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jellyswim

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About jellyswim

  • Rank
    Squad Leader

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  • Gender
    Male
  • Location
    Colorado, USA
  • Interests
    Soccer, military

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  1. Amazon

    At this moment it's only available via steam. I doubt the devs will change that until the full release if ever.
  2. Optimization patch release date ?

    Mmm nope. It's the CPU. Just because games are made with the same same engine doesn't mean the have the same complications.
  3. STRONG SUGGESTION: TEAM LEAD POSITION

    This has been discussed about 600,000 times already, you can use the search function before posting to make sure you aren't reiterating something
  4. MORTARS NEEDS LIMITED!!

    Just find the point of origin and flank it. Its not really hard.
  5. Optimal Graphics for my GPU

    Everyone's fps is lower than it used to be in v9, so if you notice a drop its not your machine's fault, it's down to the optimization. I usually run everything on low except shadows.
  6. No more reshade, Any AA update?

    Lmao that's just not true in the slightest. 4k is expensive and not very many people who have other costs can afford it, and most games these days are much easier to see long distance.
  7. I don't think any kind of kill scoring system would emphasize this game's objective correctly. Games like rs2 and insurgency have kill tracking and a persistent k/d and it makes players play differently. When a game rewards personal achievement and skill, it causes more lone wolf style gameplay which isn't necessarily a bad thing, but it's not what squad is built on. If there is a point scoring system added, I think it should emphasize and reward teamwork aspects like capturing objectives, destroying enemy fobs, healing and revives, and logistics. The moment we see kill and K/D tracking added is the moment that teamwork becomes an afterthought and personal achievement becomes a priority for players in general. That is something I would not want to see in squad, and I'm 99% sure the devs feel the same way. Also to your last point about being able to see kills as you get them: there's a specific reason that there is no kill feed. It's a part of the realism aspect, and being able to tell when enemies are dead is a game changing mechanic. For example, if you know there's an enemy squad attacking and everyone calls out their kills, you'd know exactly when the enemies are cleared out. You'd know if that guy on the other side of a wall who you threw a grenade at is dead, and that changes the way you turn the corner. The level of uncertainty in this game is what keeps the pace slower, and more tactical. It's why there's no 3d spotting or mini map as well - the only information you can truly rely on is what you see and hear, and that is an essential philosophy for realistic shooters.
  8. REALISM > BALANCE

    If they made US vs ins realistic, you'd start up the match in a drone terminal and send some AGMs on a hill side and blow up an enemy cache lol.
  9. Russian 30 mm too OP ?

    Well we won't see LAVs till we get USMC because the US Army doesn't use them. The problem I see is that we don't really have a counter for the BTR-82A irl right now. The army uses strykers with .50 and 40mm GL turrets, but nothing like the 30mm autocannon. Closest thing I can think of is a Bradley and I bet they'll add those along with BMPs for Russia
  10. Steam controller problems in Squad

    Its really ergonomic, I always felt like the steam controller was a little clunky and the mousepad really doesn't work unless the game was designed for it.
  11. Steam controller problems in Squad

    Are you using the official Steam controller? I used to use that, but I switched to steelseries XL, and it works well. However it is Bluetooth and the latest windows 10 update makes Bluetooth controllers a bit winky, so you'll have to use a fix, but aside from that, I'm much happier with the new one.
  12. The point system is based around team contribution. You get a few points for kills, but the majority comes from things like capturing objectives, digging up fobs, and doing logi runs.
  13. The models that ins uses are just placeholders, they're not the final version. The January recap showcases the new ins models and armored technicals that definetly make insurgents look like more than just some ragtag villagers. That faction is definetly going to be based more heavily around daesh and other Syrian factions rather than some Taliban villagers in the Afghan mountains.
  14. As far as I know, only militia get that one, the insurgents get a Ural truck with a zu-23 on the back, but it's really easy to get sniped off, and it definetly doesn't do as much damage as the 30mm AP does.
  15. Have you seen any combat footage of ISIS or Al Qaeda? They have plenty of armored vehicles and current equipment. Plus even the Taliban (which is sorta what current ins forces look like) have definetly had some pretty heavy equipment, but the Taliban isn't realistically what the ins are modeled after because a fight between 6 villagers and a US platoon with apaches and 105 arty would no fun lol. It's perfectly believable that ins would have MTLBs because the USSR produced a ton of them - like a shit ton. I'd like to see irregular forces have T-62s and older BMPs because those vehicles are absolutely in use by lots of real life irregular forces in Syria right now like ISIS, the Peshmerga Kurds, and Assad's forces, the Iraqis had loads of T-72s even after the Iraq war ended and those didn't just disappear. And no MTLBs are not tanks lmao. They're shitty, out-dated, poorly armored APCs that the Soviets handed out like candy for several decades. The insurgent MTLB that they rarely get is only equipped with a 7.62 PKT that does literally nothing to vehicles whatsoever. And the one equipped with a zu-23 was actually not even developed in Russia! It was created by Ukranians and used all over eastern Europe and the Middle East. As far as militia goes, I think they should get more armor when the conventional forces get it too. I don't think you really understand how many real life insurgent forces have old Soviet vehicles. It's not hard to obtain them when your country used to be part of the USSR and was supplied with thousands of BMPs, BTRs, T-72s, and lots of other equipment. I mean there are factories all over eastern Europe that still produce Soviet era weapons and vehicles on a daily basis.
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