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Engagedrook8

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About Engagedrook8

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  1. V10 weapon muzzle control

    The point I see you are failing to realize, is that that is the point and is the way it was intended to be. If you want easy weapons, please go play battlefield or cod
  2. A10 is great and all, but...

    This all depends on shot placement, any modern shaped charge warhead can penetrate he relatively thin armor of apcs/IFVs, although if the warhead doesn’t hit anything important the vehical should be fine or at least operational. however if crew, engine, transmission, ammunition ( that would be very destructive as it often causes cook-off) or other important systems are hit it would result in a mission kill, leaving the vehical useless. As much as I would like to see a system that detailed in squad, I don’t think it is realistic to expect that from owi right now. But a less forgiving system would be a vast improvement over the current damage model. My current hope is that hey are waiting for the implementation of tanks and other more heavy fighting vehicles to fix this issue.
  3. A10 is great and all, but...

    I don’t think so, I think it was just more noticeable with the new weapons and capabilities introduced in v10
  4. A10 is great and all, but...

    A. I totally agree with the physical logistics, I just forgot about it in my post B. I do understand that vehical optics can have stuff like that, but one would think that crews would maintain/clean the optics and most of that would be removed. I could be wrong but that is my logic
  5. A10 is great and all, but...

    While I do understand that that can happen to optics, realistically they would be maintained/cleaned and that would be mostly removed. That is my logic anyway, I may be wrong.
  6. Why does the 30 MIL shoot very fast now?!

    Also why does it seem to occasionally decide to shoot in bursts
  7. Is The 30 Mil BTR Overpowered Now?

    No, this is just a step closer to what it should be, next step, stabilizers and thermals (hopefully)
  8. A10 is great and all, but...

    While a10 brings great improvements to the game, there are still a few pesky things that I hope will be addressed in the future. First on the list is rally points. Rallies right now are very spamy and often act as a FOB replacement rather than a regrouping point. So in my opinion if there is an enemy within 100m (75 at the very least) rallies should be unavailable, and if an enemy then comes inside that radius, that really should go down. That might be the case now but I swear I have spawned on a rally, walked 10 steps and have had enemies right next to me, second rallies should require the SL plus 2 additional members to put down. Secondly the light anti tank needs some love, before I go on with this I will also say there should only be one Lat kit in one squad. Anyway the last should be a good bit more effective, it’s annoying to me when I Driving a car or truck and I survive a rocket, and it’s even more frustrating when you on the other side. Light anti tank should be a one hit to any unarmored vehicle, and two to an apc/ Ifv that is currently in the game, the fact that a striker can take 3-4 is insane I’m not only making this suggestion because it’s more realistic, while that is a big reason it will also help out a lot with the current set of rushy tactics used by armored vehicles. Also, while I do know that different armor values for the front sides and back of vehicles is an intended feature all I can say is the sooner he better (that applies to dedicated crewman kits too) Another small gripe is all of the specs (dirt and stuff, not the actual scope marks) on the vehical scopes, it’s just annoying, and I don’t see any real reason for it one more thing, please get those annoying name tags out my face, and if yall insist on keeping them, please just make them less invasive, I absolutely hate seeing teammates names through walls other than that, great work owi, I’m loving what I got to play so far
  9. Permanent zoom? NO!

    I agree, iron sights should be just that- iron sights, with no magnification. What they should do is just makes scopes more widely available (for conventional factions)
  10. Cookers

    No, legitimate logistics is a good thing and needs to stay
  11. What happened to the british units

    I'm sure it's because they didn't want to animate the models just to have to re-animate them when they implement the new animation system.
  12. Get rid of the conquest game mode entirely

    +1 conquest does not fit in squad
  13. My thoughts on squad currently

    First of all, this game really is good, especially considering where it is developmentally, there are only just a few things that I'm not a huge fan of. 1. vehicle handling: for the most part vehicles are awesome, except fore one small thing, they feel very slow sluggish and unresponsive. I understand many of the vehicles in squad are large and relatively heavy, but even so, their real life counterparts are much more nimble and quick ( with the exception of the MT-LB, but even that one is slightly quicker than the in game counterpart). Currently vehicles feel like they are off roading with about 2 horsepower, and the speed limit is as if you were stuck in first gear. I don't know if the current situation is due to "balance" or physics engine problems, but either way I think there could be improvement. 2. Instant reloading off of ammo crates: I know that the system is placeholder, but it leads to very spamy maches that just are not fun (especially for vehicles). i just think that there should be at least be a time delay to rearm. also as far as I could tell from playing the other day, it does not seem to count against FOB ammo points to rearm infantry. does this mean that a FOB is a source of infinite ammo for infantry? if so than that is an obvious problem, of course there might have been something I was not seeing as I am relatively unfamiliar with the system, so if I'm wrong please correct me. 3. There might already be a post on this but if there is I could not find it, but the ability for sandbags and other such FOB emplacements to be destroyed by explosives. this is probably something already planned for the future but I thought I might as well include it. Also as a small quality of life item, it would be nice to have some built state?health indicator for an emplacement you are shoveling ( just a simple bar would be great) 4. Because I might as well include this one as well, I think it is about time for a dedicated crewman kit to operate APCs, IFVs, and eventually tanks. I think that somewhere a dev said that this was going to happen sometime down the road,and I think now that we have a wider variety of armored vehicles in the game now, we should also have a dedicated kits to use these assets
  14. Helps: My Bro's Game is Busted

    Your specs lead me to believe there is no gpu, which would indeed be a problem as integrated graphics would not be able to handle squad
  15. 30mm 2a42 vs 2a72

    My impression is that there is no actual widespread use of a 30mm mtlb at all
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