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Noobgamer

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About Noobgamer

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    Squad Leader

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  1. Make a Good Game Better (WiP)

    Here is an easy way to make suppression "work": When bleeding, player can neither steady his aim nor deploy his bipod; Re-enact the restriction that only medic can revive; Greatly reduce the revivable period to 40 seconds, so that if you got shot while out of cover, the medic might not be quick enough to revive you. Adopting the above three practices items would ensure that taking cover would be the priority more often.
  2. COVID-19 is here, where's SQUAD-19?

    Well according to the scientists, we won't be getting any applicable antibody before the end of this year, as it would require a lot of (public?) testing to ensure its safety. Appearantly most of us would not take part in these testings.
  3. Russian mil Veteran suggestion

    So saying Squad caters to casual players is offensive, got it! Also, how much time will it take to fix the useless RU optic? It's been like that for over a year. I don't see how you can have any "bigger fish to fry" in the meantime.
  4. Russian mil Veteran suggestion

    Deleting my post to avoid the inconvient truth? A little censorship we got here I see. What happened to the "the spiritual successor to PR" slogan? Did you guys run out of PR veterans to make money from? FYI, fix your broken game and the complain will stop. It doesn't take a genius to know that allowing a BTR-82a to survive 3 LAW shots into its bump is gamebreaking.
  5. OWI = WFH. Covid-19 Update.

    Are you guys gonna address the disfuntionality issue of RU optic in the next update?
  6. A Place for Tasty Leeks

    It's 2020, no one believes in "innocent/accidental" leaks anymore.
  7. British Warrior/Armour

    Really buffing the already OP Blufor factions, why I'm not surprised.
  8. Squad and PR (Project Reality)

    If I want to play a better BF2, I would just go for BF4, which is a far more developed game than Squad could ever be. The only thing standing between a more arcady Squad and everyone leaving for BF4 is squad-based gameplay, which ironically requires good SLs to pull off.
  9. Squad and PR (Project Reality)

    Making Squad more arcady would ruin the game for both the "hardcore PR players" and the "casual COD players". The quality of Squad gameplay depends heavily on the willingness and the competency of SLs, if no one was willing to take up the role of SLs, or the SLs were all clueless newbies, then the gameplay experience would be horrible for everyone involved. Most veteran SLs I know of spoke against the current path Squad has been on, and their participation has been diminishing. Sure the overall player base may have been growing, but we are definitely seeing less and less capable SL candidates per server. And guess what would happen if we can't regularly secure competent SL candidates? Why massive outflux of old regular players who helped to maintain the quality of gameplay by actually defending/attacking active zones and maintaining/disrupting supply lines. This would mark the true death of Squad, not that the devs would mind now that they've already sold plenty of copies.
  10. Add Holo sights to oher factions

    IMO, without enforcing PIP there's no way to balance red-dot/iron-sight against magnified optics, because magnifying the image on screen would physically make it easier for the player to aim using his mouse. This is especially true in Squad due to the exaggerated vertical recoil, that an optic with magnification would facilitate the player to compensate for the vertical recoil and stay on target easier. With PIP, it would be a lot harder to instantly acquire the target, and the image would be shaky due to movement. Currently, most optics in game would give you huge advantage even on maps like Sumari, cause you can just increase the FOV and make it effectively a red-dot sight with adjustable magnification.
  11. Add Holo sights to oher factions

    Well that's because most games got holo sights wrong. LevelCap on red-dot sight.
  12. Maxing VRAM on any graph setting

    Just wondering, does server status affect FPS? A few years back while I was still playing ARMA3, I got a moderate increase in FPS after every server reboot.
  13. New Commander on Duty!

    Let's hope the new head would be less arcade-oriented. Also, would he address the omnipresence of AK analogs?
  14. High End PC Low GPU and CPU Usage

    Dude, while your 1070Ti is no doubt mid-to-high end, your 1600, which usually pairs with 1060 this days, is most definitiely at the low end. Hell presently even 2600X, which was 20% more powerful than 1600X, could be considered mid-to-low end. On top of that, Squad is a game that depends much on per-core performance, so your 1600 just wouldn't cut it. Dude, while your 1070Ti is no doubt mid-to-high end, your 1600, which usually pairs with 1060 this days, is most definitiely at the low end. Hell presently even 2600X, which was 20% more powerful than 1600X, could be considered mid-to-low end. On top of that, Squad is a game that depends much on per-core performance, so your 1600 just wouldn't cut it. Dude, while your 1070Ti is no doubt mid-to-high end, your 1600, which usually pairs with 1060 this days, is most definitiely at the low end. Hell presently even 2600X, which was 20% more powerful than 1600X, could be considered mid-to-low end. On top of that, Squad is a game that depends much on per-core performance, so your 1600 just wouldn't cut it. Dude, while your 1070Ti is no doubt mid-to-high end, your 1600, which usually pairs with 1060 this days, is most definitiely at the low end. Hell presently even 2600X, which was 20% more powerful than 1600X, could be considered mid-to-low end. On top of that, Squad is a game that depends much on per-core performance, so your 1600 just wouldn't cut it. Dude, while your 1070Ti is no doubt mid-to-high end, your 1600, which usually pairs with 1060 this days, is most definitiely at the low end. Hell presently even 2600X, which was 20% more powerful than 1600X, could be considered mid-to-low end. On top of that, Squad is a game that depends much on per-core performance, so your 1600 just wouldn't cut it. Dude, while your 1070Ti is no doubt mid-to-high end, your 1600, which usually pairs with 1060 this days, is most definitiely at the low end. Hell presently even 2600X, which was 20% more powerful than 1600X, could be considered mid-to-low end. On top of that, Squad is a game that depends much on per-core performance, so your 1600 just wouldn't cut it.
  15. Presently, the two ME factions are basically nerfed versions of RU faction with a few exclusive abilities, e.g., motobikes that go BOOM. This created two problems: One, players of certain roles like machinegunners or grenadiers would be useless against their conventional faction counterparts, hence bad experience; Two, the two ME factions are too much alike, so pitching INS against MIL would be a bad option, thus limiting the variety of gameplay. MIL faction changes: A neo-conventional faction with hard-hitting rifles(7.62x51) but less fancy support weapons and vehicles. Completely remove all AK variants from this faction and instead make use of G3 and FAL variants. Seriously many players are tired of using AK analogs, and it makes no sense for ME factions to use anything but 7.62 caliber anyway considering that they are not as motorized as the conventional factions to adopt 5.56/5.45 caliber. Remove sharpshooter role and instead give everyone the option of using G3 with high-powered scope that has great magnification but poor FOV making MIL faction superior at mid range(the conventional forces still dominate at long range due to optic machineguns, bipod sharpshooter rifles and stronger APCs and at short range due to higher ROF and less recoil). https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQGP4wws46bU7psc7OgT1TrIlLrECX5t1XEgJoz02FF3kRZAaUd7g&s Replace AK variant machineguns with this: https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSaBvfPQL0eUX649P1gQV7wlBdH_iObYnOiziPZnBMVPScvIKQ1Ww&s. Still no optic though. Remove cell phone bomb so no more BOOMBOOM, but grant the LAT soliders more AT munitions to make up for the loss. INS faction changes: More BOOM! Only SLs and Sharpshoots get optics, but more grenades for everyone else! More AT and HE munitions for LAT soliders, and possibly more LAT slots per squad. Faster spawn. Remove grenadier slot(seriously what's the last time you saw a taliban solider holding a rifle with underbarrel GL?).
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