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Schoff426

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    91
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About Schoff426

  • Rank
    Fireteam Leader

Profile Information

  • Gender
    Male
  • Location
    Connecticut, US

Contact Methods

  • Website URL
    http://www.magnuslegio.net

Recent Profile Visitors

780 profile views
  1. Biased Licensing - Offworld Industries B.S.

    You're not going to get any sympathy without posting the specs of the server you're hosting on.
  2. I'm getting crashes every 5-10 minutes in game. I'm sending reports while I try and resolve the error. Looks like this is the crash line? [2018.05.05-00.25.32:850][ 59]LogD3D11RHI:Error: Direct3DDeviceIMContext->Map(Texture,0,D3D11_MAP_READ,0,&LockedRect) failed at d:\g\pipelines\release\S\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RenderTarget.cpp:1110 with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG I've tried clearing cache, verify files in Steam, full reinstall, upgrading GPU to current, rollback with DDU uninstall. Any input would be appreciated!
  3. V11 UE4-SQUAD crash at start

    I'm getting crashes every 5-10 minutes in game. I'm sending reports while I try and resolve the error. Looks like this is the crash line? [2018.05.05-00.25.32:850][ 59]LogD3D11RHI:Error: Direct3DDeviceIMContext->Map(Texture,0,D3D11_MAP_READ,0,&LockedRect) failed at d:\g\pipelines\release\S\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RenderTarget.cpp:1110 with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG I've tried clearing cache, verify files in Steam, full reinstall, upgrading GPU to current, rollback with DDU uninstall. Literally can't figure it out...
  4. 100 Player Server

    Servers are limited to 80 players at the moment.
  5. Server Password

    I think the map change resets the password, unless you set it via the config file. As in, the server looks to the config each map change and, since you set the password via command, it's not actually in the config file. I agree--it should stick once it's assigned in-game.
  6. Blanket banning

    Not going to comment on the second part of your post, but I do understand why streamers could be required to have a 10 minute delay. Admins are watching out for their community by doing so. There are lots of popular streamers who have people follow them, ghosting and ruining the experience of others. So the admins choose to look out for the entire server, minus the streamer who needs to set a 10 minute buffer. As if that's really such a hard thing to set up....
  7. Community Clan Fight Night - North America

    Community Clan Fight Night - Week 21 Teams (North America) 'Make do and Mend' Sunday 15th May 2016 @ 1910 EST Servers: Community Clan Fight Night - CCFN 21 NA Map: Kohat AAS Password: via steam group / discord Sign up order Bloodbath iB FFO SWF 303rd FUBAR APG aR CML SERVER: Community Clan Fight Night - CCFN 21 NA (official server browser) Team 1 aR iB SWG FUBAR Team 2 303rd Bloodbath FFO APG Standby Clans: CML Banshee and Schoff are your staff for CCFN North America. If you have any issues, problems, information to notify or questions to ask, then they go to Banshee or Schoff (via Discord or Steam). Both Banshee and Schoff will be running the server, announcing the details, balancing the teams, etc. (if you have extra players available for the event, please let us know on the ccfn_na Discord channel). Please be nice to them. For clans new to the event, and to remind everyone else, here is a quick breakdown of how things run. Timings below are in EST format. 1910: Join your server 1910 - 1920: Team up / Squad up / Warm up (skirmish map) 1920 - 1930: Teams discuss tactics 1930: Change to map game LIVE - round one Halftime: Five minute break / server changes map twice Halftime: Break finished / Change back to map LIVE - round two Finish: Round two ends The game will start at 1930EST promptly. Make sure your team is on the server and on the correct side by 1920EST. We begin on a skirmish map. Use this time to warm up and discuss team tactics. The event will go live on the change to the chosen map. Live will be announced. The same again at half time, skirmish map, two maps changes to avoid the bug and keep the teams, then live when we drop into the map. NO TEAM KILLING prior to the start of the rounds. Use the time to squad up, warm up, discuss team tactics and brief your squad. Be sensible, formulate your team strategy and disperse it to your squad members. We are playing Kohat AAS today. As ever teamwork will win the day. Its going to be a battle, make sure you come prepared. CCFN Staff for this event: Banshee - Event curator, player on the server Schoff - Event curator, player on the server chronic - Broadcast and recording. Admin cam on the server? See you on the servers. Game on!
  8. Community Clan Fight Night - North America

    iB is already in
  9. Community Clan Fight Night - North America

    Still need one more!
  10. LAG + High Ping

    Remove FixedTickRate completely. Also, if you want the maps to play in the order you've listed them in your MapRotation.cfg, change to RANDOM=NONE
  11. LAG + High Ping

    Also, make sure you don't have any FixedTicketRate being forced via command line when you start your server.
  12. Server License - Server not showing in browser

    Did you make any changes to your .ini files for your server? Anything at all? Not referring to changes to any config files under Squad/Squad/Config.
  13. LAG + High Ping

    There are SA's who will tell you they keep the settings at the default values. This hasn't worked for me in the past, so I make a few edits. These are settings that were typically changed back before EA. Try this: --Navigate to DRIVE:/FOLDER/Squad/Squad/Config/DefaultEngine.ini --Ctrl-F search for ‘tick’ --Change both NetTickRate and LanTickRate from 50 (default) to 15. Try using 12 for 72 player servers. I run 66 (2 reserves). --Change the MaxInternetClientRate from 40000 (default) to 70000.
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