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PrimeEleven

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  • Content count

    11
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About PrimeEleven

Profile Information

  • Gender
    Male
  • Location
    Canada
  • Interests
    Getting real life experiences in digital reality.
  1. August 2017 Recap

    @Gatzby I realized this, thankyou, its working now.
  2. August 2017 Recap

    Sounds like a lot of cool improvements, my game isn't even starting though, it just shows the intro and then goes to a black screen, I've uninstalled and re-installed. This game has worked on my computer before, can you guys possibly to a bug fix or stability fix for the start up? Thanks, cool game.
  3. Release: Alpha Version 9.5

    Thanks for reply I have since made a solution. You can create a team like you create a squad and then pick a name and color/uniform of your team, then create squads within that team. Then the team and squad leaders can just plot points on the map telling their team where to go, and conflict and action ensues when two teams want the same place, this gives much more meaning and breadth of scenarios and learning that can happen. Refer to my reply above this one for the game mode. The everyone local voice would be fine, saying that is 'leads to trolling' doesn't make sense, people will do what they want to do within a game regardless so you might as well facilitate that. If people want to trash talk then its a game world and you can shoot them, or tell them to shut up, that also helps you identify and make teams and squads in the free-sandbox game mode. Having local voice that everyone can hear also opens up opportunities for tactics and the interesting and educational aspect of considering who can hear you.
  4. Where Is My Soundtrack?

    Hello fellow Squad Players, Could anyone tell me how I can access the Original Soundtrack Vol. 1&2, I purchased it but can someone tall me how to open it/listen to it? Cheers I see it in my library I just need to find out how to play it. Found it, its under library>music, sorry
  5. Release: Alpha Version 9.5

    Alright, downloaded at 100%, I am looking for this game but I have to ask. Can we please have a "Free Roam" mode where there's no teams or objectives, and everyone can hear the proximity voice. It would be so fun working out our own scenarios, I myself don't know how to mod at this time but it seems like a really easy thing to do. Also take a look at kit selection and movement in Ground Branch. Generally, please add a free roam mode to this game, I would greatly appreciate it.
  6. Please no raised weapon as default

    You realize that video games are much more of a waste of time and a waste of life and all you have to do is be ingenious enough to figure out a simple enough control scheme that allows for the greatest variety of movements a player can make, then it doesn't have to be a game or a Mil Sim, it can be something better. Its not about being a Mil Sim because the reality of a Mil Sim is that its for military training, not just to experiment and have fun with lots of random people online. Think about it more as a Life Sim, for regular people, where we can run around, group up, make friends/OPFOR and use weapons and equipment in a realistic virtual environment where the only thing directing people is the players themselves and their individual behaviour, like the "groups" in The Walking Dead, if you've ever seem that, where people use their actual personalities and preferences to form groups, that would create fun scenarios where one group takes a building from another, one group raids another groups hilltop base/ect, without being annoyingly bound to little circles that change color, those useless "domination" style game modes have been used for like 20 years, its time to move on and just give the players the freedom to decide what they want to do, be it control an area, take everyone out..ect. There doesn't even have to be teams or factions because that wastes time for the devs, what if we just spawned in hidden areas at the beginning of the game and used proximity voice to decide who we want to stick with/sync radios with and then from there just battle over an area like a town or a certain nice building or a certain hilltop that's nice to control with your group. The whole concept of "video games" is dead in the water because you're just wasting your time for something that's not actually rewarding in any way. If you make the whole game free roam in a town or village with no objectives then the players could have the freedom to do what they want, and the devs could just focus on figuring out the most enjoyable way for a person to control a virtual person with a keyboard and mouse, its much simpler than you think.
  7. Devblog - Out and About

    Those tank scans were amazing I hope this can become the most realistic experience possible publicly accessible to the public on a computer.
  8. May 2017 Monthly Recap

    Bro the bipod is the pivot point, that's how it works IRL, that's how it is in the game obviously. ALSO I HAVE THIS TO SAY: Dear Makers of Squad, I was gonna buy but said no, here's what needs to be done: - The virtual soldier needs to put the binoculars up to his face and actually look through the lens of the binoculars, come on. - Remove the HUD, it completely ruins the immersion, have the virtual people start with virtual iPads, tablets, google glasses, or phones that they can hold in front of them or wear and press/touch buttons to send information(such as the map) to other players tablets. - The virtual player needs to physically climb in and out of vehicles, you guys are focused on realism and that should be a priority for developing vehicles. - Remove the yellow crap that comes up on screen when players are building or placing things, have them see it through their virtual iPads/phones/google glasses cameras and actually place the markers, this will enhance immersion and improve the game. - Just stray away from anything that wouldn't be possible in the real world, its not about looks, its about virtual objects and materials with mass and light, and controlling a virtual person. - If you did these things I would purchase the game but so far it needs to take these steps to move my money away from current triple-A game titles. - Scrap the art and music(if you can) because the game is what counts. -You say its supposed to dodge the complexity of military simulators, but honestly there are literally no good military simulators to compare to, this is about as realistic as I have seen in a game so far, so you can honestly take it a step further. The more life-like it is, the easier it is to understand anyways, so just make it realistic. - Consider scrapping factions and teams and the like because I think people want to represent themselves in the game(have their appearance and their choice of friends), scrapping unnecessary elements will help the developers focus on what matters: physics and gameplay. Thanks, looking forward to seeing this program develop, keep making it more realistic and Ill almost definitely buy and hope you get the resources you need. Edit: Sorry if my comment seemed to be mean, I wanted it to be nice, I don`t necessarily still hold these views, I`m trying to figure out how to delete comments in the forum, sorry.
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