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Everything posted by Brisk

  1. Console Commands

    NOTE: THIS LIST IS OBSOLETE. FOR AN UPDATED LIST OF ALL COMMANDS, RUN ListAllCommands. Here is a list of every console command as of Alpha 5.2. Normal Commands: ChangeTeams (Change teams to the other side) ChangeTeamsWithId <NewTeam> (Change teams to the specified team number, zero changes to the other side) Chat "<Message>" <ChatType=All|Team|Squad> (Broadcast chat message) ChatToAll <Msg> (Chat to everyone) ChatToSquad <Msg> (Chat only to same squad) ChatToTeam <Msg> (Chat only to same team) CreateRallyPoint (Drop a rally point for squad members to spawn from) CreateSquad <Name> (Request the creation of a squad, specifying the name) DisableHudWidgets (Removes all widgets on the HUD) DisableUI (Removes the UI components from the screen) Disconnect (Disconnects from server) GiveUp (Die and give up being wounded) HighResShot <Resolution/Multiplier> (take a screen shot, e.g., "HighResShot 3840x2160" or "HighResShot 4") JoinSquadWithId <Id> (Join a squad on our team with the following id) JoinSquadWithName <Name> (Join a squad on our team with the following name) LeaveSquad (Leave the squad we are currently in) ListPlayers (List player ids with associated player name and SteamId) r.SetRes <Resolution> (change screen resolution, "r.setres 1920x1080f") Reconnect (Reconnects to previous server) Respawn (opens spawn menu, formerly known as Suicide) ShowNextMap (Ask the server what the next map is) Stat FPS (Draw frame rate on screen) Stat Unit (Draws game, draw, and gpu times on screen) Suicide (Causes the player to commit suicide) TraceViewToggle (Runs a trace from center of screen out to any objects and displays information about that object) Admin Commands: ChatToAdmin <Message> (Allows admins to chat to each other on the server) AdminAddCameraman <NameOrId> (Add a player to the camera man list) AdminAllKitsAvailable <Valid> (Sets the server to ignore kit restrictions) AdminAlwaysValidPlacement <alwaysValid> (Sets the server to ignore placement rules for deployables) AdminBan "<NameOrSteamId>" "<BanLength>" <BanReason> (Bans a player from the server for a length of time. 0 = Perm, 1d = 1 Day, 1m = 1 Month, etc) AdminBanById <PlayerId> "<BanLength>" <BanReason> (Bans player with Id from the server for length of time. 0 = Perm, 1d = 1 Day, 1m = 1 Month, etc) AdminBroadcast <Message> (Send system message to all players on the server) AdminChangeMap <MapName> (Change the map and travel to it immediately) AdminCreateVehicle <ClassName> (Create a Vehicle for testing. Dev only, currently unusable) AdminDemoPlay <FileName> (Plays back the demo recording, must have file from server) AdminDemoRec <FileName> (Records gameplay, you must run this first) AdminDemoStop (Stops recording and saves the demo to disk) AdminEndMatch (Tell the server to immediately end the match) AdminKick "<NameOrSteamId>" <KickReason> (Kicks a player from the server) AdminKickById "<PlayerId>" <KickReason> (Kicks a player with Id from the server) AdminKillServer <Force 0/1> (Tells the server to stop execution) AdminNetTestStart (Starts the network test and prints it to the clients logs) AdminNetTestStop (Stops the network test) AdminPauseMatch (Tell the server to put the match on hold) AdminProfileServer <SecondsToProfileFor> <bUseRaw> (Starts profiling on the server for a fixed length of time, after which the profiling data is saved to disk.) AdminRestartMatch (Tell the server to restart the match) AdminSetMaxNumPlayers <NumPlayers> (Set the maximum number of players for this server) AdminSetNextMap <MapName> (Set the next map to travel to after this match ends) AdminSetNumReservedSlots <NumReserved> (Set the number of reserved player slots) AdminSetServerPassword <Password> (Set the password for a server or use "" to remove it) AdminSlomo <TimeDilation> (Set the clock speed on the server. 0.1 is 10% of normal speed. 2.0 is twice the normal speed) AdminSpawnActor <Index> (Create an Actor for testing. Dev only, currently unusable) AdminStats (Retrieve stats from the server) AdminUnpauseMatch (Tell the server to take off the hold)
  2. This section is meant for the game itself, but it still seems the most appropriate. Now that this forum is getting more crowded, I'd like to open up a thread where people can post feedback about this forum software. Some of the issues I've noticed (as a traditional desktop user) are: 1. Quoting. If you do anything beyond quoting an entire post word for word (without cutting out text or separating the quote into different sections), quoting is a nightmare. It also seems impossible to create a quote with a custom name (if I want to quote someone from a different forum, for example). These all seem to stem from limitations of the graphical based posting style of this forum, as opposed to text based. 2. Looking through the posts of specific users. If I go to someone's profile, I can only view his/her 5 latest posts. Why is this? 3. Images. When someone posts an unnecessarily large image, it blows up the whole page. Also, I'm not fond of the embedded "window" that pops up when I click on an image. The standard is to open the image up by itself in a new tab, and I'd like that trend continued here. 4. There is no "Mark all forums read" button. I don't know how much control you have over this forum software, therefore I don't know if you can do anything about these issues. I'm just letting you know they're a problem.
  3. I go to Training Mode, I spawn in, and I execute these commands: >AdminDemoRec sounds>AdminDemoStopI exit from training mode and execute >AdminDemoPlay soundsMap loads for a while and then the game crashes with this error: Is recording from Training Mode not supported? Here are the logs if you want them.
  4. Advanced Soldier health management

