Jump to content


  • Content count

  • Joined

  • Last visited

Everything posted by Dubs

  1. Release

    This is just a matter of people misinterpreting the existence of monthly recaps. A lot of people see things in recaps and think it's finish 100% ready to be implemented in to the game. It's not. Again, recaps don't mean what is shown is 100% complete and ready to be thrown into the game. Some content could be held back to not break game balance. Some content(like shotguns) are held back because the current code doesn't allow for single reloading - so that's on hold until the new animation system is ready, so it can allow single reloading. Some content is held back waiting for other systems to be ready.
  2. Release

    30 developers in a company that works in game development is very small. OWI currently have around 40 devs, about half of them are part time employees, as they have other life commitments outside of OWI. The average number of game devs working on a AAA title is around 150 - 300. DICE has 600+ developers split between their active titles in development. Bethesda has 180 devs working on their title(s). 3 years is pretty normal for game development. Streamline games like Battlefield, Assassins creed etc have all been in planning/alpha development at least 1 & 1/2 years before their teaser trailers hit the internet. 6 - 12 months of further development before full release. Then a following 6 - 12 months of extra development after full release in the form of DLC. It's a double edged sword when it comes to recaps, and showing what the other devs are working on - outside of the main patch they want to release. The common responses are : - OMG Devs are lazy and doing nothing! (This happens when devs don't show anything) - STOP TEASING US, THIS WAS SHOWN MONTHS AGO (This happens when devs show what's happening behind the scenes) Developers all don't work on the same thing at the same time. For example : Artist finish their part of V10 and have moved on to other projects for future patches, while programmers are still doing all the technical stuff for V10. Next racap shows current modelling and texture work for future content the artist are working on. It's a good way to keep the community in the loop of what's happening, and what is being worked on. One of the biggest complaints in todays gaming industry is, the players complaining the devs aren't transparent enough or don't show of things going on behind the scenes. But when they do - Like I said above, double edged sword.
  3. Dubs video mega thread

    As title states, my video mega thread. Expect different varieties of videos, serious, silly or a mix of both. I'll update when I can.
  4. Release - Alpha 9.13

    It shouldn't, it's one of the lighter maps compared to others. Go to Settings > Game settings - Then down the bottom right should be a button clear cached user data. Click it. Try to do this after every patch, generally quite a few post patch performance issues are to do with this.
  5. Release - Alpha 9.13

    MMMM I like
  6. Keep the thread on topic, no straying off with conversation, with having a go at one another. Does nothing and adds nothing to the thread. Cleaned thread a little.
  7. How to combat "dropshotting"

    This subject has been discussed extensively since prone was added in closed alpha testing, many moons ago. Please try to make use of the search function, as a lot of topics have been discussed with a lot of conversation attached with them, including dev replies. It also helps keep duplicate topic threads at a minimum. A quick search http://forums.joinsquad.com/topic/25725-shot-him-in-the-back-he-180-degree-spin-dives-and-sprays/ http://forums.joinsquad.com/topic/18339-proning-under-fire/ http://forums.joinsquad.com/topic/23813-prone-animation/ In saying this, the new animation system will fix the issue. Complete new and authentic prone animations will be in place, which will make instant prone, not a thing. You can guarantee it wont happen with @Melbo around, he doesn't like face-planting and spraying
  8. Dubs video mega thread

    A lil sumthin, somethin @LaughingJack Thanks bud
  9. Desmo's Playground Servers

    Your post in this thread were breaking these rules If you think admins were abusing their power, follow this rule - If not, take the discussion to one of the server admins in DPG discord.
  10. Desmo's Playground Servers

    This thread isn't for ban appeals, throwing blame around, expressing frustrations etc If you have a problem with the server or have been banned, contact the server admins from their discord to discuss the situation. DPG Discord https://discord.gg/5CeZkAB
  11. Why does the SDK take me 10 minutes to open?

