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Nimbus

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About Nimbus

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    Fireteam Leader

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  1. You don't have to wait for the animation to complete, select AT and hop in. Having AT ready is quite useful at times, but other times a rifle is, so selecting in a vehicle is kinda nice.
  2. Thus thou reads the dev blogs and topics about this?
  3. Classes you will never see

    YES!
  4. FOB GMG's

    Very similar in the case of the Mk.19 and L134A1 (which is a H&K GMG with UK designation), 40x46mm vs 40x53mm. The main difference would be in propellant/range, and not so much in payload between those two by my guess. I could live with iron sights too.
  5. FOB GMG's

    Yes, of course. And mounted on vehicles.
  6. When are the British coming?

    V10 27-09?
  7. Ammunition!

    Smoke and flares have been confirmed for mortars.
  8. A while back someone suggested a game mode where you could only cap sectors adjacent to currently controlled zones, the map was divided into lots of small zones. See if I can find that topic. AAS can get quite repetitive, so more less linear game modes are welcome. Something more out of line like HVT/vip protect/assassination (combined with intel gathering) might be interesting.
  9. Sounds like Verdun's Frontlines game mode.
  10. Unit patches

    Custom patch for clan/unit/team/ragtag band of friends would be kinda nice.
  11. Anti-Infantry Mines/IEDs

    Trip flares.
  12. the forgotten map

    Night map? Chora Invasion
  13. Don't read into things that aren't there.
  14. There should already be a difference between 5.56, 7.62 and .50 with regards to penetration, but if that's only for walls and such objects or vegetation too I don't know. Would be veery cool though, and complex I'd guess. Yes, barrier penetration.
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