    How about an unhealthy diet gives you recoil buffs?
  5. There has to be a "toggle" focus

    Don't try to tell me that any FOV/resolution combination you've got even comes close to the clarity you get in real life. 200 meters in Squad does NOT look the same as 200 meters IRL. The focus mechanic is completely justified in attempting to emulate realistic scenarios.
  6. Such a video would become out of date as soon as the next update rolled around.
  7. South African Server?

    Here's a lone South African server. https://squad-servers.com/server/529/
  8. Console Commands

    With the Alpha 6 update, I can no longer effectively data mine the executable. But with this new update comes the wonderful ListAllCommands command. That should suffice as the primary resource everyone here is looking for. Still, it would be nice to keep an external list. I've tried to do a memory dump to grab the output of ListAllCommands, but that's been proving to be too much trouble (damn "access denied" errors). So until I have an easy way of propagating a list of commands, this list is retired. I will make a note of ListAllCommands in the OP.

    I was never in a disagreement with you. The post you quoted was me expressing how useless I find communication between ALL squads. Focused communication between individual squads is much more ideal.

    Please don't post passive aggressive comments directed at PR players.

    I'd wager that once more assets are implemented and we reach 100 players, you will change your opinion. All I know is that in PR, hearing a fellow SL blurt out "TANK TO THE WEST" to every other SL is about as helpful as a blind park ranger.
  12. Wait so the 50 cal is not one hit kill???

    The 50 cal is not a one hit kill weapon in PR.
  13. Direct squad to squad radio

    Take it a step further and prohibit SLs from communicating with ALL other SLs at the same time. That's been the cause of so much communication clutter, and it should be a job only for the commander.
  14. Console Commands

    You can use AdminSlomo to change the time scale. AdminSlomo 5 will make you run 5 times faster.
  15. Console Commands

    Yes, that command seems to be disabled. It's still listed internally, so I'm leaving it up until the devs remove it.
  16. Console Commands

    No changes from 5.1 to 5.2.
  17. V-sync input lag

    There is a workaround, and that's capping your framerate to what's appropriate for your monitor (60 fps in your case). It's eliminated input lag in all games for which I've bothered to try. Yes, there is a difference between capping your framerate and enabling V-sync, and you can do both. I haven't capped my framerate in Squad, so I don't know how to. My first attempt at googling it led me to this, so try it out. Just remember that your config files are located in C:\Users\<User>\AppData\Local\Squad\Saved\Config\WindowsNoEditor\. ALSO, if you cap it to 60 and find that it doesn't work, try 59.
  18. March 2016 Recap

    Just do 64km². It's a valid unicode character.
  19. Console Commands

    There are no Alpha 5.1 changes.
  20. Please try not to make such a biased poll. It's poor form. Heck you shouldn't have made a poll anyway, it wasn't necessary.
  21. Console Commands

    Alpha 5.0 changes: Added AdminNetTestStart Added AdminNetTestStop Added AdminProfileServer I'll make a new post outlining the changes of each version from now on.
  22. With the new update, it seems I cannot disable BBCode and switch to plaintext when I'm making a post. Please bring that option back.
  23. Console Commands

    It is now updated for v5.
  24. Use buildings from PR mod for Squad?

    You'd be better off waiting for the first-party statics that the Squad devs will be rolling out with. They wouldn't want sub-standard statics from a previous gen, even in third-party maps. Plus, a lot of those statics are from Battlefield 2. Importing those seems questionable.
  25. Bite me

    This image is not interesting and doesn't warrant its own thread. No worthwhile discussion has come of this or will come of this.