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About Keha

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    Fireteam Leader
  1. Free look / TrackIR Support

    I'd love this feature. But I say it shouldn't work if you're sprinting.... I enjoy the blindside to sprinting across a street or having to slow some to look left/right while strafe/run forward as it is now.
  2. Thats basically how I feel about "public matches". So in regard, if I don't see a SL man up and give good orders. Then I will just treat my squad as cannon fodder. Meaning I will take a flank route with the environment(normally 100-200meters out, caddy corner in front their moving position), then I will wait till I hear my squad fire or give enemy location. Then I will move to flank and use my squad as decoys/suppressive fire without them needing to do a damn thing. This way I still have fun, stay alive, then heavy handily help my "dumb SL" move his squad forward. For doing this method you're still working around your SL/Squad, you just take your own mind as to what is a go or no go. Now if SL doesn't even drop rally points.... I will find a new squad... Now for Clan matches or non "PUB" games. I wouldn't do this unless ordered to. But most of what we don't like is more due to it not having implementation beyond the meat of the code. I bet in the future there will be reward system for some these things. That will make people want to do it. Such as medic getting a grenade now, helps a little.
  3. The only thing I expect from a SL is a damn rally point being up as much as possible. I can't stand walking in a squad without fireteam tactics. How many times have I witnessed this? only twice in over 120hours play time...Granted I play 100% pubs. By keeping this mindset, SL's rarely irk me as much(long as rallies are put down!). So instead I coordinate myself around his orders, to at least have some tactical advantage over the enemy(but only if my SL shows no tactics, beyond move here!). You don't just flank or go head on. You order 1-4 to suppress location, while making a sharp flank with the environment. Most times another squad is firing headon to position, I take that as my means to flank. If soldier on point stops you stop. If soldier on point moves across open field, the last 2-4 members should cover location, then proceed when point reached cover. If entering a building, you slice the pie before entering. Then if following point you look at opposite direction, then towards your point. There are not closed doors in this game. Plenty more to it... Just some basics here. But I never see this really. Just bone head squad leading. Wanting to build. Wanting you to wait for nothing. Wanting you to wait for their mistakes. Wanting you to do blah blah, just to get mowed down because no tactics are being displayed beyond "Move this way". Calling out enemies without distance in relation to direction(I find the keypad system is lacking in fluidity, especially since its been expanded further). I just don't expect this anymore beyond vague leading as we normally see. Now I would expect this out of a clan, or I'd quit said clan. But I rarely even see active clans on the American side of servers. A clan actually deploying fire team tactics? not once... Or I would have asked to join.
  4. I feel the message for yourself committing a Team Kill should be MUCH bigger and visible. I mowed down a whole squad on my team in a humvee mounted gun, because I did not see name tags(known issue with mounted guns and distance I hear). I didn't notice the little small message till after 5+ TK's in seconds. Then I was kicked/banned basically. Was within my first 10hours of the game roughly.
  5. Thunderdome - Public Squad Mayhem

    To naysayers or what have you. My experience with Thunderdome. I Team Killed 3-5 players in short time, due to being a noob and not seeing names when on a mounted Humvee. Went thru their un-ban process on discord. Ban was lifted within an hour max. Re-joined then an Admin I suspect followed me a bit, then on local chat asked me "no more team killing?", I replied "no" and haven't had an issue since. Stand up practice in my book. I'd had done the same. Vast majority of my game time on this very server. I enjoy that they force SL's to have voice chat and be active.
  6. Another optimization topic

    I have similar hardware. 4670k at 4.5ghz, gtx 970, 8gigs of ram. I run 85% the time over 60fps if not 80+. I find that servers with high ping, force my fps to be lower? Not entirely sure. I just stick to under 80ping. Try FXAA instead of TXAA or turn it off. For whatever reason the game defaulted me to TXAA which is a performance hog for little eye candy compared to FXAA(my opinion) I netted 60+ fps by doing so. I also turn off shadows and lowest foliage setting. But that didnt effect performance, as much as it does my vision to see. If it looked blurry and craptastic to you. Then TXAA is to blame due to the blur effect it does. People praise blur being off by default, but it is actually on by default due to TXAA being on by default. Least for my rig it did.
  7. Opinion on Duties in game

    I must say it is damn nice to see a community offer insight, instead of toxic behavior on the forums. Especially since this thread is quasi negative as is. Since that one issue I had with a SL, I haven't had that issue again. Which started this thread. Truly was due to a irate SL. I felt at first more would feel as I do, but after the responses I see that you guys really love the game. I dig that feeling. I also really like this game. Then look forward to better methods in the future.
  8. Opinion on Duties in game

    Now that does make a lot of sense. I myself hate diving games, makes even more sense lol. If it were a 1 run and done thing, I'd be more adept to do it when asked(instead of entire match). If Squad leader were to split the duties some. Far as the points go, they're meaningless to me. Since is no rank up/xp system that I see. I don't even see a "player stat" system to encourage point gathering. Which I assume will come in time, the stats at least. I'd hope so at least.
  9. Opinion on Duties in game

    Yes I agree it helps the game a lot. I just do not see the enjoyment of doing it for a Public game. Feel you're rare type, since rarely if ever do I hear someone volunteer for it. But like I said. If it were a clan match, I'd be all for it. Just not for public matches. (off subject) If you assign dual move forward to your mouse and W key(mine has 11buttons). You can 1-hand play, drink and smoke majority of time, if you wish easier. Then far as having no "auto-run" feature, it is a lot easier over-time to hold down a thumb button than "W".
  10. First off I love this game. Now... For "Pub" type games, how do you feel about being asked to do logistic runs? I for one hate it.... rather quit and do something else... Wish it had more meat to it and/or reward. For it sucks so bad to me as is. I rather watch a horizon of a hope of an enemy while capturing location, than drive a truck for 45mins - 1hour in game... Like seriously... How is that fun at all? can't even apply tactics to it, beyond straight or scenic route. I find it so boring and I am a very very patient type man. Worst part is most people view you as the "sucker" for even agreeing to it, talk you down behind your back for being the "sucker". I can fully see the point of doing it if it was not a "Pub" match. Like a clan match(I would do it no question), but I can never see myself doing it in a "Pub" match as it is now. You can kiss my rear and kick me for all I care. Better that, than having me purposely wreck the vehicle. To each their own. But the game itself... I love it. I just utterly hate this part of it in Public games. Your opinion?