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About Skul

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  1. Nah, never left. 2.4k hours in Squad, broke world record of kdr and kills per round in 2k17: The funny fact that it was after some tournament match and I forgot to turn shadows and all of that other bullshit off. So I just played it on tournament settings. It doesn't matter what settings you use(in terms of results you'll achieve), the only thing that matters how bad or how good you are. When you see some guy just destroyed your team with some ridiculous scoreboard, like, 87-4, chances are that's me. Also won Squad Masters. Yeah, I also tinker with my BIOS settings and resolder my hardware, and you wouldn't believe what else if I told you.
  2. Way to train?

    Milsimming Squad can be compared to milsimming Starcraft 2 or CSGO. Except for the fact that Squad is a much better competitive game than CSGO and Starcraft 2 combined and then multiplied: smaller amount of randomness, much bigger skill border needed to enter the game, harder to master, much bigger skill gap between lamers, noobs and best players in the game. One will have much better luck milsimming CSGO or Starcraft 2 than Squad.
  3. Way to train?

    Well, Squad is one of the most demanding games in terms of amount of skills it demands for a player to be good at a the game: understanding strategy, tactics; high reaction times; grenade usage; proper controls layout; amount of actions a player is able to do per second and tonns of others. Bind your map to left ALT or Spacebar. Spam it as much as you can. Bind "Enter" key to some of the mouse buttons. Spam it simultaneously with map button. From the very first minutes you'll see that most of the people are playing this game in the wrong way, they're slow and don't understand what they're doing. One of the reasons is because they don't open their map almost at all. You clear rooms with HE grenades, grenade launcher or HE RPG rounds. You don't trade kills in Squad like in CS or whatever. You don't even want to come to your teammates closer than 1 GL/RPG/HE/Mortar shells radius(unless reviving/healing and such), so you don't get 'naded yourself because of your teammate and your teammate don't get 'naded because of you. non-existent. Do not open fire unless you're 100% sure you will make that kill. You want to kill enemies, not to signal your enemies your exact position. That's 2 very common mistakes most players make: suppressive fire and positioning. Don't 'suppress' enemy and don't take positions that your teammates already took. Yes, when you go to Firing Range, you're an admin on your own local server. You can open a console(~ key) and change your map. Here's an article about server administration: https://squad.gamepedia.com/Server_Administration
  4. G35 surround sound issue

    Just switch to stereo, as Beginna suggested. Your Logitech G35 is just another stereo headset(you've been defrauded by guys from marketing section and paid extra $50(or whatever) for a function which will actually hurt your positioning in video games) with only 2 speakers and which uses virtual surround sound: http://www.overclock.net/t/1135471/logitech-g35-g930-real-7-1 By using any kind of virtual surround sound technologies you will only make your positioning worse. To enjoy actual true surround sound, you want to buy true 5.1 headset, such as Roccat Kave 5.1: This one isn't a fraud, it will deliver you your 5.1 surround sound for reasonable price. There are some other models of true 5.1 headsets, too.
  5. G35 surround sound issue

    7.1 surround sound is broken in Squad. My guess is somehow it switches the game into 10.2 surround sound mode(which is broken, there are no even 10.2 mainstream sound cards yet): That's why you're missing sounds. I can even tell you where you miss your sounds, it's in the -45° to -90° and 45° to 90° areas(around +-60° by my tests), if I remember correctly. Some time ago I even found this in BaseEngine.ini in Squad Modding Kit: [Audio] MaxChannels=256 CommonAudioPoolSize=0 UnfocusedVolumeMultiplier=0.0 UseAudioThread=true EnableAudioMixer=false [AudioChannelAzimuthMap] FrontLeft=330 FrontRight=30 FrontCenter=0 BackLeft=210 BackRight=150 FrontLeftOfCenter=15 FrontRightOfCenter=345 BackCenter=180 SideLeft=270 SideRight=90 That's an azymuth map for 10.2 surround sound system AFAIK: there are no BackCenter, FrontLeftOfCenter and FrontRightOfCenter channels/speakers in 7.1 system. There are in 10.2, thgough. What's up with that? Can you comment on it, @anders? For now I use 5.1(choose 5.1 in Windows Control Panel), it works wonderfully for me with my Roccat Kave 5.1.
  6. Command and Conquer Mod?

