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About Nossa

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    Fireteam Leader
  1. Excited for v15

    I Really hope buddy rally is only temporary. This is the feature I dislike the most in Squad. When i lead a squad against another squad, and we take out his rally point, It should be a very harsh punishment. They should be forced to spawn at a FOB or main base due to the other Squad leader's aggressive placement of the rally point. Buddy rally point eliminates almost all of the penalty for losing a rallypoint. This is a really big deal because Squad on Squad combat is much more sparse. Instead, it is morphed into who can overwhelm who first. It used to be if I see a full Squad, it is just them for the most part until I can take out their rallypoint. Now the whole entire team can spawn at the drop of a hat just seems like too much magic for a game that tries to be realistic.
  2. 5 worst things to do in Squad...

    lol all enemy team has to do is get 2 guys to sneak up close to the FOB, BOOM! No spawn, pillow fort gets overrun, lose.
  3. better updates and equipment

    So, basically, you want Squad to be just like Battlefield 4?
  4. A long time ago they made a recap with a picture of an incompleted Javelin missile launcher in development. https://squad.gamepedia.com/FGM-148_Javelin They haven't said anything about it in like a year though. I'm sure its coming though still.
  5. Golden sample RAM

    This probably belongs in off-topic or something.
  6. L85A2 Recoil (British bullpup)

    It is fair, Brits get a bipod for damn near every weapon, medic gets a susat. Its just the bipod isn't used as much.
  7. More tickets, longer games

    I enjoy a 2-hour match as well, but only if it is going to be a close game. Those are the only games that actually end up lasting 2 hours. I'm sure you've seen those wins where its like 10 tickets or less.
  8. When about thermals?

    Seems really hard to balance thermals though. How does infantry compete against that kind of technology? Unless infantry had heavy missile AT such as javelin or Metis missile system then I feel it would be fair.
  9. More tickets, longer games

    Longer games are great if you have a good team. Not so much if you don't. I like the new ticket changes. Games last anywhere from 40 mins - 1.5 hours unless it is an evenly matched game. I think this is the sweet spot. Before games consistently lasted between the full 1 - 2 hours mostly always lasting 1.5 hours.
  10. Squad Leadership Research

    Please Post on reddit for the other 1/3 of the Squad community to see to complete the trifecta. (Reddit, Joinsquad.com, Steam forums is 95% of the community)
  11. Here come the girls

    Women in a position of power for a whole game? I say let's give it a try.
  12. Who was the coolest SL you've had?

    I've seen your videos. You are more on the risky side I would say.
  13. Squad Leader 101

    The best Squad lead guide I've ever seen and trust me I've read every single one of them because there aren't that many. I've got about 1000 hours in the game and I only play the SL kit. I can really tell you know what you are doing. Like multisquid said, the only things I would disagree with is situational. This is the most proper and complete guide and is probably good enough to be stickied.
  14. A small recommendation to all SLs

    For the most part, as a full-time SL myself. I can agree with him. Sometimes it's not always practical though especially at a SuperFOB where there are multiple heavy machine guns firing off and mortars landing to hear anything.
  15. What position do you play the most? Why?

    I ONLY SQUAD LEAD EXCLUSIVELY. I hate playing subordinates unless its a game in progress and I just joined. Then I only play LAT, medic, or Heavy Gunner. After 1000 hours in the game, the game is only fun when I know what to do, and players will follow. I usually write long posts describing why I like to Squad lead but I'm tired so I'll say this...... in general, never micromanage players, only macro mange. Mount all your squad up and never leave anyone behind. If you want to take BTR, ask for driver/ gunner, volunteers. No takers just say we all take transport then and never force players into anything unless it is for a rally or saving a HAB. Only ask players for one logi run unless they volunteer. anyone who wanders off, warn once, then kick. THE BEST WAY TO SL: BE A LEADER NOT A BOSS.