Jets in General Discussion Posted December 26, 2019 23 minutes ago, Nightingale87 said: Nobody argues that. The point for people who do want to see flyable jets is not whether the game would be a Good flying simulator, but how everything comes together. The combined arms aspect plus the "everything is player made" gameplay PR has is what makes them "work". When people say they "work" on PR, they dont mean the flying experience is realistic, not for the pilot, nor for people on land. But when you add everything together, you get something that you Will never get in Warhtunder, DCS, etc. Basically when an AA missile is shot from the ground, you just "KNOW" it was a player firing at you. When a Squad leader uses laser desgnator for the CAS to fire at an enemy tank behind a hill, you just KNOW, there eas a player, a human being in every step of that process. That is what people want to see when they argue in favor of flyable jets. In my opinión, adding an AI controlled jet adds nothing to the game. After the third time I see it and I´ve Heard it,...its just immersion. Its a scripted algorithm and period. I would sacrifice some realism for a more "realistic" general experience of the battlefield. Agreed. All this automated JTAC stuff seems disconnected from the "DIY" spirit that made the game unique. It was kind of cool at first until a few weeks later its just another "me too" novelty feature like some other similar games. Like everything else in the game you should have to physically setup something, aim it and fire. A mobile artillery vehicle for conventional forces or perhaps a howitzer you build on a fob fits more into the paradigm of Squad instead of this lazy automated stuff honestly. I hope its just a "crutch" until real hands on hardware can make it into the game.