BinaryCrash

Member
  • Content count

    56
  • Joined

  • Last visited

About BinaryCrash

  • Rank
    Fireteam Leader
  • Birthday 08/04/1982

Profile Information

  • Gender
    Male
  • Location
    Brazil

Contact Methods

  • Website URL
    http://www.comunidadegamer.com.br/

Recent Profile Visitors

350 profile views
  1. This topic is very old and if you have a server, please use this wiki: http://squad.gamepedia.com/Server_Configuration
  2. recap

    You are allowed. Players there talk in Brazilian Portuguese mostly, but there is always english speakers playing with us.
  3. This topic is outdated. Bat file is still usable, example: :loop cls echo Starting server. %date% %time% >> logrestarts.txt start "Squad Server" /WAIT "C:\Squad\SquadServer.exe" "MULTIHOME=177.72.27.36 Port=7887 QueryPort=27865 -log" echo Crash? Starting server again in 15 seconds. %date% %time% >> logrestarts.txt ping localhost -n 16 > nul goto loop In this example server is in c:\Squad folder.
  4. For Alpha 4. Remote url update timer in config so we can tell the server how often to read remote admins and remote bans again. Also please when remote bans are updated, check if player is already playing in the server and kick him to enforce the ban. Some people when banned just join another of our servers and start annoying again, doing whatever they got banned for. Put in chat text (like suicide chats) when someone is kicked/banned. Ban be like AdminChat for example, only for admins. This one is repeated as i asked it before, but it is very important, a log file for admin console commands in server. We really need to monitor what admins are doing. How about chat log file too?
  5. I have seen companies saying they have DDoS protection, but they only blackhole the IP block to protect their network. Do not trust just 'DDoS protection' in their website. Read the terms, ask support about it. Also ask how much bandwidth they can take before you notice the attack. Also ask if you can have a 10gig port, sometimes it help.
  6. It also seems to happen when people disconnect (because of base rape for example) one side stays with more people and server do not move players to balance teams.
  7. It is because server crash show a popup message and it wait there until you click OK button. Disabling windows error messages does not help.
  8. LOL i think he means give you permissions to the banned list document.
  9. New updated Filter /ip firewall filteradd action=drop chain=forward comment="Block R4P3.NET" content=R4P3.NET dst-address=177.72.27.31 dst-port=27165,27265,27365 protocol=udpadd action=drop chain=forward comment="Block getstatus" content=getstatus dst-address=177.72.27.31 dst-port=27165,27265,27365 protocol=udpadd chain=forward comment="Accept 100 packets per second with Query command." content="TSource Engine Query" dst-address=177.72.27.31 dst-port=27165,27265,27365 limit=100,5 protocol=udpadd action=drop chain=forward comment="Bloqueia quem passar do limite." content="TSource Engine Query" dst-address=177.72.27.31 dst-port=27165,27265,27365 protocol=udpadd chain=forward comment="Accept 200 packets per second." dst-address=177.72.27.31 dst-port=27165,27265,27365 limit=200,5 protocol=udpadd action=drop chain=forward comment="Block everything else." dst-address=177.72.27.31 dst-port=27165,27265,27365 protocol=udpYou have to change the IP address in the filter. Change the ports accordingly to your server configs (query ports). In this filter i have set 3 servers.
  10. Try this: http://forums.joinsquad.com/topic/10096-setup-server-alternative-method/ Maybe you are having the same issues i had.
  11. http://forums.joinsquad.com/topic/10096-setup-server-alternative-method/?p=153508 It's here.
  12. If you have enough bandwidth and router cpu power, you can filter the DDoS attacks we were receiving in the last days. It worked and it stopped all the attacks i have received. If you do not have enough resources to filter it, then you would need another method, like via cleaning center, etc. More details about DDoS here: https://en.wikipedia.org/wiki/Denial-of-service_attack For me and others who host outside USA/NA the DDoS attack have low bandwidth, but it still kick every player from the server. To protect the server against it, these filters help, again, if you have the resources for it. You can try it. The filter rate limit the normal query packets so it wont flood the server. And block every packet identified with this specific hacker signature.
  13. Updated the filter rule. Filtered it on a CCR-1036 Router. http://routerboard.com/CCR1036-12G-4S It used only 1% of my router CPU when DDoS attack was active. I reseted the counters so it is not the total count.
  14. Testing this filter: /ip firewall filteradd chain=forward comment=AV content="TSource Engine Query" dst-address=177.72.27.14 limit=50,5 port=27365 protocol=udpadd chain=forward comment=AN content="TSource Engine Query" dst-address=177.72.27.31 limit=50,5 port=27365,27165,27265 protocol=udpadd action=drop chain=forward comment="Drop over limit." content="TSource Engine Query" dst-address=177.72.27.14 port=27365 protocol=udpadd action=drop chain=forward comment="Drop over limit." content="TSource Engine Query" dst-address=177.72.27.31 port=27365,27165,27265 protocol=udpadd action=drop chain=forward comment="Block R4P3.NET" content=R4P3.NET
  15. Same problem here, if steam client is running, error popup.