    Never liked C&C strategis with Tiberium. But I've played only the ones which came after C&C: Generals with fancy graphics. It's not that I don't like Sci Fi, I just don't like the game mechanic, like, you don't need workers to build new buildings. For me true C&C games are C&C: Generals and C&C: Renegade. I see Renegade as a grand father of Squad: Yes, that would be interesting to see a resource counter which squad leaders can spend to put stuff down, and a commander which will command the whole team sitting on the main base, looking at his map. But again, I prefer C&C: Generals and I would like to see something like this in Squad: Not tiberium wars, just common forces and resources. And Squad also already has a lot in common with C&C:Generals, like, suicide bomber cars, for example, or the fact that you need at least 1 worker building buildings for your team. C&C:Generals would require a lot less modding than Tiberium. To make Tiberium Wars would be like making a new game from scratch.
  7. Low frames with GTX 1080

    Well, I kinda like that there is no like button. Posts should be read and understood by each user individually. Posts with a lot of likes will more likely to be liked again and again when on the other hand in arguments posts with less likes will not get or get much less likes, which will not reflect points or actual outcome of the conversation... On Reddit it works in the way that whenever someone post anything that herd of sheep(majority) doesn't like(especially when the person is right), like something controversial, herd downvotes the hell out of that account and a person is obligated to delete their account...
  8. It's not just 'show an example of an UE4 game with good performance' but 'show us an example of an UE4 multiplayer game with 100 players on a server, which will provide players with adequate for their hardware FPS'. From what I've heard, when 100 players drop in PUBG, it is a lag fest until most of them die, then it's fine. But it doesn't really count when there are only 40 players left. You can play Squad 20v20 on AMD CPU and it will be Ok-ish, too. Basically, modern developers should really start to care about input lag and FPS issues more, instead of sells of their games, skins of guns and other irrelevant 'cool-looking' bullshit. Regarding your 30% CPU usage issue. I am pretty sure you're sitting on AMD. If you actually want it fixed, just sell your AMD MB and CPU, and just buy Intel-based system.
  9. Low frames with GTX 1080

