Jump to content


  • Content count

  • Joined

  • Last visited

About Randall172

  • Rank
    Fireteam Leader

Recent Profile Visitors

392 profile views
  1. Reshade

    its stupid because it doesn't even do what was intended, there are monitors with zoom for instance... you run squad at 4k up-scaled 2x, your monitor allows you to take the now 8k pixels and translate your 4k view along it displaying the pixels one to one. you can do this as many times as you want zooming in more and more. I would never use such a device, even if all these features are obfuscated in such a way as to be undetectable. I won't list the monitor type either as i don't condone using such a device.
  2. Squad In-game Ban

    have you been using detectable cheats?
  3. everyone inside is dead if a heat round penetrates, there is no separation between crew or passengers, it is "a big box". pressure waves inside boxes aren't pretty.
  4. Do you think there will be new faction

    ok no china, but then North Korea
  5. How many will be moving from SQUAD to Post Scriptum?

    looks like post-scriptum is more content filled
  6. Do you think there will be new faction

    no it wouldn't China has tons of bases in Africa, and you could reuse one of the desert maps for a clash with the US (who also has tons of bases in Africa).
  7. Please Fix the visibility.

    Arma 3 had this discussion and they came to the conclusion that having a moderate focus zoom was the most realistic fix for the inherent faults of using a monitor. at 1080p, someone 200m away is only 8-10px high (when they are standing), if they are prone they may be 2-3px high. If you show the right level of detail for eyesight (FOV of ~25 IIRC) then you have no peripheral vision. If you show the correct screen FOV (as in it is 1:1, like looking through a window) then you still have no peripheral vision (~45-55 degrees) If you show a FOV that represents our binocular FOV (~90 degrees) you get a meh mix of things. If you show a FOV that represents our complete viewing area (~200 degrees) then you can't see anything past 10 meters. the saying tunnel vision does mean something.
  8. M110 - Awfully weak

    not sure how they decide damage value, but it isn't based on math.
  9. M110 - Awfully weak

    did some research and they have a measurement for that, its called Free Recoil (Translational Energy) - Free recoil is a vernacular term or jargon for recoil energy of a firearm not supported from behind. the equation for it is: (velocity of gun) = (((mass of projectile) * velocity of projectile)) + ((mass of powder-charge )* (velocity of powder charge))/(mass of the gun)) you take the velocity of the gun and plug it into this equation: (1/2) * (mass of gun) * (velocity of gun)^2 M16 has 6.44J of free recoil ak74 has 3.4J of free recoil AK47 has 7.19J of free recoil M14 has 20J of free recoil Glock17 has 7.7J of free recoil
  10. M110 - Awfully weak

    Wrong, 7.62x39 has more energy KE = (mv^2)/2 7.62 x39FMJ (122gr) 7.9g = 0.0079kg = m 730.3 m/s = v (mv^2)/2 = 2106 J 5.56x45 FMJ 4g = 0.004kg = m 860m/s = v (mv^2)/2 = 1889 J 5.45x39 FMJ 3.43g = 0.00343kg = m 880m/s = v (mv^2)/2 = 1328 J 7.62x54 (Soviet) FMJ 11.7g = (0.0117kg) = m 786m/s = v (mv^2)/2 = 3614 J 7.62x51 (NATO) FMJ 10g = 0.001kg = m 833m/s = v (mv^2)/2 = 3304 J lets deconstruct your weird post lie #1 7.62x39mm actually has less energy than a 5.56 NATO round, and only just slightly more energy than the 5.45. lie #2 The 5.45 is also a lot lighter than the 5.56 lie #3 The 5.45 and 7.62x39 actually have quite comparable energy characteristics ---- things weird with this game artifical damage fall offs AK47 damage fall off (larger bullets retains energy better) and better ballistic coefficient just tie damage to velocity or energy fall off artificial recoil scales 5.45 gives higher recoil than the 5.56, even though: a smaller bullet traveling slower at a lower rate of fire
  11. The Military Media Thread

    this looks like your average squad pub
  12. USMC & M1A1 Abrams tank. When??

    I would rather have China, or an African faction than another US, less of the same old weapons

    yeah and the US only gets 4 tickets before they lose
  14. Lower the RPK-74 recoil

    i've already brought up the issue with calculations. this board and developers do not care about the real world. they want the US to have a decisive small arms advantage. sad fact is that it is also bleeding into the vehicle department where all MRAPS are being switched to the CROWs version and the removal or absence on multiple maps, or the lack of camo for insurgent factions. tons of different reasons.