming Community has intentions of developing a competition ladder and tournament platform. Our ladder launch game will be Squad. We hope to have it ready for when Squad leaves early access. What we are trying to do is establish an environment where teams have a place to challenge each other on a weekly basis, or as frequently as they wish. We are aiming to develop a game competition community which will support as many games as we have the resources and volunteers to manage. But we will begin with Squad. Gamer's will be able to register on the community website, and from there, clan leaders will have the ability to create their own user profiles, create their clan, team pages, ladder or tournament sign up, and also create their own tournaments. We were seeking the support of OWI in our efforts to establish this project. By that i mean perhaps create some layers in mind that cater to smaller competition formats. We believe it will be a daunting task to field 80 players (40 per side) for a scheduled competition event. Therefore we were looking to have smaller infantry layers created for the smaller infantry based battles. We presume that some of the Squad ladders will be 10v10, 12v12, 15v15, 20v20. In the future we will put the verses questions to the Squad community and base those ladders on what the community suggests. We would also be calling for the support of the Squad modding community to offer support in the form of some competition minded map creation. A capture the flag mod would be a really fun mode in Squad! Down the road, we would be seeking sponsors. A relationship which would be mutually beneficial. If we can get enough support to see this through and have it be successful. We would certainly branch out into other games, and hopefully grow the community to a point where it might be a good thing to have "Brought to you by Offworld Industries" on the front page of a competition community in exchange for X. As of now, we have just begun the development phase, and will need some time to get everything functioning and tested.....you know the drill. If you have any question or require additional info, please email me at [email protected]
  6. ®GOD# Good Old Danes [DK Version]

    Looking for Squad community feedback. We are putting the question to the community as to what would be the best format for Ladder competition. Basically looking to find player vs. player counts per side that would be best suited for competitive Ladder play. Also what maps/layers/gameplay modes would be the most desired. We would like the community's input so that we can make something fun that the community actually wants. Rather than forcing something they don't. We were hoping to start with a 12 vs.12 AAS ladder, using the smaller layer maps. And hopefully if there is enough teams with active members, we can add a second 18vs18 AAS ladder, and possibly larger if we get an indication that there will be enough activity to support it. 40v40 matches would be incredible, but remains to be seen if the community has the means. Additionally, if we had enough requests for it, we would be open to including European gamer's and establishing ladders for that region as well. We want no one left out. We would also like to have a 9v9 infantry based ladder as well, but that is quite a small number for the current map base. That's where we hope that some map designers might be willing to help. We would also like to create tournaments, and also involve the community on creation of those. We have free tournaments and paid entry tournaments. With various formats from round robin to single elimination. Some of the younger generation players don't actually know what a ladder is so i will briefly explain. Ladders are a type of competition where members play matches against each other and move up and down in the ranking as they win or lose. Ladders make 1-on-1 team based esports such as Squad, more competitive and fun. We have no motives other than fun for all. We are not doing this for money. We are doing it for the love of the game and the spirit of friendly competition. So please take the time to let us know what you would like to see. Tell us what format you think will work. Let us know what clans are interested in competitive play. Give us your feedback. Email me at [email protected] Thanks.
  7. Those Other Lithuanian Guys

    Looking for Squad community feedback. We are putting the question to the community as to what would be the best format for Ladder competition. Basically looking to find player vs. player counts per side that would be best suited for competitive Ladder play. Also what maps/layers/gameplay modes would be the most desired. We would like the community's input so that we can make something fun that the community actually wants. Rather than forcing something they don't. We were hoping to start with a 12 vs.12 AAS ladder, using the smaller layer maps. And hopefully if there is enough teams with active members, we can add a second 18vs18 AAS ladder, and possibly larger if we get an indication that there will be enough activity to support it. 40v40 matches would be incredible, but remains to be seen if the community has the means. Additionally, if we had enough requests for it, we would be open to including European gamer's and establishing ladders for that region as well. We want no one left out. We would also like to have a 9v9 infantry based ladder as well, but that is quite a small number for the current map base. That's where we hope that some map designers might be willing to help. We would also like to create tournaments, and also involve the community on creation of those. We have free tournaments and paid entry tournaments. With various formats from round robin to single elimination. Some of the younger generation players don't actually know what a ladder is so i will briefly explain. Ladders are a type of competition where members play matches against each other and move up and down in the ranking as they win or lose. Ladders make 1-on-1 team based esports such as Squad, more competitive and fun. So please take the time to let us know what you would like to see. Tell us what format you think will work. Let us know what clans are interested in competitive play. Give us your feedback. Email me at [email protected] Thanks.
  8. Squad Ladder Questions

