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ToiletPaperDude

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About ToiletPaperDude

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    Grunt
  1. Random Crash with crash report

    The game crashes randomly I can go through 4 games just fine then it crashes or I can only play for 5 minutes and then it crashes it does give me a crash log but I cant figure it out. So far I've uninstalled and reinstalled DirectX, Verify game cache on steam, cleared my squad game cache, took the OC off of my gpu, Deleted MSI Afterburner, Updated drivers. These are all things I could find relating to the crash error I got and none of them have solved the issue. Log: [2018.02.11-06.32.51:799][913]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) [2018.02.11-06.32.54:191][914]LogD3D11RHI:Error: Direct3DDeviceIMContext->Map(Texture,0,D3D11_MAP_READ,0,&LockedRect) failed at d:\g\pipelines\release\S\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RenderTarget.cpp:1110 with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG [2018.02.11-06.32.54:199][914]LogWindows: Windows GetLastError: The operation completed successfully. (0)
  2. Platoon Leader?

    I personally believe that having a platoon leader position in that game would greatly enhance game-play for all. If you have ever squad lead before, you know those sometimes awkward moments right when the game starts and there's no real plan of action and nobody wants to step up and take control. Having a Platoon Leader spot would solve this issue. The person that takes the platoon leader slot is willing to take control and design a course of action. You would no longer have to sit around and wait for one of the squad leaders on your team to step up. Squad leaders and there men would have a more defined plan of action quicker. While also improving the mil-sim aspect of the game due to the chain of command.
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