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About dor

  1. When a player is in incapacitated state: If he gets shot or damaged by a nearby explosion - he should be killed. +1 for reality and gameplay IMO.
  2. When pressing Enter the squad list appears (among other stuff). The player's mode is indicated by the color of the player name (green/yellow/red/gray). Also a symbol of a vehicle should appear if the player is inside a vehicle. But often the player's mode is buggy: Happened several times that a player was driving a Logi truck (e.g. in Al-Basrah as US) but its name was gray-colored and the vehicle symbol didn't appear beside him.
  3. New animation system differing by factions?!

    A militia / terrorist would yell "Allah Wakbar" But a "squad leader" terrorist would make it more poetic.
  4. When aiming at a teammate, a name tag appears above him. The partially hardcore feature will take off these - identifying enemy/teammate will be done by clothes/uniform only. (The map still shows teammates locations etc. - the same as now - so it is not fully hardcore.)
  5. I understand but communication is a basic requirement in this specific game. If we were to talk about COD/BF then no one cares about communication.
  6. Bug: Often when moving the process (of Squad game) to background using both keys: (LEFT ALT)+TAB, then the process stops responding when trying to get back to it (moving it to foreground). In that case I always do either (depending on the severity of the problem): Going to Task Manager and kill the process. Logging out of the Windows user (via CTRL+ALT+DEL), because that the whole screen becomes black and you can't even get to the Task Manager.
  7. Lately many squads are becoming "Language only" squads. Communication is key in this game and I'd rather for all squads to use English. I understand that someone's own language is more convenient but it ruins the experience for many players. "Language only" squads seem unrelated to Squad's spirit. (Please move this thread to General Discussion forum)
  8. Feature request: Allow to change the audio source while gaming. Often I need to remove my headphones and would like to use the speakers, but currently it is not possible unless I quit the game and start it again. The selection of the audio source is done via the audio menu that is near the clock at the bottom of the screen (with Windows).
  9. It is known that a user needs to "Clear Game Cache" via settings after a version update. 1. Why is it required to be done manually, by the user, instead of automatically? 2. Why the "clear game cache" functionality resets also key bindings and audio/video configs? It is possible to keep the modification history (ordered by time) that the user has made prior to the new patch, then all this history will be applied sequentially & automatically by the installer/updater.
  10. It works, thank you. (In my case I waited 2-3 minutes)
  11. With the latest patch, Squad 9.10 keeps crashing immediately after that an online (multiplayer) game has loaded: "An Unreal process has crashed: UE4-Squad" I've already sent a crash report. Tried this on about 3 servers, about 4 times - it is always crashing immediately after that the multiplayer game has loaded. I played Squad before the 9.10 patch and it worked OK. I tried the following: Cleared game cache. Verified (integrity of) game files via Steam "GeForce Experience" told me that I have the latest drivers. Windows 10 is up to date. Tried to lower the graphic settings to something like "LOW" and resolution 1600x900 (approx. / don't remember exactly) - didn't help. Noticed that the Firing Range (which is a local "game") works perfectly fine. Details about my rig: Windows 10 8GB RAM i5-4430 GTX 1060 6GB
  12. Examples of Fortifications: Sandbags Roadblock Barrier etc: https://squad.gamepedia.com/Deployables#Deployable_Objects If an enemy shoots on a fortification which I stand behind it - how much damage would I get, if any?
  13. The following suggestions relate to the menu that is shown when pressing "Enter": The current format is: | Squads & Roles | Squad list | Deployment Points | Map | 1. On the role selection tab: When mouse hovers a role - immediately show its equipment and main usage between the squad list and deployment points (the map will be smaller accordingly). In order to avoid a major map resize - you may remove the deployment points panel temporarily (until the mouse cursor doesn't hovers a role). 2. When SL - When marking stuff on the map (right mouse click) - add a very short description to each object when mouse hovers it. I've seen SLs using these markers incorrectly. 3. When mouse hovers a squadmate - then except for showing its name on the map, also replace the Role selection tab with details about the squadmate's kit. 4. Instead of the following format: Try the following format (which is more convenient when implementing earlier clauses):
  14. Thanks it helped - now I see the server (though it is empty). I will try again when server is full / when it's active. I found the presumably original thread of that suggestion - Link.