    Looking for community feedback. We are putting the question to the community as to what would be the best format for Ladder competition. Basically looking to find player vs. player counts per side that would be best suited for competitive Ladder play. Also what maps/layers/gameplay modes would be the most desired. We would like the community's input so that we can make something fun that the community actually wants. Rather than forcing something they don't. We were hoping to start with a 12 vs.12 AAS ladder, using the smaller layer maps. And hopefully if there is enough teams with active members, we can add a second 18vs18 AAS ladder, and possibly larger if we get an indication that there will be enough activity to support it. 40v40 matches would be incredible, but remains to be seen if the community has the means. We would also like to have a 9v9 infantry based ladder as well, but that is quite a small number for the current map base. That's where we hope that some map designers might be willing to help. We would also like to create tournaments, and also involve the community on creation of those. We have free tournaments and paid entry tournaments. With various formats from round robin to single elimination. Some of the younger generation players don't actually know what a ladder is so i will briefly explain. Ladders are a type of competition where members play matches against each other and move up and down in the ranking as they win or lose. Ladders make 1-on-1 team based esports such as Squad, more competitive and fun. So please take the time to let us know what you would like to see. Tell us what format you think will work. Let us know what clans are interested in competitive play. Give us your feedback. Thanks.
  9. Razor Wire

    Please change the razor wire. It sucks and is utterly useless as it is now. It can't be deployed in certain ways without being far enough away from an existing razor wire placement that it leaves a gap that the enemy can walk through easily. Also, razor wire should take the enemy longer than 3 seconds using 3 shovel digs to remove it. Razor wire should have a 10 second removal animation per section and have to be removed with cutters. The way it exists now, its worthless.
  10. Razor Wire

    razor wire shouldn't be neutralized with 2 shovel digs...........
  11. Offering help to new players to get comfortable and to play with some experienced players and be free to ask question and not be chastised for not knowing the answers! https://afogaming.com/forums/topic/new-to-squad-we-can-help/
  12. Looking for players

    Trooper there are over 9000 Troopers on steam. You'll have to give me a bit more info on how to find you. Or you can search me Minipops (AFO). My avatar is a gold AFO. I'm 47 years old so im an old fart as well.
  13. (AFO) All For One

    We are slowly but surely re-establishing a game community. All For One is our name. You can contact Minipops (AFO) on steam for more info. We have a discord as well and the website is under construction but it is visible in it's current state. http://afogaming.com Our server is called (AFO) Combat Operations AAS. It's a 80 player server.
  14. (AFO) All For One

