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Everything posted by Dubs

  1. Make a Good Game Better (WiP)

    No option to lock accounts out of certain threads(would be a cool thing to have). For now I have hidden posts that happened post-warning, giving the thread another chance. If it happens again, thread will be locked.
  2. Make a Good Game Better (WiP)

    If behavior continues down the negative path, i'll be locking this thread. You DONT have to get into arguments over opinions, you have the choice to ignore people - Instead of getting in silly arguments that turn into flame wars.
  3. It's not just limited to Nvidia game filters, anyone with a functioning monitor, Nvidia/AMD control panels etc can adjust gamma and contrast settings with a few clicks. Can essentially give yourself night vision by tweaking hue settings. Filter software has been on the rise for a long time, nothing new. if they're going to be banned, might as well implement in-game post process filters for all the most commonly used ones; Saturation, vibrance, clarity and luma sharpen, like a lot of games are doing these days. If people want their game to look like fortnite, let them. UE4.23 comes with new fog related things, so hopefully things will be tweaked to stop it being cheesed.
  4. It's been mentioned by developers a lot, we've already seen Foliage settings locked, recently gamma was locked from being adjusted in-game(to avoid fog abuse). Things like shadows etc will be revisited at a later date when the game is near a more full release state, so they know how much adjustments can be pushed for it.
  5. Admin's abusing power

    If you have legitimate proof of said admin abuse, please follow this link : Read through guidelines and follow the link at the bottom which will direct you to the report form. Will be locking this thread as we do not allow public discussions on server related bans/kicks.
  6. Dual Rendered Scopes

    They used to be in Squad in Closed Alpha 1.0 as seen here But proved to be too performance intensive for the scale of the game, especially when it came to magnified optics. QA has stated they've done a few tests over the years, to see how dual rendered optics would fare with different versions of the game, but still proved to have a significant performance impact. Could it be re-implemented in the future? Possibly, but I wouldn't get my hopes up.
  7. Beta 19 Released

    UE4.23 changes a lot of things, it's been a big job to tackle, especially considering it's affected some legacy code/systems(things from 4 - 5 years ago) from what's been said and unfortunately it has to be revised and tidied up, cause engine updates have a habit of messing with older systems. There's no simple copy-paste solution, just have to work through it, get as much logs and reports to help identify the root causes easier. Especially when certain things aren't affecting everyone.
  8. Game Crashing

    I have merged these two threads since they're related. A hot fix has gone live, which should hopefully resolve the issue.
  9. Game Crashing

    Offworlds Infrastructure is currently under a denial-of-service attack. The attackers appear to have been using malicious data to impact communication between the Squad client and Steam servers, which is resulting in crashes on joining from the in-game browser. For now you can try connecting this way to servers Or connecting through websites like battlemetrics.
  10. Beta 19 Released

    My guess is to test further. Not everyone is having the issues, and it could be possible QA/Devs aren't experiencing the issues on their machines, so it's harder to replicate and narrow down whats causing the issues. Not everyone plays the playtests either, not everyone who has issues in playtests report them in detail either, or at all. So most likely to get as much feedback as possible, by pushing it to live, so it can be hotfixed. Have to remember, Squad isn't a fully released title, every new patch is still us playing and testing the game.
  11. Beta 19 Released

    The game launch silent crashes after EAC loading is known, as is current performance problems for some users are known, it's being investigated.

    Squad wont have a mini map officially added by the developers, as they don't want players to have map level awareness of that level while still being 100% combat effective.
  13. 100 player Servers

    3 weeks is just a long running joke amongst the community and developers. 100p servers still have a few obstacles when it comes to server stability/performance. B19 with the engine upgrade and additional tools should help Squad get closer to the 50v50 goal. Squad is at the stage in development now, where optimization for both client & server is getting more of a focus, so hopefully we'll see 100p sooner rather than later. The difference between the 2015 test and the 2019 test was night and day, very noticeable improvement in both client and server performance, just more work is required to make servers stable with the additional load of 20 more players.
  14. Co-op PR style?

    Basic AI has been worked on for the tutorial & Jensens shoot house. Can find basic static AI that shoot in both, or you can find the ritual zone in the tutorial that summons zombies that walk/run and slap. I don't think co-op is in the pipeline currently, main focus is making the PvP/MP aspect functional and fleshed out.
  15. MG's

    Kind of, compared to your standard issue rifle(2MOA - 4MOA) or your standard issue DMR(0.5MOA - 1MOA), it's like taking a leak with a stiffy lol Still does it's intended job though.
  16. MG's

    Effective range on the M249(Minimi) depends on barrel length, generally sits between 700m - 900m. In terms of accuracy, IIRC it sits between 10 - 12 MOA, meaning 10 to 12 inch spread at 100y. Times that by 2 every 100y. Not exactly a precise weapon, but enough to get rounds on target at close to mid ranges. It's why short burst > prolonged fire in reality, maintains tighter groupings.
  17. Gatzby(community manger) touched on the AM General situation yesterday
  18. Please (Read!) Helicopter use.

    There's always two sides to every story, and with every story you can never know the full truths, hence why it is not allowed on OWI's forums, discord etc All it ends in, is flaming and back forth arguments which is not wanted here. There's guidelines server hosters/admins accept when applying for a server licence, breaches of guidelines are dealt with appropriately. If you have valid proof of a specific server or admins breaking guidelines - Follow this link. For future reference, if you're going to vent frustrations against others, might be best to think about your post, before posting it. Insults and negative posts will be locked/hidden.
  19. Please (Read!) Helicopter use.

    I have edited your post, removed the naming and shaming and silly insult. If you're going to make a post, keep it respectable.
  20. COVID-19 is here, where's SQUAD-19?

    Time frame for B19 release is still unknown, but it's getting closer - A public playtest was just held for NA & EU and went pretty well. Still a few bugs to squash. The primary thing for B19 is the engine update to 4.23 - Which opens a lot of opportunities for OWI to optimize the game and utilize new tools to improve things within Squad. Engine updates have a habit of breaking pre-existing systems, so a lot of focus has been implementation of UE4.23 and fixing said systems that broke in doing so. The patch contains some other things, like Body dragging, damage to helicopter tail rotors, commander artillery damage has been tweaked IIRC, and some maps had tweaks & overhauls - Like Kokan, Manic-5, Belaya and Mestia.
  21. Russian mil Veteran suggestion

    Keep to the original thread topics and issues wont be had. Turning every thread you enter into the same complaint posts, derailing original topic, especially after warnings have been given, is going to result in warning points and potentially a temporary ban. Feel free to head on to the discord and leave feedback in designated channels, or create your own threads on the forum with what ever topic you wish to discuss.
  22. Russian mil Veteran suggestion

    There's no censorship happening, rules are being enforced which you agreed to abide by, when registering on this forum. Continuously going off topic from original topics, to continue complaining about the same things is spamming. There's more things in the pipeline for Squad to come, including balancing and system/feature tweaks and improvement - It's the nature of being in Beta. Bigger fish to fry this moment, such as making sure B19 is functioning correctly with the engine update. Here's a bit of a refresher of the rules.
  23. Steam Inventory?

    Two from Kickstarter; Desert tan m4 and tribal AK74 Three from Veterans day; Vet LAW, Vet INS RPG and Vet RU RPG
  24. Hmmm, i'm curious.

    Thread has run its course. /Locked
  25. The topic has been covered before, there's a whole lot of technical reasons behind why OWI isn't focusing on destruction. Minor destruction is something that could be potentially looked into after full release - There's no promises, it's something OWI would like to look into.