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Drecks

Member
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    68
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About Drecks

  • Rank
    Fireteam Leader

Profile Information

  • Gender
    Male
  • Location
    The Netherlands
  • Interests
    Gaming,Leveldesign,WW2,sports and sleep.

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  • Website URL
    https://tracesofwar.wordpress.com/

Recent Profile Visitors

325 profile views
  1. [WIP] Karasu

    Thanks for the reply. It was not a quick posted rant but simple an observation after over 300 hours of playing. I notice so many weird shooting experience. Anyway with the adjust mouse speed it got some better but good to hear i'm not the only one with this feeling.
  2. [WIP] Karasu

    Thought it went a tad better with lower mouse aim/sensitivity. Less speed in movement on the mouse makes aiming indeed better. It last a few but again I experience these situations where I see an enemy squad run in the distance. I guess 150 meters and they run from left to right. So not even my direction. I go prone and tell my squad about them and aim to see where they heading for. Before I even shoot I see one of them go prone turn myt direction and before I know he kills me with one single shot in the head. Or situations where I see another enemy. A loner moves in my line of fire from left to right. He is not aware of my position. I wait till he is in good sights. Distance about 30 meters I'm on single shot I aim and shoot. Off course I shoot some more and he seems to went prone. As by know I know the chance I killed him is very small. And yes next moment he starts to shoot back and I die in two three shots. This kind of things happens so often that I really think something is not ok with the overall shooting. oh and Lugnut. Plant don't love fast moving water. :-)
  3. [WIP] Karasu

    I have been tweaking the light and the looks to make it look good. There are two versions. A sunny and an overcast version. Dont know if I ever get to play the map. I have now 333 hours in Squad and I feel absoluteley no improvement in my shooting. And more and more I'm wondered how the hell they manage to get me down with one or two shots and no matter what distance. Even at close range I experience the most weird things during shooting. I tried lots of things and did read about it but no improvement at all. The opposite happens and its getting worse and worse. Now at a point that I even wonder if there is some sort of elite secret in shooting in this game they forgot to tell me. But its simply getting to annoying. Back to the map here some latest screens. And we will see where this map ends.
  4. [WIP] Karasu

    I have no idea. In my opinion custom made maps needs to be playtested anyway to tweak gameplay and other realted stuff like performance,layout and fun. I dont even know when we can add this to steam workshop.
  5. Over 300 hours now and about to give up. There is absolute now increase of quality in my shooting. It even seems to get more worse lately. Every shot I do feels like a total lottery. Sometimes and I mean really sometimes I see a guy die from my bullets. But often yes very often its just me shooting and than get shot by a single shot. Shooting at fast moving people is something I wont even try. Shooting at walking people I will try but hardly any succes. Shooting at people sitting or standing still will sometimes give me a kill. Most succes I get with a normal firearm (No RPG) is while shooting at people whom I accindently bump into while they facing somewhere else. Even there I notice that sometimes I shoot a couple of times and notice they turn around so I keep on shooting till they drop. How easy they kill me is beyond me. Often one shot get me down. Often I shoot first and off course my shots end up in a tree or fence and they shoot me. I also notice that even when I'm attacking with my Squad and we attack for odd reasons I'm the one who gets hit first and die. It wont matter if I run in front,rear or center of the squad. My fat ass is the one who get shot first. It's like I have a fluorising pylon on my helmet. I tried on low ping servers, I tried to change tactics, I tried different weapons and not really getting better. I noticed my best results are on the Chora map ans Al Basrah on 2th place. My worsed experience are on Fools road. Don't consider it a rant, It's just my experience lately. And no i'm not a run and gun player. I read some comments above on people who can accurate shoot people and such. Its beyond me how they do it.
  6. [WIP] Karasu

    Its all fixed. But did not touch it recently.
  7. What are you working on?

    Great stuff man. I like WW2 stuff. :-)
  8. [WIP] Karasu

    SDK update changed my landscape material. The dirt texture under all roads was not there. All roads have grass painted under them. Boring task to fix.
  9. [WIP] Karasu

    Thanks. Hope we can try this soon.
  10. [WIP] Karasu

    Name: Karasu Location: Southern Russia Size: 2.2 by 2.2 km Teams: Russian and Militia Gameplay: Infantry with light vehicles and probably BTR. Download link: On Hold Description: First Squad map. Militia from the Caucasu are causing trouble on Russian ground. Landscape is diverse with open fields, forest and farmland. There is somesort of weapon depot and an abandoned Russian base. Gameplay sure will adjustment based on feedback once it get played. We will see what happens. Minimap: Screenshots/Media: Some 360 shots https://kuula.co/post/7lk7L https://kuula.co/post/7lk7h https://kuula.co/post/7lk4J https://kuula.co/post/7lk7m
  11. Lets name it Karasu

    Some light tweaks some more dense forest. So we getting there.
  12. Lets name it Karasu

    Been a while and still waiting for we can test this online. Meanwhile I started to polish it now and than to make it look nicer.
  13. Modding Helpdesk

    I think I did not seek good enough. As its still there. :-(
  14. Modding Helpdesk

    It will as the mappers path is a rocky path.
  15. Modding Helpdesk

    I did it and it seems gone. Not all textures had this setting so I set it all. And it seems gone... Thumbs up for you. Here some link on how to for others with issues. https://answers.unrealengine.com/questions/312632/landscape-material-turns-default-gray-while-painti.html
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