    Hello there, Just introducing All For One which is a old clan from long ago. 1996 is in fact when (AFO) was founded. We have decided to revitalize the team in Squad and hope to compete in the future. Our server is called (AFO) Combat Operations AAS and we'd love to see you there. Our website is in development currently. Once it is operational we will begin the build process. So Hello from AFO!
  15. The reason Squad has a large sale count yet small active player community, and this is my opinion based on experience with friends who I've talked into buying the game but don't play it, is that, 1. The game is too slow and boring (first impressions) 2. "I can't spot the enemies" (frustrated and too hard) 3. Game is too buggy (Alpha released) Yes, i know, and I say again, those are not opinions that I share. Those are the perspective's of new player's that buy Squad and try it for the first time. Yes, it is Alpha and there will be bugs. People don't care. They want a game that works and if it doesn't they write it off. A player's first impressions of Squad is as follows. 1. Long staging time (bored) 2. Drive to location in a vehicle or run on foot (on foot often is what a new Squad player does. (tedious and boring) 3. Get to location, have SL barking for things to get done, and the noob has no clue what to do. And if they do, they are shoveling (which is boring for them). 4. After running across the map to find some action they get picked off by an enemy they can't see. (frustrating after running for 3 minutes straight) 5. Constantly getting destroyed by the enemies because they aren't able to see them. (frustrated) That's your typical first experience . And given that type of first experience, can you blame them for not returning and just chalking up their purchase of Squad as a write-off? Yes, they need to give it more of a chance than that, but they don't. People want instant gratification these days and if they don't get that they aren't willing to put in the time and work it takes to master the game. That's the hard truth of it. We as experienced players need to mentor new players and help them as much as we can. Otherwise this game won't take off. And that would be a real shame.
  16. Prefix Position

    This is a request from a person that wishes to have choices in order to suit long standing tradition. My team's clan tag is at the end of each members chosen game name. So my name looks like this Minipops (AFO). Under the current prefix choice we are unable to have our tag represented without changing our steam handle. Would it be possible to implement the ability to have both front and rear tag placement in the game options? I'm sure i am not the only one that would like to see this.
  17. Hit me up on steam. Minipops (AFO)
  18. Current Priority #1

    Fixing the bandaging issue. People are walking away dudes. And i know its already been said, but not by me. So i'm going to say it again. It's so frustrating that i pondered uninstalling the game out of pure anger. When you get the bandage sequence off before you drop, yet it doesn't take, so you do it again and drop before the second attempt works. Man, that's frustrating enough that when i sit now and think of it, i just don't want to play the game. I will anyways, but i don't want to...Just hot fix the damn thing. How difficult can it be?
  19. Key Binds Issues

    nothing, other than he's been gaming with arrow keys for 17 years and is comfortable that way thanks i've directed him to this thread. thank you as well for the response.
  20. Key Binds Issues

    I have a friend who i am introducing to Squad and he prefers to use his arrow keys and bind everything to the right side of his keyboard. However, he seems to be having an issue with keys on the right side such as the delete key and his number pad keys not binding when he selects them. So he wants to bind free look to his delete key and goes through the steps of left clicking on the bind and selecting his key. In doing that, where normally the keys name would be displayed indicating the newly bound key, his simply says "none" after attempting numerous times. Can anyone offer any insight into this issue?? Thanks.
  21. Would it be something Offworld might consider to build and add a Squad Competitive ladder to the existing Squad website? That could be managed or maintained with the help of a few authorized and trustworthy community members?
  22. Beautiful New Map!

    It's too bad this will never see the light of day on a official server. Offworld needs to put this mapper on the payroll.
  23. Performance took at hit after 10 release?

    my performance is unaffected by the updates.
  24. Help me find a PC

    If that used to be the case then how is it 100% wrong? lol Look, i bought my system back nearly 9 month's ago. I priced out all my parts individually, and compared that to a pre-built system with similar spec's and hardware. To my surprise, the pre-built was $200 bucks less. Plus it came with windows, plus i didn't have to build it myself. So i saved time and money. Whoever this yahoo is, hes right, they have slightly dropped in value. From $1450cdn to about $1100 to $1200cdn for a 1080 Ti. The next gen Nvidia cards are not yet released and Samsungs Crypto currency specific chips will not be available till christmas. So don't think your going to go out and find a super deal on a card.The 1080Ti is still significantly more money than it should be. Ram is really high priced right now to so you'd be spending triple what you'd normally spend.
  25. Its sucks to sneak into the area of a BTR, Striker or Warrior and be helpless to do anything because you are a rifleman, medic, crewman or whatever. Any non LAT or HAT equipped soldier. When you could crawl onto the vehicle, open the hatch, and toss a grenade into the hull. Boom!
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