Virtue

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About Virtue

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    Fireteam Leader

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  1. White Listed Server?

    I agree, that's why I'll be phasing in the population / keeping a balance between white listed members and community slots...
  2. Be an admin they said - it'll be fun they said...

    I deal with this on a daily basis. This child in general had an amazing kill streak going... Unfortunately it consisted entirely of his team mates. [10:59 PM] optic: WHAT ADMIN JUST BANNED ME FROM THE SQUAD SERVER [11:00 PM] optic: I FOUND THAT A LITTLE UNCALLED FOR [11:00 PM] optic: THAT BRUCE OAKS SPAWNS AT CASH STARTS SHOOTING AT US WHILE WE BUILDING SANDBAGS.. [11:00 PM] optic: I TURNED AROUND SHOT IN THE DIRECTON OF THE WHOLE HE WAS SHOOTING AT US FROM AND KILLED HIM... [11:01 PM] optic: AND HE WALKING ABOUR SWEARNG TELLING PEOPLE TO SHUT THE **** UP [11:03 PM] Sodrid: [11:03 PM] optic: so u banned another squad player wow< should talk to the devs and maybe have your license revoked.. [11:04 PM] optic: SO ITS LAGIT FOR A C*NT TO WALKI AROUND TELLING US TO SHUIT THE **** UP WHEN 2 OTHER PEOPLE ARE TALKING THEN HE SHOOTS US AND HE GETS KILLED AND HE RUNS TO HIS LITTLE GOD ADMIN BITCH SO HE CAN GET SOMEONE BANNED [11:04 PM] Sodrid: He is an admin [11:04 PM] optic: ADMIN YOUR A DUMM ****ING FHAT **** AND I HOPE YOU ROT IN LIVING HELL.... [11:05 PM] optic: THANK GOD MY GAMES ARE RECORDED I AM REPORTING YOU TO THE SQUAD DEVS [11:06 PM] optic: lets see if u still have a squad server license December 4, 2016 [2:02 AM] Virtue: lol. cool story bro [2:36 AM] Sodrid: OMFG VIRUTER YOUR GUNNA GET SO BANT BY THE SQUAD DEVS FOR ABUSSE OF POWER YOU MUST BA A DEMOCRATE LOVER I HOPE YOU CRY LIKE YYO MAID OPITIC CRY ASSHOEL!!!!! [3:47 PM] Virtue: omgerd I'm genna herk ur survur [3:47 PM] Virtue: cuz erm turgured
  3. Reworking the Deployables system?

    I would shoot myself in the foot if I had to fill Hesco with a shovel! Most people have never seen hesco in real life though, Most people probably don't realize they are just chain interlinked boxes filled with dirt lol.
  4. [INFIDEL]

    Yea we don't kick / ban people for that reason... We kick / ban for attitude / mass intentional tk's trolling ect. Visit idlgaming.com to view our server rules.
  5. White Listed Server?

    What's it called i checked the list, I don't see any servers with a reserve cap past what mine is set at
  6. Free look / TrackIR Support

    Hell ! lol if you could give me vive support !! that'd be legit! IF this game could play like onward... omg.
  7. White Listed Server?

    Big Question ! With a maintainable server population, What would the communities impression be towards a white listed server? As my server population has been maintaining a full player base @ 60 players with 72 slots and 12 set in reserve to ensure server performance above 50 tic. I've been lulling over the idea creating a white listing system for our player base. How I would implement this system? I would slowly roll out the white listed player population in chunks of 10, Effectively increasing the white list limit by each amount weekly as our player base grows. I would effectively leave X amount of space for non-community member players and slowly reduce the available community slots until it reaches the goal of just 10 community slots. For example: Week One: 50 community 10 reserve --> Week Two: 40 community 20 reserved --> Week Three: 30 community --> 30 reserved. The Goal? Well the goal would be to create a valuable player base that is recognizable where individual players come to know each other. Why? Back in the day, we used to typically pick our favorite servers and religiously play on them. We knew the admins, we knew almost all the players. It created a space and a real community I'd like to bring that back .
  8. Stay away from Vilayer!

