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About PuddleMurda

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    Fireteam Leader
  1. Please Fix the visibility.

    Then your old 24-inch 1080p is way superior to my brand new BenQ 27" 1080p. Good for you. If you have a lot of textures behind the wall then no, you will not see a couple of heads bobbing behind that wall at 100+ meters, unless you hold completely still, stick your face up to the screen and focus on that particular wall. At a 100 meters in real life I would be able to spot a house cat in my peripherals, if I was paying attention to my surroundings. In squad you need to lean in towards the screen and squint to see anything past 100+ meters, unless enemies are running in the open against a monotone background. 100 m, 200 m, no need to nitpick, the point is still the same. Please stop insinuating things I have never said. It does not prove any point whatsoever, and is starting to annoy me. Also, if you do not understand what I have meticulously explained in several posts, there is no point in us continuing this conversation. Thank you for the chat.
  2. Please Fix the visibility.

    IMO, not being able to see heads bobbing behind a wall from across a field, not more than 100+ meters away with 1920 x 1080 resolution, without using binoculars, is not a "difficulty setting". It is just frustrating, from a game play perspective.
  3. Ego play - what you do ?

    I have been chewed out for staying back to defend the objective behind the last captured objective, as a precaution (we were also in an elevated position, picking off stray enemy squads with a BTR), when the captured objective in front of the objective I was defending was highly unstable and not in any way secured. This was in a situation where we held 3 out of 4 objectives. I explained to the SL giving me shit, that I have seen back-capping and matches lost due to carelessness in far less "dangerous" situations, and that we were already winning the game, but he was determined to give me shit. Unless you are doing something really stupid, or just are completely useless to the team, then a friendly reminder of the general plan from other SL's should be enough. No point in being an asshole, unless it is called for. Some people in Squad, as in real life, are just assholes. Tell them to suck a big fat ****.
  4. Ego play - what you do ?

    Last night I played a couple of matches as squad leader. Al Basrah; At the start of the match, me and two other squad leaders are active. I get on the radio, telling them my squad will push Gas Station, so please stay at Mosque and defend, and cap all flags behind us. No answer. I repeat my suggestion / intentions. No answer. Alright, **** it then. "Squad, we are pushing Gas Station". As the match starts and we move out, half way to Gas Station I notice one of the other squads is also pushing Gas Station, no one is at Mosque, and squad 3 have not even spawned yet. "Alright, one of those" I thought, informed the not so pleased squad about the situation, "let's make the most of it guys". It ended up with us pushing back to Mosque, and by some miracle things kind of turned out alright for our team. The opposing team was probably as unorganized as us. But just as we got our hopes up, we notice squad 2 leaving Fringe, which is one of the two front objectives that we hold. I get on comms to squad 2. Me: "Hey, squad 2! Can you head back to Fringe and defend for a while so we do not get back-capped?" SL 2: "I don't care if we get back-capped. I do not need a lesson in how to squad lead." Me: "Eeeh... ok... !?" Less than 10 minutes later we are back-capped all the way to Estates, and shortly after we lose the match. To sum things up, OP. You could more or less fart in the comms for an entire match, have your entire squad repeatedly spawn at main and just have them run to their death, just to do it all over again, and you would not be much worse than the regular standard in every other match.
  5. 60 Hours in Squad but only few good matches on EU

    That's the spirit!
  6. 60 Hours in Squad but only few good matches on EU

    As SL, I tend to take it upon my myself, and my squad, to defend (if needed), as I wanna punch a whole through the screen every time the entire team leaves the last captured objective undefended over and over, and over, and over and over and over, and over, and over again. I try to make it interesting, and fun, by having a laugh with the squad and at the same time make sure we got all or most of the entry points and angles covered. There will be an enemy or five showing up (if not a full-on assault), and to have a coordinated squad successfully defend an objective is rewarding for everybody. When the pushing squads confirm the next objective capped, we have done our job. Sure, I will tell another squad to defend whatever objective they captured every once in a while, and have my squad go on the offence (but only if we are in a geographically advantageous position in relation to the next objective). I have a look at the map 5 minutes later, we are getting back-capped, and my squad is pushing back again, while I rage over SL comms. If you want an action game at all times, like someone else said; Maybe Squad is not for you. Best role! Other than logi-run-rifleman, that is!
  7. Maybe they are more structural cultures in general, as in work and social life? The Chinese seem like an organized bunch. I am going to China in a couple of days actually. I will report back. A stronger sense of camaraderie among the Russians, and an unmatched sense of pride, and aspiration to win. We Europeans are lost in a heated search for a "correct" ideology, and sensible direction. We don't know what to think or believe about anything anymore. Often winging it in life, hoping for the best. Maybe that reflects in our way of playing games? What are the Americans like? Canadians? What is happening on South American servers? Australia? "Oi c*nt, head south, you bugga'. Got no stamina, got no guts. Crikey logi! Bloody hell, where you goin' mate? Walkabout?"
  8. Please Fix the visibility.

