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About SandSukka

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  1. UE4 Crash Debugging symbols

    Try deleting workshop content located here: ...\\Steam\steamapps\workshop\content
  2. UE4 Crash Debugging symbols

    EDIT: Fixed by deleting the workshop contents locate in ...\Steam\steamapps\workshop\content I'm having the same problem. 2 things happened today when I launched Steam. 1) Squad workshop content updated 2) I now have 32GB of RAM instead of 16GB because I just threw another 2 sticks in All my crash logs have this at the end which leads me to believe it's related to the latest workshop content [2019.07.08-23.27.54:078][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0) [2019.07.08-23.27.54:868][ 0]LogWindows: Error: === Critical error: === [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [2019.07.08-23.27.54:868][ 0]LogWindows: Error: Fatal error: [File:C:\BuildAgent\work\Squad_SquadRel\UnrealEngine\Engine\Source\Runtime\PakFile\Private\SignedArchiveReader.cpp] [Line: 46] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: Couldn't find pak signature file 'C:\Games\Steam\steamapps\workshop\content\393380\1194668942/SquadOps/Content/Paks/WindowsNoEditor/SquadOpspakchunk0-WindowsNoEditor.sig' [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ffceaf0a388 KERNELBASE.dll!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7da41cd89 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7da3dc397 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7da377787 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7db3757d9 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7db398135 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7db388df8 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7db377c03 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7db38dc2f SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7d9fe7196 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7d9fe5743 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7d9fe5609 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7d9a6f390 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7db734ca1 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7d99c89a0 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7d99d1a4c SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7d99d1b4a SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7d99db8f7 SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ff7dc64fa9a SquadGame.exe!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ffcedc74034 KERNEL32.DLL!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [Callstack] 0x00007ffcedf73691 ntdll.dll!UnknownFunction [] [2019.07.08-23.27.54:868][ 0]LogWindows: Error: [2019.07.08-23.27.54:884][ 0]LogExit: Executing StaticShutdownAfterError [2019.07.08-23.27.54:892][ 0]LogWindows: FPlatformMisc::RequestExit(1) [2019.07.08-23.27.54:899][ 0]Log file closed, 07/08/19 18:27:54
  3. Eyeball Elevation/Height

    Maybe it's only an issue in vehicles or certain vehicles.
  4. Eyeball Elevation/Height

    I noticed something while in a M-ATV. It seems the player's POV is not from their actual eyeballs but from the elevation/height of their character model. As you can see in the screenshot below, my player can't easily see through the vehicle windows and I can see the top of the driver's head.
  5. Still having this issue. Also, when I click on any post, I get an error.
  6. I'm running an older rig (i5-2500k, GTX 770, and a 1680x1050 monitor) and I'm having issues with the UI scale in game. Certain elements of the UI are overlapping each other. One example is the spawn menu. The map deployment points list is overlapping the squad member list, making it difficult to see player names. I'm also unable to ever kick a member from my squad. Not sure if this is related or not. Secondly, some of the text of the scoreboard is off screen. Look at the banner at top of screenshot. The word "Scoreboard" is off screen. Map overlap issue: u Scoreboard text off screen:
  7. Announcement: Alpha 9 Features & Changelog

    Oh yeah, didn't even think about that. That would be hell. So maybe the strategy is to dig up the spawn point first, then deal with the radio, however insanely protected it may be. Sent from my iPhone using Tapatalk
  8. Announcement: Alpha 9 Features & Changelog

    With this new FOB, implentstion, What will prevent someone from burying the radio under hescos, sand bags, and razor wire? Sent from my iPhone using Tapatalk
  9. Sat. 29 Oct 2016 Alpha 8 Play Test Feedback

    I ran 50 fps for the hour or so that I played with all setting on Epic expect no AA, super sampling, or motion blur. Can't remember which map. Im running i5-2500k OC'd to 4GHz GTX 770 Single display at 1680x1050 Sent from my iPhone using Tapatalk
  10. Sat. 29 Oct 2016 Alpha 8 Play Test Feedback

    Performance was vastly improved. I normally have to run all low with Smooth's ultra low custom settings just to get 35-45 FPS. With A8, I was getting 50+ FPS on EPIC (No AA, Motion Blur, or supersampling). When can this alpha become gold!?!?!!?! SUPER EXCITED!!! I'm running a dinosaur of a rig as well: i5-2500k GTX 770 1680x1050 What resolution are you running Des? That makes a world o' difference.
  11. This article will help you make sense of the numbers: https://www.unrealengine.com/blog/how-to-improve-game-thread-cpu-performance Looking at your numbers, I would think that you are experiencing a bottleneck at your graphics card or in the game thread which could mean your CPU. Because your game and GPU times are so close to each lther, it's difficult to determine which is the problem. Sent from my iPhone using Tapatalk Your numbers indicate your GPU is the bottleneck. Sent from my iPhone using Tapatalk
  12. Yeah I suppose that is fair that the focus button would affect binoculars as well Sent from my iPhone using Tapatalk
  13. Ranks

    happy to hear that is still something you guys are standing strong on Sent from my iPhone using Tapatalk
  14. I think you would be very surprised by how impossible it is to hold high power binoculars steady. That is why many bird and wildlife watchers use tripods with their binoculars Sent from my iPhone using Tapatalk
  15. Kicked for Refusing to Suicide

    Shitty situation but best taken up with server admins. Also a good reason to be selective about the servers you join and even more about the squad to join. There are a lot of terrible and clueless squad leaders out there, especially after the update Sent from my iPhone using Tapatalk