• Content count

  • Joined

  • Last visited

About Rybec

  • Rank
    Company XO
  • Birthday

Profile Information

  • Gender
    Not Telling
  • Location
  • Interests
    I like firearms and video games.

Recent Profile Visitors

453 profile views
  1. I have my hopes.
  2. It's the whole height over bore thing yes. I haven't found the aiming to be as stressful as you experience it. The ability to rest the rifle on any surface beside or below you like in Red Orchestra, Rising Storm: Vietnam, and arma would be a gigantic boost to how fun aiming is in the game.
  3. I don't like that idea. Like I said at the top they should be far more common than a one per team count. Maybe 3 like the marksman if that limited.
  4. You ever have a couple squads that run disruption and go three flags farther than the one they need to capture?
  5. Absolutely mine differs. If you don't like a mine in a spot you can dig it up. There is absolutely no reason to 'accidentally' roll over a friendly mine when it's clearly posted on their map. What you're saying is it's perfectly fine for carelessness of some to cause a (good) feature of the game to be unused.
  6. You know, Dailymail sure has a whole bunch of articles of "one in a million, just in time" pages like that. http://www.dailymail.co.uk/news/article-3871454/The-Sniper-Mosul-strikes-Marksman-takes-ISIS-executioner-just-moments-behead-Iraqi-teenager.html http://www.dailymail.co.uk/news/article-2593804/British-sniper-kills-six-Taliban-fighters-single-bullet.html http://www.dailymail.co.uk/news/article-3382593/SAS-sniper-kills-3-ISIS-bombers-10in-wall-kilometre-away-world-s-powerful-rifle.html http://www.dailymail.co.uk/news/article-4145070/SAS-sniper-kills-THREE-ISIS-fighters-single-shot.html http://www.dailymail.co.uk/news/article-3783943/SAS-sniper-kills-ISIS-executioner-moments-kills-12-hostages.html http://www.dailymail.co.uk/news/article-3447581/ISIS-executioner-beheaded-SAS-sniper-s-special-bullet-demonstrated-decapitate-prisoners.html
  7. I like it. The maps vary in color so much I wonder how difficult it would be to actually make it disrupt the look of the radio.
  8. They're showing you the power of weightlifter teamwork.
  9. They're that picky about you owning more than a couple in Bulgaria? I can't remember if they ever said the transition to your sidearm would ever get faster once the inventory overhaul happens. As far as the distance from your face goes, the FOV plays a huge part in how far it actually looks.
  10. I love this part. Taking a moment to get up to a sprint is a great thing. They have also shown a video of freelook. It's coming.
  11. The best part about an on-map mortar is the fact you can go take out the crew and dismantle the FOB.
  12. Would be nice if I could practice with the HAT drop. Not much else.
  13. Encouraging the differences and asymmetrical feel, the PKP would be squad level for the Russians in place of the RPK with the US Army having only a few M240. Would be nice to have the Russian and Americans on an infantry level feel a little different as opposed to both sides feeling the same just with different models.
  14. It was an ACRE thing. Made communication infinitely easier when you don't hear everyone the same way. Seeing as in ACE+ACRE you don't get a little icon showing up of who's talking. It's all just voices. Being able to separate it all changes everything.
  15. I still stand by the idea that in the audio options you should be able to pick an ear that you hear a specific channel from. I would love to have Squad chat left, command chat right. Want to hear my guys? Take right side off for a second, want to hear command while my guys are fighting? Left off a second. Worked absolutely flawless in Arma.