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shipidge

Member
  • Content count

    39
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About shipidge

  • Rank
    Fireteam Leader

Profile Information

  • Gender
    Male
  • Location
    United States
  1. Iron Sights

    Uh, the insurgents already do have the AK-74, bud. Not with iron sights, of course. But it can only be used with a high powered optic, if that is what you are referencing to.
  2. Them: "We want more optimization in Squad, I can't run this shit for crap!" Devs: *Optimizes game* Alright, we've made the visual a little easier for your machines. Them: "Oh my god! The graphics are so shitty, this game is going down hill so fast..." Devs: ._____.
  3. It just sounds like you love building super FOB's from my point of view.
  4. Night vision goggles

    It will never happen, buddy.
  5. Turret Sounds

    Thank God, I thought I was the only one with this opinion. The turret sound on the Challenger drove me insane after just 10 minutes of traversing it on Jensen's Range.
  6. Show kit contents in popup?

    You can, just look at the loadout tab for the kit you have selected.
  7. Suppression

    It gives machine guns their intended purpose; to keep the enemy's heads down. I don't know why in the world you would want to remove this feature other than the fact that in annoys you.
  8. Just do it yourself lmao
  9. It's great that the creators are adding new vehicles and new features into the game, as well as performance optimization and stability. But if there is ONE thing that needs to be added in Squad, that would have to be the ability to flip back or tow a vehicle that happens to be stuck in such an unfortunate position. What kind of method should be added?
  10. Could you please rewrite your question? I can't seem to understand it.
  11. Thank you CHG for Invasion servers

    Totally agree with this. CHG hosts the best servers out there in the list!
  12. Voice Lines?

    No. And why would they? You could just say it yourself...
  13. V13 Turret Stabilization

    I have and it is pretty annoying. The commander's gun camera is slightly moved every time the main turret moves. Now I find myself telling my gunner to stop moving for a few seconds whenever I am about to engaging surrounding enemy infantry units. It's not really stabilization anymore... The same goes for the main turret on vehicles. Trying to accurately fire my weapon is nearly impossible on the move.
  14. I agree with you. But I believe they should simply revert back to A12 running speed. It felt so much more realistic and it encouraged people to carefully use transport vehicles in fear of being forced to go on foot in case their vehicle was destroyed.
  15. Alpha 13 Public Test, Round 1

    Please slow down the player movement, this is too fast for me and for a lot of people here.
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