    I've been with vilayer for quite some time. Everything you are saying... is either a 1 off or a load of shit. Vilayer was the only service that could offer us a 100 tic squad server. Secondly, Owner messages me like 3-4 times a week Just to see how the servers running. Let's break down the facts here 1. You bought the service off them. 2. Their customer service isn't giving a shit about your problems... 3. I am assuming you have received the server because you are having issues with it. 4. The issues you are having or have created most likely aren't their problem. 5. Try posting what the technical issue you are having on the squad forums is rather than slagging a VERY professional company because you are having a hissy fit.
  9. November 2016 Monthly Recap

    Uhm Bro Yehirovka, has been effectively a war zone in the eastern Ukraine for the past 2 years, ever since the Ukrainian up rising. What are you asking for a red dawn map so you can pretend you're Patrick Swayze?
  10. November 2016 Monthly Recap

    Start a war in california, you'll get your map.
  11. 100 man server. CHECK!

    This would play like crap, Currently each player / client needs 1024 bytes of data on the server to maintain tic rates @ 72 players we're using 122.88 % of the required data out put with a max server side tic rate output of 36.84 and IMO this is choppy as all hell. Currently the max client data rate on the player side is sitting @ like a rate of 9,000 or something along those lines. Combine that with a 60,000 data rate cape on the server with 12,000 allotted to each client. You start seeing diminishing tic rates at exactly 30 players. You can maintain 100+ tic until about that mark. @ 64 players the highest tic rate the server can currently maintain is 54.4 @ 72 the highest you can maintain is 36... at 100 players the required data rate is a 102,000. You'd be missing 42000 bits above the required 60,000. This is about 170% so you'd see a tic rate of about... 18 under the best possibly circumstances. That's terrible, I'd strangle myself. Hell I want to strangle myself at 30 tic.
  12. the problem with a grenade launcher like an mk19 is honestly more about performance right now... in my opinion.
  13. Ref. Rates

    First, I did a ton of testing and monitoring, now correct me if i'm wrong @ 100 tick rate server side we're looking at 1000/100 ms so effectively 10 ms per cycle. @ 60,000 for the server rate effectively it's 6000 per cycle @ 120,000 it can be upwards to 12,000 bytes per cycle. Effectively doubling the amount of data that can be sent per second server side Now we've effectively enabled 100 TIC on the server which we can hold up until the 31 player mark. I Feel this has to do with the 60,000 /128 data ratio which the server sets. or 1024 @ 60,000 or / 2048 per client per cycle @ 120,000 / 100 tic.give or take. I know server tic does not function when edited in the INI, but in ref to rate is doubling that rate in the engine config files actually applying that data to the server? From my calculations you should technically speaking be able to run 64 players with a required server / data rate of 65,536 per which would = 100% rate use. @ 72 players the max data rates sit at 73,728 ( about 12,000 ish ) above what I figure is the required data. Does the server automatically drop the server tic rate down once those data limits hit? Currently I'm seeing that 60,000 limit approach and the tic rate throttling back despite 0 change in CPU usage on the server. 40@ 68% [email protected]% 56@ 95.57% So on and so forth, Or is this entirely limited to CPU cycle / vs cash? as the servers operate entirely on a single core?
  14. [INFIDEL]

    Hey Squadies, [INFIDEL] Is just finishing our final stages of server testing and we have made the decision to start recruiting members for our community build up. We aren't a large group, and we've kept our selves small and un-named for the past 3 years. Concurrently there are roughly 6 of us right now. We like to keep things light and have fun. Members joining will be provided with administration rights on the server after a period of time, and will work on a graduated system. We can be reached at https://discord.gg/AutgFv5 We aren't necessarily a mil-sim clan, but we definitely encourage our player base to use effective movement, and co-operate while participating on our server. If you have any questions I can be reached via the discord link or on our steam page @ INFIDEL_SQUAD . Happy shooting.
  15. 100 TIC testing

    over 50 definitely does count, you can't change the value in the config files you have to run it as an exec