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Hundekuven2092

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About Hundekuven2092

  • Rank
    Fireteam Leader

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  • Gender
    Male
  • Location
    Kansas

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  1. Alpha 15.4 Released

    THANK YOU. Seriously made my day coming home to see this. If I could change one thing for the time being, though, it would be to request that buddy rallies require approval from the squad with the established rally. That way people can't just spawn on your rally if you're trying to be sneaky. I hope to see the system removed eventually, but if it had that one change, I could make my peace with it for now.
  2. June 2018 Recap

    For those of you defending the new revive mechanic, let me give you just a few of several scenarios that will now occur. Example 1: You have two enemies trapped in a house and surrounded. You down one. Currently, that means a medic must somehow clear the immediate area and make their way into the building to revive. With the new changes, the second guy in the building, whether he's an LAT, an LMG, or simply a rifleman, can pull his buddy up and you're now facing two enemies in the house again both of them combat ready. Example two: You're in an armored vic and you down an LAT that's off to your side with a marksman spotter still alive next to him. Instead of the LAT being dead and needing a medic to get back up and wreck you, his marksman friend can now pull him up and you've now been shot in the ass and blown up by an LAT that should rightfully be out of the picture. These are just two hypothetical scenarios I came up with, out of several, in a minute of thinking about possibilities. I'm sure there are several that I haven't even considered yet. I really don't like where this new feature is going to take this game. Every other change in this recap I can support, or at least accept. This one, though, is gamebreaking imo.
  3. June 2018 Recap

    Everything looks fantastic. I wish suppression would obscure your vision a little more, but I could still be happy with what's presented. I'm definitely not a fan of everyone being able to revive people though. Too gamey imo.
  4. Alpha 11

    Congratulations on releasing v11. So much cool new stuff.
  5. Release: Alpha Version 9.4

    I, like everyone else, am really excited to check out the new stuff. Great work on everything and thanks for working hard to get it to us quick.
  6. Free Weekend April 6th - 10th + New Map!

    Excellent work you guys. I can't wait to see Basrah and listen to some new Tobin.
  7. The Wrench - January 2017 Edition

    There are so many talented people in this community. Keep up the amazing work everybody.
  8. Tanks and bomb cars

    I agree with this. Suicide bombers take the place of artillery, heavy AT, and air assets. It's an effective counter to enemy armor or large concentrations of troops. Personally I'd like to see the introduction of a civilian bomb car alongside of regular civilian transports that look similar. This car would be fast, agile, and have a relatively small payload. In addition and in contrast, I'd also like to see an up-armored truck/apc that would be slower, less maneuverable, have a larger explosion, but would also have a much longer respawn timer.
  9. November 2016 Monthly Recap

    Oh man.... those mine explosions, that spg, the animation overhaul, the stryker, progress on brits, those sexy looking apartment buildings, and more Tobin.... It's all so glorious.
  10. Release: Alpha Version 8.8

    So much good stuff. Optimization, rocket techie, CROWS, that sweet looking lighting pass...., menu/server browser overhaul, and more goodness. I'm excited to check this update out.
  11. Release: Alpha Version 7.7

    I'm downloading now and couldn't be more excited. Thanks for all of the hard work you guys have put in. One thing I'm unhappy about, though, is this, "Each squad is allowed 1 action marker and 3 spot markers at a time. As you place new markers the older ones will be removed." There are plenty of times where I've used multiple move/attack markers to indicate to my squad an exact route I want them to take. That will be difficult to convey if I'm only allowed to use one marker at a time.
  12. June 2016 Monthly Recap

    All of it looks so amazingly awesome. I'm exploding with anticipation for this update. Great work as always OWI.
  13. Release: Alpha Version 6

    Bummer. I suppose you shouldn't have gambled by buying into an EA game then.
  14. Release: Alpha Version 6

    That's not how you use that word.... Stop clogging up this thread with your useless whining complaints. Give constructive feedback for the support guys or look into getting a refund. Otherwise you're wasting our time and yours.
  15. Release: Alpha Version 6

    That would be a fraudulent charge-back but go ahead. Or, you could probably just follow these simple instructions taken from the FAQ: Refunds... Requests for refunds must be sent to [email protected] / Or if you have played less then 2 hours you can refund through steam
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