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TactiTaco

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About TactiTaco

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    Grunt
  1. Press M for map

    +1 Sent from my iPhone using Tapatalk
  2. The long awaited "monthly recap hype thread"

    I'm stoked! This game has come far, far enough that I said I've got to just buy it instead of watching countless hours of it on YT. I look forward to: -Insurgence using American weapons supplied by the CIA -Tow missiles -mk19 -IEDs - claymores -m145s for the saw -240L or B -start menu squading up -Korengal Valley !!!! - rotary wing Sent from my iPhone using Tapatalk
  3. I mean at that point it's ultra realism, and the question lies is it necessary for immersion? I think not, I do believe separating FOB and supplies is a good idea. Do we give Rally points a point system and fobs the same point system and put a supply CAP on them. In this case you could build up a rally point, it ends up being a game changing location so you place the FOB there and move your rally point. Or do you give Alpha and Bravo team their own rally point and the squad leader has a rally point which would allow multiple rally points like what we usually have pre designated. Sent from my iPhone using Tapatalk
  4. Locked squads Good Idea or bad idea?

    What I meant to sum it up with is full squad depending on the task can be different sizes so locked squads would make sense for varying roles in the game. Sent from my iPhone using Tapatalk
  5. Insight From an Infantryman

    Ranger that! Hahaha Sent from my iPhone using Tapatalk
  6. Locked squads Good Idea or bad idea?

    Mechanized infantry squad IRL is referred to as Section each platoon has two sections each consisting of 6 people, two drivers two gunners and two Bradley commanders. So 36 people per platoon because 6 dismounts in the back of each Bradley. There are only 9 in each dismount squad. Now add a medic that rolls with the platoon sergeant, and a RTO that rolls with the PL. we're only at 39 people per platoon you could maybe add a 13F to the platoon and that's a solid 40 a platoon. Sent from my iPhone using Tapatalk
  7. Hey just a lowly Active duty army infantryman, wanted to add my 2 cents. I love the game so far and can't wait to see where it ends up! Here are some things about my squad that may help you see into my shoes: We all have NODs, Acog,CCO, or 145s, and some guys are lucky enough to get eotechs.. designated marksmen carry m14, and we use M2a3 bradleys that require atleast two men to operate a driver and a gunner but also a commander who land navs and guides the rounds for the gunner while standing in the turret. I figure within the join/create a squad tab we should have TL and positions broken down into it like the picture included. Sent from my iPhone using Tapatalk
  8. Please no raised weapon as default

    Can anyone say ready up drills? You're not supposed to use your optics in cqb unless you're Support by fire or pulling security.. Sent from my iPhone using Tapatalk
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