Hey, It would be cool to simulate direction of teammate voices when not too far. It's not realistic in terms of radio contact, but it's realistic in that you would know direction if somebody spoke near you. In addition it would help to overcome the factor that in reality it's easier to recognize voices of your teammates, while in game you could play with different people all the time. Would be great if it was true stereo simulation (micro delay) instead of just amplitude (loudness on one side or other), probably even easier to calculate in the stereo case. I can provide calculations if needed. A.