    The first few times loading the SDK takes a while, you'll notice, if you keep an eye on the loading, you'll be at 83% for a little while, that's due building shaders and textures. There's a lot of things load in the SDK, so it takes time.
  12. Competitive?

    As others have stated, there's International Squad Knockout Tournament(ISKT) for clan v clan action on a global scale, then theres' Level.gg where anyone can sign up, clan affiliation or not - So everyone can get some fun. There's region based semi competitive weekly events as well, with NAS(North American Squad) and OCS(Oceanic Competitive Squad). There's also CCFN(Community Clan Fight Night) ISKT > http://internationalsquad.com/main2/ Level.gg > http://squad.level.gg NAS > discord.me/nas OCS > https://discord.me/oceanicsquad CCFN > https://discord.gg/0rX0Q1CLIkTPJAOL
  13. AK74 vs M4/16 Recoil

    Information isn't plenty with the 45th Guard, most sources just give limited insight about it's history/creation and their most recent operations then slap down it's affiliation with the GRU, then goes on about their perks of being in the 45th, with being able to claim a MOD mortgage and other stuff lol
  14. Dubs video mega thread

    I have no idea really lol
  15. AK74 vs M4/16 Recoil

    The VDV present were 45th Guards, which is a Spetsnaz unit - not only under VDV, but GRU as well. They're a specialized reconnaissance airborne troop.
  16. AK74 vs M4/16 Recoil

    These are not regular troops. These were the Russian Special Forces that forwarded the securing of the Crimea. Key indicator is the soldiers bearing no insignia on the uniforms. These were 'The little green men' as they were named during the whole incident.
  17. How many copies?

    Keep the thread on topic. Cleaned thread a little.
  18. Question about iron sight

    Welcome to the Squad forums, please try to make use of the search function in the future. There's been so many topic discussed over the years, and it's most likely some of your complaints or thoughts about certain subjects have been discussed in number previously. Helps keep down duplicate topic threads. Here's a few threads on the discussion. Currently, it's a limitation with Squads 'True First Person' view, which will be resolved with the new animation update, coming with V10.
  19. My experience in the Oceanic region is, there is a Squad lull at the moment, where a lot of veterans are having a break, playing other games and waiting for an update, or primarily focusing on ISKT and other competitive events like scrims and not playing pub matches. A lot of new names I have never seen before, until about a month ago have started populating OCE servers, which I assume came from the 2 week humble bundle sale. Our player count in OCE is around the same as a couple months ago, but there is clearly less veteran players currently playing in our region and new players have taken their place. I would assume this is happening across all regions, not just OCE.
  20. Adding New Weapons and Optics

    Welcome to the forums @xtremetaitertot These topics have been discussed countless times, in saying this please try to make use of the search function located in the top right of the forums, it helps us keep duplicate topics/threads from popping up. A true to life sniper/recon class with the addition of bolt action sniper rifles, will not be added to Squad. Maybe modders will add it in when full mod support is released. The current class 'Marksman' will be getting more powerful optics in the future. For example, the M110 will be getting the Leupold 3.5 -10x powered scope in the future. Sources : The M16A4 won't be coming to Squad as the current faction in Squad representing the U.S, is the U.S Army. The USMC made use of the M16A4, until 2015 when it was being replaced for the M4 Carbines. Maybe if the USMC faction is added, we'll see M16 rifles.
  21. September 2017 Recap

    The current health system for vehicles is a basic place holder, until the planned system for vehicle armor/damage is complete. Vehicles will have differing armor and values, which only certain types of weapons/munitions will be able to damage/destroy. So eventually, it'll come down to what you use, and where on the vehicle you hit.
  22. Dubs video mega thread

    Needed to make space on my HDD I use for recordings lol
  23. Dubs video mega thread

    Balls deep #3
  24. IIRC Western theater will be for release, then the Pacific and Eastern theaters will come sometime after release. Edit : Yep, right here in their FAQ