Jump to content

Chewy

Member
  • Content count

    32
  • Joined

  • Last visited

About Chewy

  • Rank
    Fireteam Leader

Profile Information

  • Gender
    Male
  • Location
    England
  1. L85A2 Recoil (British bullpup)

    For me in v11 and before recoil had a constant rate of rise but now in v12 it seems to ever increase between rounds the longer you hold full auto, therefore you must steadily increase the speed in which you compensate? I preferred the way it was in v11.
  2. The confusing part of this explanation is I would expect everyone on the server to experience the same server side processing delay, therefore everyone's latency - rtt should rise and fall together? But this is not what happens, some rise and fall others stay steady and low even when server performance becomes bad. This is what makes people think they alone are having problems.
  3. ADS

    Thanks DaiaBu you have explained my problem exactly. I guess most people must toggle there ADS then? It just feels wrong and clunky for the sights not to raise after reload just because I have pressed ADS fractions of a second to early during the animation. I would even go as far to say if I hold ADS not toggled and reload continuing to hold ADS throughout, after reload animation has finished ADS should reengage automatically as after all I am holding that button. This costs me dearly during gameplay, am I the only one that does not toggle ADS? I am sure this problem exists after running also which is frustrating.
  4. ADS

    When going ADS after reloading or maybe some other action, if you engage Aim Down The Sights too early before the action is finished you have to let off ADS and reapply. This for me feels odd, in my opinion this would feel much smoother if when ADS is applied early when reloading, your sights would automatically raise when the reloading action finished if in my case the button is still held. I don't toggle ADS so are unsure if this is a issue when toggled or whether it would conflict?
  5. I would like to see the side to side motion of the AK reduced, the main reason I prefer M4.
  6. 1.Inventory (more choice on weapons and kit) personally I enjoy playing with the M4 iron sights and hate the AK. 2.Vaulting That's it!
  7. I have had a similar issue since v8 was introduced, I am using dsr factors in NVidia to render game at higher resolution then my monitor and unfortunately I also have to keep applying the graphic settings like you between games each time I enter or return to menu. I have also had the problem switch resolution when selecting a FOB for instance. Hope this is fixed in V9 as even a fresh install of windows and game did not resolve this issue that was not present in V7 or earlier.
  8. Muzzle climb

    Muzzle climb is fine but it would be nice if after shooting a burst on full auto your aim would return automatically to its original position, or thereabouts . This is something that you would automatically do without thought and for me improve the firing mechanics.
  9. Single Shot follow up accuracy

    Thanks but a Tactical advantage of some sort should be applied to single shot even over tap firing on full auto or people will just never use it.
  10. Muzzle climb and kick needs to be reduced when using single shot with the standard assault riffles to reflect the accuracy over full auto at distance and improve the follow up shot. It seems to me that the majority of players use full auto most of the time and engage far to accurately at distance.
  11. [SOLVED] No servers in list

    Working now, cleared steam download cache? Might just be a coincidence?
  12. [SOLVED] No servers in list

    Same problem?
  13. I would like to be able to chose the standard AK74 and M4 with iron sights throughout all factions and roles. For me this would be the greatest addition to the game as I am now sick of playing the game most of the time without my choice weapon. I know there will be uproar about this suggestion, and these will be the people that never chose medic or always play the fire support roles which I personally dislike.
  14. NVidia DSR factors

    I am using DSR factors in NVidia control panel to render at a higher resolution than my monitor (1080P) instead of the in game option as this gives better performance. The option is only available in global settings not programs (squad) within NVidia control panel, I guess this is as it is not supported? I this is the case then there is my answer and will it be supported? It worked fine in V7 but since V8 I keep losing some of the picture and gun is off centre, this can be rectified by alt and tab twice then going to and reapplying graphics settings which in my case is set at 1440. I fist apply this setting in game and it works but then select a sporn point after death it suddenly loses the down scaled resolution again and I have to reapply in graphic settings once again, also when game starts or changes map. The game just looks so much better, Names and the frame rate counter are much smaller when set at 1440 as compared with 1080 which is a quick way of identifying what resolution the game is at. Is there any fix?
  15. Intel 920 @ 4Ghz NVidia 970 G1 Gaming Windows 10 resolution 1080P full servers . On version 7 I was getting around 35 frames on most maps with the exception of insurgency and Yehorivka which were unplayable at 23 frames. On V8 I did not see frames drop below 55, super smooth but I did not have the chance to test the two unplayable modes of V7 as mentioned above which my old processor was struggling with. Nothing but positive things to say about all you have done in such a short time, I was not expecting so much change in how the game looks sounds and performs, the tweaks you have made and the new additions that were not expected. After being wounded and applying a bandage the sound affect of this process did not end as it should to let you know the process is complete so some guess work had to be done. I started gaming in the early 1980s and this is by far the best game I have ever played, thanks and keep up the good work.
×