    No, it's not Ok. They just don't know how to fix it and frankly speaking, they don't really know what they're talking about. I have much worse video card than you do(20% of computing power of 1080) and I have 50-120 FPS depending on the situation and a map, on all-low, of course. There is no really any other settings except for lowest if you want smooth game with very low motion to photon latency. It doesn't use one core. It uses at least 4. Just FPS is bound to IPC of a single core. These are different things. That's normal because for the first seconds it loads assets to VRAM from RAM and for these first seconds it doesn't render most of the stuff. But then when it finished loading, it starts to actually render all of that stuff. You can even see grass, trees and other objects loading and appearing on the screen in real time after loading has been finished. You can do a lot. You can do so much that it can take up weeks to do all of that and test it out. I'll link many guides and tutorials in order to improve FPS as well as motion to photon latency. Motion to photon latency just as much as important(if not more) as FPS. The reason movies are so smooth at 24 FPS is because you don't see any motion to photon latency when you watch movies. If you could play video games with 0ms motion to photon latency, they would be just as smooth as movies at 24 FPS. But it's a paradox when you talk about video games, in video games lowest motion to photon latency you can logically have at 24 FPS is 41 ms. 41 ms motion to photon latency is outrageously bad, and that's just frame rendering time, not counting lag of your LCD display, monitor board, mouse lag, Windows lag and other things. When you add all of these things together, you get up to 150 ms lag at 24 FPS. That's your 'unplayable Squad' - bad motion to photon latency, not FPS. You want to aim at below 10 ms motion to photon latency. There is no system in the world which is able to provide this low motion to photon latency in video games. The best LCD display(270Hz, 0.7 gtg lat) in the world will give you 5ms latency by itself. Then you need at least 250 FPS to have 9ms combided. And when you add mouse click lag to it, you're already above 10ms. There are a lot of other things(like USB controller, for example) which will add more latency. A lot of people are sick of this '30 FPS lag-festival peasant gaming'. That's why there are guru3d and overclock.net forums with sections, thousands of threads and probably hundreds of thousands of posts dedicated to lowering motion to photon latency and FPS in video games. If you need proof and you think it's a placebo, then these guides aren't for you. You can continue to git rikt and play with 100ms additional latency introduced with new bad BIOS and UEFI technologies, bad drivers and bloatware(like Nvidia Crapirience and PhysX, for example) which comes with drivers. There are a lot of proofs that these tweaks are real but you will have to google for them yourself if you actually want a proof, or test them youself. Here are links worth studying if you actually want to become one of the True PC Master Race members and have a smooth game: Turn off hyperthreading. Turn off HPET to decrease latency and increase FPS in Squad Make sure you have your video card in PCIe x16 slot. Try 368.81, 372.90 drivers. Install them as described in my post here. Use Display Driver Uninstaller to uninstall previous drivers. Switch your PCIe devices to different PCIe slots, so they are on different physical IRQ lines. Make sure your Line-based devices don't share IRQs. If they share IRQs, disable some of the devices if you can, so only 1 device use 1 physical IRQ line. Link to start studying. Switch your video card and all other PCI devices(which allow you to) to MSI mode. Link. Another Intel's article on the subject. Overclock your monitor. Use Nvidia Pixel Clock Patcher to improve results. Do this trick to fix more latency issues. Disable Steam overlay. Overclock USB to more than 1000 Hz. Link. Disable services. Link. Make your own research and disable as much as you can, not only the ones that are described in the article. Disable as many devices in Device manager as you can. HDMI audio on you video card, all audio devices except speakers and microphone you use, built-in APU, network devices you don't use, etc. Connect keyboard to PS/2 jack, overclock PS/2 to 200Hz, connect mouse to USB jack. Link. Uninstall all Intel chipset, PCI and USB drivers in the device manager. Link. Let Windows install default drivers from Microsoft. They are faster. http://www.overclock.net/t/1433882/gaming-and-mouse-response-bios-optimization-guide-for-modern-pc-hardware http://forums.guru3d.com/showthread.php?t=327922 http://forums.guru3d.com/showthread.php?t=406260 https://steamcommunity.com/sharedfiles/filedetails/?id=225142771 http://forums.guru3d.com/showthread.php?t=401262 http://steamcommunity.com/sharedfiles/filedetails/?id=410245409 http://www.overclock.net/t/1529341/the-first-real-test-for-measuring-input-lag http://forums.guru3d.com/showthread.php?t=389072 https://steamcommunity.com/app/207380/discussions/0/792923684230105784/ I test my tweaks on humanbenchmark.com. My average reaction time is about 150-160ms. That's top 0.1% of all people on the planet ever, in all time, according to this humanbenchmark.com website with 50+ million clicks during existence of this website. My personal best record reaction times are 110-130ms(reaction time itself is probably below 100ms if you subtract motion to photon latency of my system which is probably about 20-30ms atm). My median personal best(5 tries) of all time is 118 ms: I asked multiple people with 144-240 Hz monitors(I originally own a 60 Hz monitor, which I overclocked, obviously) to do this reaction time test and none of them were able to beat my record or even come anywhere close to 150-160ms(I wish I had 270 Hz monitor myself). Not to mention that I was in top10(it erases data after some time) for quite some time when I was testing all of that stuff(don't forget cheaters which just get 100ms by tinkering a little with JavaScript of the page). Feel free to test it yourself and try to beat my personal best , good luck you with that, you gonna need a lot of it in order to beat it. One-time tries don't count(sometimes I get as low as 1 ms on the counter, it isn't a reaction time, just lucky clicks, update your page when you get this kind of lucky clicks), only 5+ tries in a row count. Praise Glorious PC Master Race Tweaking Gurus!
  10. You just said this: In CS 1.6 and CSGO(and any other Source games) console is accessible and it isn't community banned wherever. Same with BF. It is accessible in BF2 and in some other episodes of the series and was never community banned. That's what I meant when I said that you wishful thinking. Check your facts before you throw something like console being inaccessible or community banned in CS 1.6, CSGO or BF2. Now I doubt you've ever played any of the games you listed in your list, at least half of them have accessible console which was never banned. The fact that you think it is not honorable(or whatever) to use a console and that you never heard/used a console in some games don't automatically mean it is inaccessible or community banned. These are actually very different things. For whoever says there is no dignity or honor in doing whatever it takes to win(without braking rules), I have this video: It doesn't really matter when you're on a winning side and others are on a losing side. You still won without violating any rules(fair'n'square). And if losers want to make excuses about consoles/changing settings/whatever, let them do it, sometimes it is even funny to look at how they make excuses about getting rekt because other people had better settings(or whatever) then they do. Sometimes this kind of losers even made excuses(when they talked to me) that some other people used tricks that weren't allowed on some tournaments but were allowed on the tournament these losers played, so these losers lost matches because they wouldn't use these allowed tricks, which were forbidden on some other tournaments(I hope I said it right and didn't confuse sentences). I told to this one loser:'Well, you should've used these allowed tricks yourself, then. You would probably win the match, considering you say yourself that you lost a match because you didn't use these allowed tricks yourself'. He would start telling me about honor and dignity and how it was forbidden to do it on other legues. 'Who cares about any other legues if you lost in this specific legue', - I told him. Then it turned out he didn't even read in the rules that it was allowed to use these tricks in that specific legue. Just as with you, LauthingJack, not being aware that there is a console in CS and BF series and it is allowed to use it in every single game and tournaments a console is present in. When they want to ban something, they ban a command, not a console. You're wishful thinking. PS And what the hell with all of this off-topic? Nobody asked a console command to remove models of weapons from the screen. I asked for an in-game function to be able to use grenade launcher without taking out GL's iron sight, just as I would be able to do it in real life. You need to learn how to read, stop wishful thinking and understand points of other people before you start off-topping about consoles.
  11. Free to use on pretty much any tournaments and LANs with very few console commands banned specifically depending on a tournament. In fact, in BF1942, BF2 and BF:BC2 usual clients had access to way too many assets that it destroyed eSports in these games. One can use whatever console commands game allows usual clients to use. And what about it being locked on the release? You've got DeLorean or something? Show us a picture of a console being locked on a release, then, so we can track changes in the future. They never locked console in PR. The fact is that consoles exist in many multiplayer games, they are allowed to use by developers and by tournament organizers, and consoles are actively used by players and admins. When they want to ban some exploit console command, they just ban a command, not a console. I can already see rage of admins if OWI lock console
  12. How/Where did you discover Squad?