    I explicitly explained how I can not stand the idea of 3rd person perspective, so I do not understand why you quoted me, and followed up with a cheeky sarcastic comment suggesting so.
  9. Please Fix the visibility.

    How is it stupid? The first picture is the fish-eye lens view, that helps you to navigate nearby surroundings, as a flat screen with constant natural perspective would have you trip over stuff, and shit. The second one is of a natural perspective, for when needed. If you think the option to switch between the two is stupid you have obviously never played a game with such a feature, and does not understand how natural and intuitive it feels, and is therefore no use to a discussion regarding such a feature. This discussion kind of falls into the Arma 3 - 3rd person perspective argument that has been going on for years now. 3PP advocates claim that it represents situational awareness, where the 1pp advocate claims that it is unrealistic as you can peek around corners, over obstacles etc. Personally, I'd rather play Arma 3 on a Atari one button joystick than in 3pp. I also rather play a fixed FOV in Squad than having 3pp as an alternative. However, the advantages of 3pp compared to 1pp is monumental, and not to forget highly unrealistic. Being able to temporarily, with the click of a button, set your FOV to a natural perspective in order to scan a distant tree line is not subject to "abuse", and not in any way unrealistic, as it would just represent normal human eyesight.
  10. Please Fix the visibility.

    For everyone reading, and commenting, who does not seem to grasp what OP is asking for: The bottom picture is not in any way zoomed in, the FOV just resembles real life more than what picture above does. You are still at the same distance. How anyone can dislike the suggestion / request to have this feature in a game like Squad is beyond me. So I wholeheartedly understand OP's frustration with having to argue with inane arguments similar to "my dad is stronger than yours".
  11. Please Fix the visibility.

    This is very true. Like mentioned before, spotting and engaging are two completely different subjects. As for spotting, Squad is horrible. In reality, what OP is asking for is not zoom. It is the un-warped real-life FOV, as the one they have in e.g ARMA 3. The wide FOV in games is there to emulate peripheral vision, and not giving players the option to focus on something with "real vision" in a game like Squad is pretty weak, imo. Playing squad at 1920 x 1080 is Mr. Magoo mode at the moment. You can barely see a BTR at 500 m range, which is ridiculous.
  12. Hey Razz, Even if the "don't say too much" can seem a little harsh, the same goes for the big, deep voice, (probably) bear looking dudes as well. Anyone spamming the comms is annoying, squeaky voice or not. Just stick with what is important, which is more or less to call out enemy contact and acknowledge SL's directives if given to you. If you follow orders, and provide your SL with accurate and relevant information, he will love to have you on board. Hang in there buddy! Edit; Also, no one hates you! I got chewed out by a clan squad leader the other match for wanting to defend an objective he did not agree to be in back-cap danger. The next round we all worked flawlessly together, SLs and squad, and won the match by a landslide.
  13. There is nothing "wrong" with someone doing logi runs, or operating the mortars. I play as SL 9 out of 10 games, but would definitely volunteer immediately if a SL asked for a logi run, to not halt the progression of the team for a second longer than necessary. I find joy in watching the match evolve on the map, and if I make a couple of successful logi runs to get two massive FOBs up, then I've done my part as much as the front line rifleman. Why not throw a bit of wartime truck sim in there? It's awesome. With a bit of charisma and authority, tell one of the riflemen to do a logi run and they will, without questioning that order.
  14. Squad lead, and squad comms

    What up forum!? I have been playing Squad more and more recently. Still fairly new, and definitely new to the forum, so excuse me if this has been brought up a million times before. When I play, I usually do so as squad leader. It's good fun, even though it is stressful as hell. Something I think all squad leaders can relate to is the deafening chattering over comms, between squad leaders and the squad, all at the same time. I do understand that it is my responsibility as SL to instruct the squad to keep communication via radio to an absolute minimum, as direct communication works fine over a good distance. However, when shit hits the fan, and squad leaders try to communicate, it is often near impossible to hear what anyone is saying. My suggestion (oh, maybe I should have put this in suggestions) is this: Give us the option to pan the separate radios right and left, so that if you want to you can have all SL comms in your right ear, and squad comms in your left ear. It is not a perfect solution, but if I hear SLs communicating I can just lift the headset off my left ear and will not be bothered by my frantic shell-shocked squad members. Also, I believe that comm operators would have some form of active ear protection, so when trying to communicate over radio, there would be an option to "muffle" DC, gunfire, and vehicle noises, e.g similar to earplugs in Arma 3. Thoughts?