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Doctor Hammer

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About Doctor Hammer

  • Rank
    Fireteam Leader
  1. Thanks for all the Comments! I appreciate the discussion.
  2. My Personal Ideas and Adjustments for Game Play Mechanics by Doctor Hammer With the current iteration of Squad in the B17 phase I feel like it's a critical moment for game play mechanics before introducing Version 1.0. With this post I hope to create a healthy conversation concerning the game play mechanics and to highlight my own ideas that I strongly believe will be positives to the game. Lets begin! Spawn System Commander The Medic Class Those are all the ideas I have for the game right now that I think could be super beneficial and make the game more fun, some ideas more thought out than others, but that's okay, at the end of the day, I just wanted to put those thoughts out there and create a conversation about those possible changes. keep in mind these are ideas are just ideas, not absolute solutions. I am proposing some of these things in the hopes good adjustments to them would be made, and a conversation could be started. I think we all want the same for squad, a teamwork based game that supports communication and tactics. Thanks for Reading! Doc
  3. Yes, you found our discord I see and we unbanned you, no big deal man. It looked as if you did it intentionally feel free to come back. I updated our Discord link and rules above as well. Feel free to get your free whitelist #whitelist-request. Thanks for playing on the server!
  4. @Undefined Yes I am sorry to hear about your bad experience... Please feel free to contact me via discord on discord.me/doctor - our teamspeak is ts3.docsoffice.net and we can chat on there and discuss what happened and get you unbanned.
  5. Medic progression in Squad

    I think making it so you cant stop bleeding without a medic's bag, bandages only slow down the inevitable bleed out. That would make medics powerful
  6. Medic progression in Squad

    If rally points are ever adjusted to be time sensitive, fobs more easily taken down (3 enemys nearby to stop spawns) The medic will be way more important and vital to a squads success... Also a neat addition would be to give the medics the choice of having an optic... or at least one of the medics.
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