    YouTube suggestions(Jan 2016). I watched a video where they showed a Humvee riding through Kohat or something. Then I looked up some actual gameplay and was like: Bought it the same day, it was 19th January 2016 if I recall correctly. Never stopped playing it. Played 2.5k hours already and I hope to go over 25k some day. That's the game of 21st century for me so far. The best I've ever played. I believe I started playing this type of games with the discoverers: C&C: Renegade and Battlefield 1942.
  13. And they call video gamers 'nerds' . I miss when I try to hit a moving away BTR on the ground with a grenade launcher, this guy hits flying 15inch targets with a bow. I wonder if he could do the same with his eyes closed
  14. Is wall healing permitted?

    And after they get killed, they dare to tell you that you are a glitcher. When in fact these people used a glitch by making their legs to go through the wall. You just shot the legs. I usually tell them that in chat and ask admins to ban all glitch users on the server Same with shoveling sticking out of the walls HABs, FOBs and anything else. It isn't the person who shoveling is glitching - object is actually sticking out of the wall so it is legitimately visible to a person shoveling. The real glitcher is the person who put these objects down, so they are visible from the other side of the wall. But that's when objects are visible. When objects are not visible through the wall but people still healing/shoveling, sure, people are glitch using.
  15. You're wishful thinking. Console is made for configuring and debugging. Programmers just physically can't make a visual button for every single configuration setting. That's why they release command lists to public and make console and commands accessible to public in the first place. Console is present in multiplayer games more often than in single player games because multiplayer games are made for more advanced players(single-player games are much more casual and clueless, obviously). Single player games are like a journey in a Wonderland while multiplayer games is a competition between people. Great examples will be CS 1.6 and Quake. Starcraft 2 doesn't have console but it has configuration files and here's what people came up with: http://www.teamliquid.net/forum/sc2-strategy/341878-thecore-advanced-keyboard-layout It's a completely changed layout changed programmatically by 3rd party developers. The point is, console has never been banned, not banned nowadays and probably will never be banned in this era of gaming. Console as a thing will probably disappear when people will be able to execute commands using their brain(sending radio(or whatever else they will invent by that point of time) signals from their brain) instead of using their fingers and keyboard.