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About SandSukka

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    Company Commander

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  1. Still having this issue. Also, when I click on any post, I get an error.
  2. I'm running an older rig (i5-2500k, GTX 770, and a 1680x1050 monitor) and I'm having issues with the UI scale in game. Certain elements of the UI are overlapping each other. One example is the spawn menu. The map deployment points list is overlapping the squad member list, making it difficult to see player names. I'm also unable to ever kick a member from my squad. Not sure if this is related or not. Secondly, some of the text of the scoreboard is off screen. Look at the banner at top of screenshot. The word "Scoreboard" is off screen. Map overlap issue: u Scoreboard text off screen:
  3. Announcement: Alpha 9 Features & Changelog

    Oh yeah, didn't even think about that. That would be hell. So maybe the strategy is to dig up the spawn point first, then deal with the radio, however insanely protected it may be. Sent from my iPhone using Tapatalk
  4. Announcement: Alpha 9 Features & Changelog

    With this new FOB, implentstion, What will prevent someone from burying the radio under hescos, sand bags, and razor wire? Sent from my iPhone using Tapatalk
  5. Sat. 29 Oct 2016 Alpha 8 Play Test Feedback

    I ran 50 fps for the hour or so that I played with all setting on Epic expect no AA, super sampling, or motion blur. Can't remember which map. Im running i5-2500k OC'd to 4GHz GTX 770 Single display at 1680x1050 Sent from my iPhone using Tapatalk
  6. Sat. 29 Oct 2016 Alpha 8 Play Test Feedback

    Performance was vastly improved. I normally have to run all low with Smooth's ultra low custom settings just to get 35-45 FPS. With A8, I was getting 50+ FPS on EPIC (No AA, Motion Blur, or supersampling). When can this alpha become gold!?!?!!?! SUPER EXCITED!!! I'm running a dinosaur of a rig as well: i5-2500k GTX 770 1680x1050 What resolution are you running Des? That makes a world o' difference.
  7. This article will help you make sense of the numbers: https://www.unrealengine.com/blog/how-to-improve-game-thread-cpu-performance Looking at your numbers, I would think that you are experiencing a bottleneck at your graphics card or in the game thread which could mean your CPU. Because your game and GPU times are so close to each lther, it's difficult to determine which is the problem. Sent from my iPhone using Tapatalk Your numbers indicate your GPU is the bottleneck. Sent from my iPhone using Tapatalk
  8. Yeah I suppose that is fair that the focus button would affect binoculars as well Sent from my iPhone using Tapatalk
  9. Ranks

    happy to hear that is still something you guys are standing strong on Sent from my iPhone using Tapatalk
  10. I think you would be very surprised by how impossible it is to hold high power binoculars steady. That is why many bird and wildlife watchers use tripods with their binoculars Sent from my iPhone using Tapatalk
  11. Kicked for Refusing to Suicide

    Shitty situation but best taken up with server admins. Also a good reason to be selective about the servers you join and even more about the squad to join. There are a lot of terrible and clueless squad leaders out there, especially after the update Sent from my iPhone using Tapatalk
  12. Graphics look shiny and updated?

    I can attest that it definitely looks better in v7! Sent from my iPhone using Tapatalk
  13. I dunno man, even your GPU is weak. I have an over clocked gtx770 and I sometimes struggle with performance. It might be time to bite the bullet and upgrade Sent from my iPhone using Tapatalk
  14. Worst sin Don't do it. Teamspeak abuse

    It's a matter of breaking the habit and educating people about the in-game Comms. So many people are used to games having really crappy or non-existent Comms, that they habitually rely on Teamspeak or similar programs Sent from my iPhone using Tapatalk
  15. Update: Alpha 7 Major Changes Preview

    So excited!! Still a bit disappointed that an infinite number of FOBs can be placed without logistics. Hopefully that is just temporary. My issues with unlimited FOBs here: